The FOXPRO Podcast

Ep. 23: Coyote Fights with Torry Cook

Episode Summary

Jon Collins and Torry Cook discuss the different types of “Coyote Fights” and also how and when to use them.

Episode Transcription

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welcome to the Foxpro podcast

 

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brought to you by Foxpro game calls the

 

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Foxpro podcast welcome back I'm John

 

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Collins and once again I'm joined by

 

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Tory cook of mfk game calls our topic of

 

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discussion is on coyote fights we'll

 

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discuss the different types of coyote

 

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fights how they originated why we use

 

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them and when we use them Tori do you

 

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know anything about coyote fights

 

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well I've learned a lot about them over

 

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the past few years and I'd have to say

 

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cow fights are probably one of my

 

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one of my top sounds that I use uh

 

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pretty much year round on just about

 

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every stand and I'd say if anybody's

 

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going to know about them it's going to

 

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be you because you've recorded uh pretty

 

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good pretty good Library full level

 

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yeah when you and I were talking about

 

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doing this podcast I think what I've

 

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learned about them over the past few

 

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years and the fights in in particular

 

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I've never heard a lot of the stuff that

 

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we're about to talk about pertaining to

 

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fights and how they break down I think

 

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everybody knew about coyote fights in

 

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general and as a whole

 

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but I don't know if most people know

 

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the details of using gold fights and how

 

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many different triggers there are with

 

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the different types of coat fights age

 

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classes and why those coats are fighting

 

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and why you want to use more than one

 

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fight a lot of times on a stand

 

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um and we'll get into that I think it'll

 

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be eye-opening for a lot of people I

 

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know it was for me when I started

 

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learning watching these fights take

 

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place with the coats that I raise and

 

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seeing how they reacted to different

 

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fights that were taking place for a

 

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different reason whether that be a food

 

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fight read and fight so on and uh you

 

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just you just tell me what you want to

 

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talk about first and we'll get into the

 

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details of all that sure sure well one I

 

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guess right off the bat is is how are

 

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coyote fights recorded you know I know a

 

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lot of your stuff is natural occurring

 

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stuff in a coyote's life pretty much

 

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right out there in the wild but I do

 

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know that a lot of coyote fights that

 

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some people may know and have used in

 

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past are actually mixed sounds like they

 

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might take a set of grouse from here and

 

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then a actual fight from there and

 

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combine them and different things

 

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how how difficult is it to actually

 

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capture coyote fights for uh for a good

 

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recording that that we can use on our

 

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Fox Bros it would it would be extremely

 

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difficult in most scenarios especially

 

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in a wild setting because you just

 

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wouldn't be able to get that close to

 

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them most of the time and a lot of those

 

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sounds like the growls and some of those

 

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sounds that take place in a fight

 

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or low-key type sounds that you've got

 

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to be real close to and then like you

 

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said a lot of sounds are mixed from from

 

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coyotes but the way I record them

 

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and it's fairly easy for me to get them

 

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because I've raised these coats and they

 

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are I have the ability to pin them up if

 

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I wanted to and record them that way but

 

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that's not the way I record them they're

 

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free range that's not a that's not

 

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exactly what you call a natural

 

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occurring fight when you take a little

 

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small boxed enclosure and you take two

 

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and sometimes maybe three coyotes and

 

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throw them in there and ain't got no

 

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choice but to fight that's not really

 

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what you'd call a natural coyote fight

 

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right yeah it changes the the dynamic of

 

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why they're fighting and it kind of

 

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forces the fight when you've got a

 

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submissive coat and a dominant coat then

 

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it happens and it's not to say those

 

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sounds wouldn't work right but it's not

 

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the same as uh two codes that get into

 

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it because they want to get into it

 

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right they they have one of them has the

 

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choice to get away if they want to or

 

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when they're pinned up they don't have

 

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that option so I like that side of the

 

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of the way I record these sounds I think

 

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it they work really really good and the

 

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way I'm able to get those sounds

 

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raising those cows from day one and them

 

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being comfortable with me being right

 

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there recording them they're just doing

 

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their things so if they decide to get in

 

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a fight and they're they're three feet

 

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away from me they don't care that I'm

 

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sitting there holding that recorder and

 

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I get those sounds that right extremely

 

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close range and you know just and I get

 

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to cover all the different sounds that

 

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we're going to talk about from when they

 

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start fighting at about three weeks old

 

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which is just right around the corner

 

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matter of fact some battle pups earliest

 

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born cow pups of this year may or

 

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probably already starting the pecking

 

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order fights and so that's people

 

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listening to to this podcast when it

 

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comes out you know y'all want to go

 

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ahead and jump on those uh some of these

 

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fights we'll talk about and start

 

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including it in the sequence because

 

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it's going to apply it year round but

 

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those little pup fights are really

 

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fixing to play a key role in sequences

 

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right well let's let's go ahead and talk

 

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about that Tori let's let's start with

 

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the pup fights tell us about them

 

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yeah and I think that's the perfect

 

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place to start because that's that's

 

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kind of what happens to begin with so

 

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after after Coke pups are born

 

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a lot of people wouldn't believe it but

 

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at three to four weeks old as soon as

 

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they get out of that Den that litter of

 

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pups is gonna establish a pecking order

 

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and it's pretty extreme I mean they are

 

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they're fighting as hard as they can and

 

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anybody that ever seen the uh the little

 

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all about coat clips that I've put out

 

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y'all can see some of that and just how

 

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aggressive and vicious they are I mean

 

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sometimes they are bloody fights

 

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um no calls bloodbath is why it's named

 

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that way that's a pup fight that turns

 

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into a bloody mess but

 

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they start getting into those pecking

 

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order hook fights at three to four weeks

 

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old and they continue that

 

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that you know reestablishing it and

 

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keeping that order and sometimes change

 

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in that order all the way on through

 

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until family bust up takes place you

 

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know there towards fall so those pup

 

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fights play a role

 

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all summer long

 

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um and that's what I call Pick and Order

 

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fights all of those fights are and

 

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that's the first I guess point we need

 

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to make is one type of fight or

 

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you're not only Pub fights so there's

 

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two points here you've got pup fights

 

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and then you've got Peck and Order

 

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fights and those age classes just like

 

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with the plump distresses those

 

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different age classes are a trigger and

 

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and it being a pecking order fight

 

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instead of a different type of fight

 

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is also a trigger so when I'm on stand

 

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I'll do those put fights pick and Order

 

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put fights just like I do put up

 

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distresses I'll play two or three

 

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different age class pup distresses those

 

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are different triggers and then I'll

 

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roll into those different age classes of

 

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Peck and Order pup fights and if you

 

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look on

 

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you know in the library you'll see stuff

 

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like bam stanky or little B versus

 

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bougie and it'll give how old the age

 

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class right three up like six week fight

 

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and so on and I will you know just mix

 

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those pup fights from different age

 

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classes between two different pups

 

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those are all pick and Order fights okay

 

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but

 

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when you change you know you change two

 

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coats change age classes

 

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those are different triggers and so

 

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putting two three minutes of a fight and

 

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then changing to another one that works

 

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really good for uh for calling in and

 

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you're targeting

 

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depending on what you want to call if

 

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you're calling summertime coyotes

 

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you're calling the entire family group

 

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because you've got those pups that are

 

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participating in pecking order book

 

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fights that will come to it they're not

 

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scared of it

 

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and then especially your more dominant

 

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pups that are higher ranking in that

 

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literature they'll come running right in

 

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on that stuff and then your adult

 

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coyotes of course are attracted to it as

 

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well so you know you can kind of Target

 

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what you're calling and have different

 

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triggers built into your sequence that

 

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maybe you weren't using before where you

 

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just pick a fight of some kind you know

 

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a lot of people me included up until the

 

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last couple years you know if I threw up

 

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a coyote fight in there that's what it

 

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was you know I was just grouping them

 

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all together this is a this is a pup

 

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fight maybe and this is a adult fight

 

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and that was about all there was to it

 

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but

 

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turns out there's a lot more to it than

 

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that and a lot more triggers that we can

 

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take advantage of right yeah they're

 

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pretty Dynamic and uh and you know like

 

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you said starting out with the pup stuff

 

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I mean right now is the time for pup

 

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stuff you know it's uh and we got we've

 

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got several a few months of Denning

 

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sounds and dinning fights and you know

 

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those uh pecking order fights are going

 

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to be really effective over the next

 

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little bit actually over the next you

 

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know two or three months wouldn't you

 

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say yeah yeah okay and it's just like

 

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with those little pup distress that

 

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we've talked about on the last podcast

 

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it's just people keep in mind you know

 

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those as those coyotes age

 

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you can apply those appropriate aid

 

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class they'll come to anything any time

 

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of the year right jumping on and you

 

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know you know how that is I'm covering

 

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that I know they will come to stuff any

 

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time of the year right but it has a uh

 

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it's higher odds it's even better when

 

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you use it at the appropriate times when

 

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it just makes it just makes sense if

 

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you've got six week old pups why not use

 

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six week old puppy sounds right that

 

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fights right and you know right now I've

 

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had a couple people message me and

 

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they're like well I'm my coach bread at

 

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this such and that's right the bulk of

 

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the coats the bulk of the couch or UPS

 

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are probably hitting the ground right

 

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now over the next you know back up a

 

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week and then go two or three weeks the

 

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bulk of them are hitting the ground now

 

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there are those outliers that you know

 

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where the couch may have bred is till

 

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into December in January those few cows

 

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that read that early so you may already

 

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have some pups that are and do already

 

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have some pups that are probably three

 

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weeks old or so right and so you know

 

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those different age classes running a

 

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three-week and uh you know as we get a

 

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little bit deeper into the three week

 

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and a six week and a eight week or

 

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whatever you can cover that whole

 

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that broad uh age range of whatever you

 

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may be calling to and you know match up

 

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with the age classes of books that are

 

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on the ground whether they were born

 

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early or

 

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Blake or whatever you can you can hit a

 

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ball that's good stuff just you know if

 

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you've got different age class pups out

 

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there

 

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the good thing the awesome thing that

 

0:11:01.980,0:11:06.120

Tori has done with this mfk library and

 

0:11:04.019,0:11:08.339

his fights he's recorded all those

 

0:11:06.120,0:11:10.079

different age class pups you know weeks

 

0:11:08.339,0:11:12.480

at a time so you know you got three week

 

0:11:10.079,0:11:13.560

stuff and progressing all the way up to

 

0:11:12.480,0:11:17.040

what

 

0:11:13.560,0:11:19.620

12 and 16 weeks yeah I usually cut it

 

0:11:17.040,0:11:22.320

off around that 12 16 week time frame

 

0:11:19.620,0:11:24.480

simply because their voice when they're

 

0:11:22.320,0:11:25.800

that's something else I can't remember

 

0:11:24.480,0:11:28.500

if we've mentioned this on other

 

0:11:25.800,0:11:31.320

podcasts or not but when they're real

 

0:11:28.500,0:11:33.440

little their voice changes a lot from

 

0:11:31.320,0:11:35.579

week to week there noticeable changes

 

0:11:33.440,0:11:37.560

they're growing fast so you know they

 

0:11:35.579,0:11:39.420

right tremendously fast

 

0:11:37.560,0:11:42.360

yeah and then when they get to about

 

0:11:39.420,0:11:44.160

that 12 16 week time frame that starts

 

0:11:42.360,0:11:47.579

slowing down so their voice doesn't

 

0:11:44.160,0:11:49.740

change as much so then I start I still

 

0:11:47.579,0:11:52.140

recording them but I don't record them

 

0:11:49.740,0:11:54.480

weekly anymore I'll you know I'll space

 

0:11:52.140,0:11:56.700

that out some and then I usually don't

 

0:11:54.480,0:11:59.160

put the age class necessarily people

 

0:11:56.700,0:12:01.500

listen to the to the sounds from some of

 

0:11:59.160,0:12:04.019

those fights those are going to be I

 

0:12:01.500,0:12:05.459

start burning more to them as sub adults

 

0:12:04.019,0:12:07.200

you know let's go ahead and talk about

 

0:12:05.459,0:12:08.579

that you know sub adult fights you know

 

0:12:07.200,0:12:10.560

we've talked about you know all your

 

0:12:08.579,0:12:12.360

early early age classes and going all

 

0:12:10.560,0:12:14.579

the way up to that 12 and 16 week Mark

 

0:12:12.360,0:12:16.140

let's let's cover the sub adult fights

 

0:12:14.579,0:12:17.220

and what they are and what you've done

 

0:12:16.140,0:12:19.500

with them

 

0:12:17.220,0:12:21.180

on the sub adult stuff A lot of times

 

0:12:19.500,0:12:24.360

you're you're still sticking with a lot

 

0:12:21.180,0:12:25.500

of pick and order stuff but you also get

 

0:12:24.360,0:12:28.980

into

 

0:12:25.500,0:12:31.620

family bust up time frame uh or you you

 

0:12:28.980,0:12:33.420

start getting into that where not only

 

0:12:31.620,0:12:36.300

are there picking or fights but you

 

0:12:33.420,0:12:37.860

start having that that pushing out and a

 

0:12:36.300,0:12:40.200

lot of times we've talked that's why I

 

0:12:37.860,0:12:42.120

don't use the same dispersal is because

 

0:12:40.200,0:12:45.060

a lot of times that

 

0:12:42.120,0:12:47.279

that family busted up is a slow process

 

0:12:45.060,0:12:50.459

where those those pups and those family

 

0:12:47.279,0:12:52.560

members are fighting those sub-adult

 

0:12:50.459,0:12:54.360

fights and you start having division

 

0:12:52.560,0:12:56.100

within the group where you've got two

 

0:12:54.360,0:12:58.139

pups over here that get along but they

 

0:12:56.100,0:13:00.560

push this other one out and that may be

 

0:12:58.139,0:13:03.120

the first pup that actually

 

0:13:00.560,0:13:05.940

disperses or completely leaves the group

 

0:13:03.120,0:13:09.720

but anybody I've had enough of this I'm

 

0:13:05.940,0:13:11.820

leaving right right and people can

 

0:13:09.720,0:13:14.160

relate to this that have called and

 

0:13:11.820,0:13:16.920

howled and had a family group of coyotes

 

0:13:14.160,0:13:19.680

respond and they'll hear those pups and

 

0:13:16.920,0:13:20.940

adults that are spread out we're a

 

0:13:19.680,0:13:22.860

little bit earlier that may have been a

 

0:13:20.940,0:13:24.899

pretty tight unit they'll hear where

 

0:13:22.860,0:13:27.360

you've got a pup that housed over here

 

0:13:24.899,0:13:29.220

and then 200 yards away there may be one

 

0:13:27.360,0:13:30.720

or two pups and then another couple

 

0:13:29.220,0:13:32.300

hundred yards away there's another one

 

0:13:30.720,0:13:35.399

you know they're kind of scattered out

 

0:13:32.300,0:13:37.620

instead of tied together and usually

 

0:13:35.399,0:13:39.839

those are those sub-adult what's causing

 

0:13:37.620,0:13:42.420

that a lot of times as those sub-adult

 

0:13:39.839,0:13:44.700

fights and those coyotes are no longer

 

0:13:42.420,0:13:46.920

getting along with each other and

 

0:13:44.700,0:13:49.139

hanging out and uh you know all the pups

 

0:13:46.920,0:13:50.940

are not running together four five six

 

0:13:49.139,0:13:53.040

together they're kind of busting up and

 

0:13:50.940,0:13:55.320

when they do come together which they

 

0:13:53.040,0:13:57.240

will that's why I said family bust up

 

0:13:55.320,0:13:59.399

takes a little while they'll kind of

 

0:13:57.240,0:14:01.500

separate and keep their distance

 

0:13:59.399,0:14:03.240

then they'll come back together and

 

0:14:01.500,0:14:06.120

they'll get in those sub-adult fights

 

0:14:03.240,0:14:08.279

and still pecking order related but

 

0:14:06.120,0:14:10.440

you're starting to get into those family

 

0:14:08.279,0:14:12.660

bust up fights like a good example of

 

0:14:10.440,0:14:14.700

that would be a sound we just released

 

0:14:12.660,0:14:18.660

called Thicket thump it's a pretty

 

0:14:14.700,0:14:21.240

unique sound and that that was recorded

 

0:14:18.660,0:14:23.399

right there towards I think that was uh

 

0:14:21.240,0:14:26.519

that would have been little B bougie

 

0:14:23.399,0:14:27.899

stanky that group of coats right they

 

0:14:26.519,0:14:30.560

are pushing

 

0:14:27.899,0:14:33.000

um they are pushing

 

0:14:30.560,0:14:34.380

bougie out of the out of the group is

 

0:14:33.000,0:14:37.079

what's happening they are whooping on

 

0:14:34.380,0:14:39.180

her every time she gets close to them

 

0:14:37.079,0:14:42.120

and knows where those type sounds came

 

0:14:39.180,0:14:44.579

from and what that is is sub-adult

 

0:14:42.120,0:14:47.160

coyotes whooping home

 

0:14:44.579,0:14:51.180

another one of their same age class you

 

0:14:47.160,0:14:54.060

know Litter Mate and that starting that

 

0:14:51.180,0:14:57.240

that family bust up that takes place

 

0:14:54.060,0:14:58.560

that time of the year dude during that

 

0:14:57.240,0:15:00.660

time of year and those type of sounds

 

0:14:58.560,0:15:02.820

you're talking about how closely related

 

0:15:00.660,0:15:05.519

or like uh what you have labeled as

 

0:15:02.820,0:15:08.639

social sounds

 

0:15:05.519,0:15:10.800

they're similar they're similar the

 

0:15:08.639,0:15:13.500

difference between the social sounds and

 

0:15:10.800,0:15:16.860

what I would call the fights or the

 

0:15:13.500,0:15:18.899

social sounds are still kind of funny

 

0:15:16.860,0:15:20.880

yeah they're not serious they're more

 

0:15:18.899,0:15:23.160

they're when cows a lot of times they'll

 

0:15:20.880,0:15:25.740

take place after coyotes are split up

 

0:15:23.160,0:15:27.480

and then house or something like that

 

0:15:25.740,0:15:29.040

and they don't always have to Owl but a

 

0:15:27.480,0:15:31.199

lot of times it takes place after house

 

0:15:29.040,0:15:33.420

but when two coyotes have been split up

 

0:15:31.199,0:15:36.420

they come back together and this can be

 

0:15:33.420,0:15:39.839

any age class pups to sometimes it's a

 

0:15:36.420,0:15:42.660

bit an adult and a you know a sub adult

 

0:15:39.839,0:15:44.760

cow they'll come back together

 

0:15:42.660,0:15:46.920

and you'll hear that it's more like a

 

0:15:44.760,0:15:48.779

wrestling match to where a lot of times

 

0:15:46.920,0:15:50.399

your dominant coyotes kind of growling

 

0:15:48.779,0:15:52.019

and whining around and you're more

 

0:15:50.399,0:15:54.320

submissive cow to be doing the little

 

0:15:52.019,0:15:56.639

chirps and whimpers and they're just

 

0:15:54.320,0:15:59.100

they're kind of re-establishing that

 

0:15:56.639,0:16:02.040

pecking order but it's not in a

 

0:15:59.100,0:16:03.899

it's not an aggressive Manner and that's

 

0:16:02.040,0:16:06.959

the difference between the social sounds

 

0:16:03.899,0:16:08.880

and the fights because the fights are

 

0:16:06.959,0:16:11.160

they're going to be serious and

 

0:16:08.880,0:16:14.399

sometimes the social stuff will turn to

 

0:16:11.160,0:16:16.800

that at some point right but if you

 

0:16:14.399,0:16:18.779

listen if you compare the sounds

 

0:16:16.800,0:16:21.120

you'll be able to tell the difference in

 

0:16:18.779,0:16:24.000

you know one of them sounds more like a

 

0:16:21.120,0:16:25.860

a wrestling match probably and the other

 

0:16:24.000,0:16:28.320

one sounds you can tell that it's an

 

0:16:25.860,0:16:29.699

aggressive fight right it goes It goes

 

0:16:28.320,0:16:32.279

from there's a difference between

 

0:16:29.699,0:16:35.339

playful fighting and and you mad at

 

0:16:32.279,0:16:37.680

somebody fighting right exactly yeah

 

0:16:35.339,0:16:39.720

well we know these like these sub adult

 

0:16:37.680,0:16:43.079

type fights we know they can work at any

 

0:16:39.720,0:16:45.420

given time you know year round but when

 

0:16:43.079,0:16:49.399

do you find Tori that these sub adult

 

0:16:45.420,0:16:52.620

type fights are uh most effective

 

0:16:49.399,0:16:54.600

that fall till in the summer fall time

 

0:16:52.620,0:16:56.220

frame especially if you're matching what

 

0:16:54.600,0:16:58.139

the coyotes are doing like you said

 

0:16:56.220,0:17:00.660

they'll work any time of the year but

 

0:16:58.139,0:17:03.660

that family bust up time frame so I

 

0:17:00.660,0:17:07.140

would say August through you know your

 

0:17:03.660,0:17:09.600

October time frame November that late

 

0:17:07.140,0:17:12.299

summer early fall time frame it's when

 

0:17:09.600,0:17:14.880

those that's when those fights are are

 

0:17:12.299,0:17:16.620

taking place those family bust up

 

0:17:14.880,0:17:19.740

bites that's when they're taking place

 

0:17:16.620,0:17:21.480

yo mama is another one that's uh uh

 

0:17:19.740,0:17:25.280

would be a sub-adult

 

0:17:21.480,0:17:27.959

type family bust type fight

 

0:17:25.280,0:17:30.120

and those are those are good sounds to

 

0:17:27.959,0:17:32.220

mix in and a lot of times they're not as

 

0:17:30.120,0:17:35.340

I know some people like to work through

 

0:17:32.220,0:17:38.520

from subtle to more aggressive stuff

 

0:17:35.340,0:17:39.840

right A lot of times those those type

 

0:17:38.520,0:17:42.720

fights

 

0:17:39.840,0:17:45.059

sound different and there's a lot of I

 

0:17:42.720,0:17:47.520

don't even know how to explain it in

 

0:17:45.059,0:17:51.320

words other than they're just kind of a

 

0:17:47.520,0:17:54.120

garble like yeah

 

0:17:51.320,0:17:55.740

then you may have some spurts of

 

0:17:54.120,0:17:57.000

aggression mixed in there and typically

 

0:17:55.740,0:17:59.120

what's happening you've got all these

 

0:17:57.000,0:18:02.640

sub adults that are the same age class

 

0:17:59.120,0:18:04.980

and one of them is back like on on

 

0:18:02.640,0:18:08.160

Thicket thump that coat's backed up in a

 

0:18:04.980,0:18:09.960

Briar Patch and defending itself so

 

0:18:08.160,0:18:11.580

those other two coyotes that are trying

 

0:18:09.960,0:18:14.299

to jump on

 

0:18:11.580,0:18:16.260

they're trying to nip it's it's back end

 

0:18:14.299,0:18:18.480

and so

 

0:18:16.260,0:18:20.700

that that coach is sitting there trying

 

0:18:18.480,0:18:22.080

to defend itself will be making noise a

 

0:18:20.700,0:18:25.860

lot of times the whole time you know

 

0:18:22.080,0:18:28.020

like wine and it's just weird goat

 

0:18:25.860,0:18:30.480

noises yeah and those other ones are

 

0:18:28.020,0:18:32.400

Dart in a lot of times and grab a bite

 

0:18:30.480,0:18:35.940

and that's when you'll have those those

 

0:18:32.400,0:18:38.280

big spurts of yipping and and you know

 

0:18:35.940,0:18:40.919

growling and stuff like that mixed in

 

0:18:38.280,0:18:44.400

which makes them pretty unique type

 

0:18:40.919,0:18:46.320

sounds right um but those are those are

 

0:18:44.400,0:18:47.760

a lot of times associated with those

 

0:18:46.320,0:18:49.740

sub-adult fights and I think it's

 

0:18:47.760,0:18:54.179

because all those coyotes are the same

 

0:18:49.740,0:18:56.400

age class and they

 

0:18:54.179,0:18:58.020

the more dominant ones know that they

 

0:18:56.400,0:18:59.760

can get the better but they're not that

 

0:18:58.020,0:19:02.600

confident that they just go in there and

 

0:18:59.760,0:19:06.240

jump on you know full

 

0:19:02.600,0:19:09.000

force so you get some weird sounds

 

0:19:06.240,0:19:10.860

during those type fights yeah I've I've

 

0:19:09.000,0:19:13.760

you know a lot of people that that know

 

0:19:10.860,0:19:16.919

me pretty good know I've got I got

 

0:19:13.760,0:19:19.500

is this is stupid I've got like I'm

 

0:19:16.919,0:19:21.480

attracted to the worst breed of dog in

 

0:19:19.500,0:19:24.720

history my whole life I've had blue

 

0:19:21.480,0:19:26.700

healers and um like now they're they're

 

0:19:24.720,0:19:29.400

like three years old now but

 

0:19:26.700,0:19:32.039

I've had got two full-blooded sisters I

 

0:19:29.400,0:19:34.559

mean they're they're litter mates and

 

0:19:32.039,0:19:36.419

that first year of life I mean it was

 

0:19:34.559,0:19:38.280

it's just like you're talking about

 

0:19:36.419,0:19:39.480

about the coyotes you know every all

 

0:19:38.280,0:19:40.980

these fights you're talking about I've

 

0:19:39.480,0:19:44.039

watched this progress with these stupid

 

0:19:40.980,0:19:46.200

healer dogs and uh and you know they

 

0:19:44.039,0:19:47.340

would be laid up with each other loving

 

0:19:46.200,0:19:48.720

on each other and then all of a sudden

 

0:19:47.340,0:19:51.059

you start seeing them separating the

 

0:19:48.720,0:19:52.919

household you know they start like uh

 

0:19:51.059,0:19:54.539

get an area of their own inside the

 

0:19:52.919,0:19:56.640

house you know and they'd walk by each

 

0:19:54.539,0:19:58.320

other and still be uh cordial you might

 

0:19:56.640,0:19:59.760

say then every once in a while one of

 

0:19:58.320,0:20:02.100

them would just like you know buck up

 

0:19:59.760,0:20:03.480

and and get to picking on the other just

 

0:20:02.100,0:20:05.580

to remind them

 

0:20:03.480,0:20:07.500

or you know just to remind them who was

 

0:20:05.580,0:20:10.140

the boss who was the you know the leader

 

0:20:07.500,0:20:12.240

of the pack or uh just just trying to

 

0:20:10.140,0:20:14.160

figure out if if they still were you

 

0:20:12.240,0:20:15.600

know it's it's a pretty crazy Dynamic

 

0:20:14.160,0:20:18.419

and I'm just imagining that as you're

 

0:20:15.600,0:20:20.940

talking about these coyote pup fights oh

 

0:20:18.419,0:20:22.980

it's it's the same thing dogs

 

0:20:20.940,0:20:25.679

in general you know pretty much all

 

0:20:22.980,0:20:26.820

animals with their Peck in order and the

 

0:20:25.679,0:20:29.700

way that

 

0:20:26.820,0:20:33.600

takes place and plays out you know it's

 

0:20:29.700,0:20:36.780

a it's similar across the board yeah

 

0:20:33.600,0:20:38.280

it's it's wild and even today These Guys

 

0:20:36.780,0:20:39.840

these coyotes are going to call them

 

0:20:38.280,0:20:41.940

Kyle these blue healers you know they're

 

0:20:39.840,0:20:43.799

three four years old now and they've

 

0:20:41.940,0:20:45.539

actually got their own territory inside

 

0:20:43.799,0:20:47.640

the house and the other one they don't

 

0:20:45.539,0:20:49.080

cross territories if they do cross

 

0:20:47.640,0:20:51.299

territories

 

0:20:49.080,0:20:53.100

you're you're cleaning up blood and

 

0:20:51.299,0:20:55.799

you're doctoring wanna I mean it's a

 

0:20:53.100,0:20:57.900

it's a fight let's get back let's get

 

0:20:55.799,0:20:58.860

back to the coyote what would be some

 

0:20:57.900,0:21:01.140

more

 

0:20:58.860,0:21:03.000

uh give us a couple more examples uh

 

0:21:01.140,0:21:05.100

Tori of what the sub-adult fights would

 

0:21:03.000,0:21:07.380

be you mentioned Thicket thump and yo

 

0:21:05.100,0:21:08.700

mama have you got any others you'd like

 

0:21:07.380,0:21:10.799

to mention that are really good

 

0:21:08.700,0:21:13.080

sub-adult fights that guys should pay

 

0:21:10.799,0:21:17.100

attention to during that uh late summer

 

0:21:13.080,0:21:19.980

early fall through midfall time frame

 

0:21:17.100,0:21:23.160

yeah if you go to uh

 

0:21:19.980,0:21:25.799

and some of them some of them are

 

0:21:23.160,0:21:27.780

kind of a crossover between well they're

 

0:21:25.799,0:21:29.460

all pick and Order fights

 

0:21:27.780,0:21:32.220

some of them will sound a little

 

0:21:29.460,0:21:35.220

different than than yo mama and Dick

 

0:21:32.220,0:21:37.980

it's the best example with them is is

 

0:21:35.220,0:21:40.140

that their family bust up related yeah

 

0:21:37.980,0:21:41.760

or some of the other sub adult fights

 

0:21:40.140,0:21:45.900

are more strictly

 

0:21:41.760,0:21:47.640

picking order right stuff yep but uh if

 

0:21:45.900,0:21:49.679

uh

 

0:21:47.640,0:21:51.600

I'm thinking I'm trying to make for sure

 

0:21:49.679,0:21:54.000

I don't call the sounds

 

0:21:51.600,0:21:56.760

bad intentions but fight it was one of

 

0:21:54.000,0:21:59.340

the earlier ones yep uh that's more of a

 

0:21:56.760,0:22:02.159

sub adult pup fight

 

0:21:59.340,0:22:03.720

uh there are several of them and you can

 

0:22:02.159,0:22:05.700

look at those you know people are

 

0:22:03.720,0:22:07.980

looking through the list

 

0:22:05.700,0:22:10.260

if they don't have an age class

 

0:22:07.980,0:22:12.659

associated with them okay that would

 

0:22:10.260,0:22:15.299

label them that kind of labels them as a

 

0:22:12.659,0:22:17.520

sub-adult fight uh when they've got when

 

0:22:15.299,0:22:19.980

they're the younger page class pup

 

0:22:17.520,0:22:22.679

fights the littler pup fights they'll

 

0:22:19.980,0:22:24.299

have age classes you know attached to

 

0:22:22.679,0:22:25.980

the end of the sound usually where it

 

0:22:24.299,0:22:29.820

says six weeks eight weeks three weeks

 

0:22:25.980,0:22:32.880

whatever 16 weeks and so on

 

0:22:29.820,0:22:34.260

with a bald pup fight that's one that I

 

0:22:32.880,0:22:36.240

just released

 

0:22:34.260,0:22:37.919

um and I've already had two or three

 

0:22:36.240,0:22:40.080

people on that mfk page tell me they've

 

0:22:37.919,0:22:41.400

had pretty good luck with it

 

0:22:40.080,0:22:44.460

um just sitting here thinking of some

 

0:22:41.400,0:22:46.860

other you know sub adult

 

0:22:44.460,0:22:48.780

bites right

 

0:22:46.860,0:22:50.700

it looks pretty you've already named off

 

0:22:48.780,0:22:53.039

if you know Thicket thump your mama bad

 

0:22:50.700,0:22:55.440

intentions mild pup fighting that's a

 

0:22:53.039,0:22:57.720

that's a pretty good list to start uh

 

0:22:55.440,0:22:59.400

putting into your uh you know into your

 

0:22:57.720,0:23:01.740

favorites at a certain time of year and

 

0:22:59.400,0:23:04.559

start using them more often

 

0:23:01.740,0:23:06.360

yeah and I held back on a couple of of

 

0:23:04.559,0:23:08.760

sounds because I think we'll talk about

 

0:23:06.360,0:23:10.620

those related to other stuff Pound Town

 

0:23:08.760,0:23:14.280

being one of them table scraps table

 

0:23:10.620,0:23:16.620

scraps is a sub adult uh bite Allentown

 

0:23:14.280,0:23:18.360

is a sub adult and adult fight and this

 

0:23:16.620,0:23:20.400

gets into more of those triggers that

 

0:23:18.360,0:23:25.020

that we're going to talk about but table

 

0:23:20.400,0:23:27.480

scraps is a sub adult fight but it's

 

0:23:25.020,0:23:29.760

also a food break right so when you

 

0:23:27.480,0:23:31.740

throw that food mix in there

 

0:23:29.760,0:23:34.919

that is another trigger and something

 

0:23:31.740,0:23:38.880

that I really picked up on people I mean

 

0:23:34.919,0:23:41.220

this is a big point of this podcast

 

0:23:38.880,0:23:44.340

the food fights versus pecking order

 

0:23:41.220,0:23:48.419

bites versus breeding fights

 

0:23:44.340,0:23:50.280

all of that is is big deal stuff and

 

0:23:48.419,0:23:52.679

triggers coyotes for different reasons

 

0:23:50.280,0:23:54.419

so you can play a pup fight and not

 

0:23:52.679,0:23:56.580

trigger a coat

 

0:23:54.419,0:23:59.460

flip over and turn on a food fight like

 

0:23:56.580,0:24:02.159

table scraps and Trigger that code

 

0:23:59.460,0:24:05.280

not necessarily because it's a fight but

 

0:24:02.159,0:24:07.260

because those coats know that it is a

 

0:24:05.280,0:24:10.080

fight over food so when you introduce

 

0:24:07.260,0:24:11.840

that food fight into it completely

 

0:24:10.080,0:24:14.039

different reason for coming to the call

 

0:24:11.840,0:24:15.720

same thing with those pecking order

 

0:24:14.039,0:24:17.159

fights when coats are sitting out there

 

0:24:15.720,0:24:19.400

listening to it and they hear these

 

0:24:17.159,0:24:21.780

coyotes they're they're different things

 

0:24:19.400,0:24:25.020

mixed in those fights and the sounds of

 

0:24:21.780,0:24:27.179

those fights the way the coach growl

 

0:24:25.020,0:24:29.159

that that sound different and if you

 

0:24:27.179,0:24:31.440

listen to the different categories of

 

0:24:29.159,0:24:33.360

fights you can even pick up on that with

 

0:24:31.440,0:24:36.059

your ear a lot of times I know certain

 

0:24:33.360,0:24:38.220

sounds that I now recognize and I know

 

0:24:36.059,0:24:39.780

when I hear that sound that coyote is

 

0:24:38.220,0:24:40.919

chewing on food while he's growling

 

0:24:39.780,0:24:43.740

right

 

0:24:40.919,0:24:45.780

it creates a completely different sound

 

0:24:43.740,0:24:47.940

when they're chewing and growling at the

 

0:24:45.780,0:24:50.460

same time and those food fight sounds

 

0:24:47.940,0:24:53.600

have that chewing growl sound mixed in

 

0:24:50.460,0:24:55.799

them other coyotes that are listening

 

0:24:53.600,0:24:57.900

immediately know when they hear that

 

0:24:55.799,0:24:59.700

chewing growl that there's food

 

0:24:57.900,0:25:03.000

associated with it and that's why some

 

0:24:59.700,0:25:04.380

of those food fight type sounds are some

 

0:25:03.000,0:25:06.360

of the best

 

0:25:04.380,0:25:07.919

those are some of the best bites you can

 

0:25:06.360,0:25:10.679

use especially

 

0:25:07.919,0:25:12.419

you know it depends on oh but you want

 

0:25:10.679,0:25:13.919

to mix all that stuff in there so you

 

0:25:12.419,0:25:15.419

get all those different triggers but

 

0:25:13.919,0:25:17.520

that's why I kind of heal back when you

 

0:25:15.419,0:25:19.500

said what are some other stuff let's

 

0:25:17.520,0:25:21.840

let's go ahead and bounce right into the

 

0:25:19.500,0:25:23.280

adult adult type fights and you know if

 

0:25:21.840,0:25:24.779

it it you know if you want to mix

 

0:25:23.280,0:25:26.100

everything in you know I know you will

 

0:25:24.779,0:25:27.779

be talking about food fights and

 

0:25:26.100,0:25:29.039

breeding fights

 

0:25:27.779,0:25:30.720

um you know if we need to mix them all

 

0:25:29.039,0:25:31.799

together for the adult fights let's do

 

0:25:30.720,0:25:33.120

it let's go ahead and let's go ahead and

 

0:25:31.799,0:25:34.980

transition you know we've talked about

 

0:25:33.120,0:25:37.380

the pup fights we've talked about

 

0:25:34.980,0:25:40.140

sub-adult fights now we're going into

 

0:25:37.380,0:25:41.940

adult fights adult coyotes

 

0:25:40.140,0:25:43.740

yeah and we will mix some of that

 

0:25:41.940,0:25:44.940

because some of the sounds are going to

 

0:25:43.740,0:25:46.620

be

 

0:25:44.940,0:25:48.240

they're going to combine they're going

 

0:25:46.620,0:25:49.140

to be combination sounds where you've

 

0:25:48.240,0:25:51.419

got

 

0:25:49.140,0:25:53.400

pups that are fighting over food so that

 

0:25:51.419,0:25:55.380

would make it right

 

0:25:53.400,0:25:57.539

you know food fight or an adult bite

 

0:25:55.380,0:25:59.480

food so you have multiple Triggers on

 

0:25:57.539,0:26:02.340

some of those sounds and in other sounds

 

0:25:59.480,0:26:04.980

like girl pipe for example that's

 

0:26:02.340,0:26:07.200

strictly a breeding fight it's an adult

 

0:26:04.980,0:26:08.700

fight so we'll talk about let's go ahead

 

0:26:07.200,0:26:11.640

we'll start off with the food fights

 

0:26:08.700,0:26:14.760

let's cover that real quick okay

 

0:26:11.640,0:26:17.760

and and we kind of have covered it a

 

0:26:14.760,0:26:19.440

little bit right with you know what we

 

0:26:17.760,0:26:20.520

were just talking about but the food

 

0:26:19.440,0:26:22.559

fights

 

0:26:20.520,0:26:25.020

like I see it and I don't care what age

 

0:26:22.559,0:26:27.179

class they are those age classes are

 

0:26:25.020,0:26:28.620

triggers but I don't care what age class

 

0:26:27.179,0:26:31.200

it is

 

0:26:28.620,0:26:33.419

when they're fighting over food they

 

0:26:31.200,0:26:34.860

make distinct sounds when they're

 

0:26:33.419,0:26:37.380

fighting over food

 

0:26:34.860,0:26:38.700

that trigger the coach for a different

 

0:26:37.380,0:26:40.260

reason like we were talking about a

 

0:26:38.700,0:26:42.240

while ago and that's a lot of that is

 

0:26:40.260,0:26:44.520

those growling

 

0:26:42.240,0:26:47.760

while chewing type sounds and you'll

 

0:26:44.520,0:26:49.440

hear them in like uh Pound Town table

 

0:26:47.760,0:26:50.539

scripts you'll hear sounds where they're

 

0:26:49.440,0:26:53.460

round round

 

0:26:50.539,0:26:55.020

and they're doing it because they've got

 

0:26:53.460,0:26:56.820

food in their mouth while they're

 

0:26:55.020,0:26:59.940

growling so they're growling while

 

0:26:56.820,0:27:02.159

chewing create the unique type sound

 

0:26:59.940,0:27:04.020

that other coyotes recognize and it

 

0:27:02.159,0:27:06.659

really triggers them I get to watch this

 

0:27:04.020,0:27:07.740

happen where you know two coats over

 

0:27:06.659,0:27:10.740

here

 

0:27:07.740,0:27:12.480

we'll get into it over a chunk of meat

 

0:27:10.740,0:27:15.240

and one of them will be growling while

 

0:27:12.480,0:27:18.539

he's chewing and coats over there you

 

0:27:15.240,0:27:20.580

know out of sight or don't know what's

 

0:27:18.539,0:27:22.799

going on at the time and then they hear

 

0:27:20.580,0:27:24.299

that sound and here they come they come

 

0:27:22.799,0:27:26.400

in wide open because they're going to

 

0:27:24.299,0:27:28.380

try to steal

 

0:27:26.400,0:27:30.179

whatever that code has got and a lot of

 

0:27:28.380,0:27:32.220

times you'll end up with a cow chase out

 

0:27:30.179,0:27:34.380

of that deal or a fight depending on

 

0:27:32.220,0:27:36.659

what they've got if it's something they

 

0:27:34.380,0:27:38.220

can pick up and run with a lot of times

 

0:27:36.659,0:27:41.220

they'll try to run with it if they're

 

0:27:38.220,0:27:42.419

not the dominant go if it's a carcass or

 

0:27:41.220,0:27:44.659

something like that and we'll get into

 

0:27:42.419,0:27:47.460

some food fights that that

 

0:27:44.659,0:27:49.380

demonstrate this they change sounds a

 

0:27:47.460,0:27:51.480

little bit if it's something big they

 

0:27:49.380,0:27:53.880

can't run off with a lot of times you

 

0:27:51.480,0:27:56.880

you end up with these cow face-offs

 

0:27:53.880,0:27:59.760

where it's

 

0:27:56.880,0:28:03.120

food bite related that may start out

 

0:27:59.760,0:28:05.700

with posturing growling fussing kind of

 

0:28:03.120,0:28:09.539

cussing each other out so to speak right

 

0:28:05.700,0:28:11.400

being turned into a food fight and an

 

0:28:09.539,0:28:13.740

example of that another sound we just

 

0:28:11.400,0:28:16.200

released and I use this sound some on

 

0:28:13.740,0:28:18.960

our on our Texas trip between Trey

 

0:28:16.200,0:28:21.720

sounds it's called bad taste fight

 

0:28:18.960,0:28:23.700

bad taste is one of those fights where

 

0:28:21.720,0:28:26.520

you get two coats I think it was little

 

0:28:23.700,0:28:29.400

B and bougie they're kind of faced off

 

0:28:26.520,0:28:31.080

it's a deer carcass One coats on one

 

0:28:29.400,0:28:32.520

side of the carcass the other coyote is

 

0:28:31.080,0:28:34.500

on the other side of the carcass and I'm

 

0:28:32.520,0:28:36.059

recording them at two feet away I'm

 

0:28:34.500,0:28:40.140

right there on top of them

 

0:28:36.059,0:28:42.419

and bougie is the submissive guy

 

0:28:40.140,0:28:44.400

she's trying to get in on eating on this

 

0:28:42.419,0:28:45.659

deer and you hear her making some of

 

0:28:44.400,0:28:48.059

these weird

 

0:28:45.659,0:28:49.980

she's kind of growling but kind of

 

0:28:48.059,0:28:51.779

mixing submissive sounds in it you know

 

0:28:49.980,0:28:54.000

she's up there cowering down picture a

 

0:28:51.779,0:28:55.559

dog cowering down you know belly down to

 

0:28:54.000,0:28:57.600

the ground trying to ease up there and

 

0:28:55.559,0:28:59.760

get in on it right well that's what

 

0:28:57.600,0:29:01.919

that's what she's doing

 

0:28:59.760,0:29:03.840

little B on the other side is the

 

0:29:01.919,0:29:05.940

dominant coat and she's standing there

 

0:29:03.840,0:29:07.620

eating on the other side while growling

 

0:29:05.940,0:29:10.620

and occasionally reaching over and

 

0:29:07.620,0:29:13.679

snarling and snapping at bougie so it's

 

0:29:10.620,0:29:17.460

not a hardcore fight at that time but

 

0:29:13.679,0:29:19.919

it's a it's a food

 

0:29:17.460,0:29:21.539

fight type because like a cussing match

 

0:29:19.919,0:29:22.740

leading up to a fight which makes it

 

0:29:21.539,0:29:24.539

you're gonna see where that would

 

0:29:22.740,0:29:26.460

attract coyotes because you've got uh

 

0:29:24.539,0:29:28.380

you might have a coyote out there

 

0:29:26.460,0:29:31.200

somewhere that's separated from this

 

0:29:28.380,0:29:33.240

group that's starving to death and when

 

0:29:31.200,0:29:34.860

it hears those type of sounds it knows

 

0:29:33.240,0:29:36.240

you know hey that's a food fight and

 

0:29:34.860,0:29:38.159

they're they're fighting over I'm gonna

 

0:29:36.240,0:29:39.960

see if I can't sneak in and grab me a

 

0:29:38.159,0:29:41.940

bite as well so you can see where it's

 

0:29:39.960,0:29:44.279

going to be so attractive to a coyote

 

0:29:41.940,0:29:46.140

yeah they know exactly what's going on

 

0:29:44.279,0:29:48.299

when they hear those type sounds and

 

0:29:46.140,0:29:50.880

it's a more subtle lead up

 

0:29:48.299,0:29:54.059

to a fight since they're not actually in

 

0:29:50.880,0:29:55.980

the fight it's yet at that point a

 

0:29:54.059,0:29:58.919

follow-up sound to that where it does

 

0:29:55.980,0:30:01.320

turn into and this this kind of brings

 

0:29:58.919,0:30:03.240

everything full circle so I mentioned

 

0:30:01.320,0:30:06.299

it's two coats at that carcass to begin

 

0:30:03.240,0:30:08.340

with they're making that noise they're

 

0:30:06.299,0:30:11.640

cussing each other out kind of over over

 

0:30:08.340,0:30:13.440

the food and then as that's taking place

 

0:30:11.640,0:30:16.140

some workouts come up here to try to get

 

0:30:13.440,0:30:18.000

in and eat on that carcass and little B

 

0:30:16.140,0:30:20.940

being the more dominant one so stanky

 

0:30:18.000,0:30:22.320

joins the bunch uh Shortcake joins a

 

0:30:20.940,0:30:23.940

bunch so you end up with about four

 

0:30:22.320,0:30:26.100

coyotes right there

 

0:30:23.940,0:30:28.039

little B stores trying to jump she's the

 

0:30:26.100,0:30:32.700

dominant code

 

0:30:28.039,0:30:35.399

bites actually break out so bad taste

 

0:30:32.700,0:30:37.500

that whole sequence those two sounds are

 

0:30:35.399,0:30:40.500

actually a sequence a fight sequence

 

0:30:37.500,0:30:42.600

that plays out start to finish with two

 

0:30:40.500,0:30:44.700

coats being on a carcass

 

0:30:42.600,0:30:47.940

getting into it with each other

 

0:30:44.700,0:30:49.320

talking trash and then workouts getting

 

0:30:47.940,0:30:52.740

up there and before it's all over with

 

0:30:49.320,0:30:55.260

it breaks out into Coke food fights over

 

0:30:52.740,0:30:59.039

that carcass and there's some really

 

0:30:55.260,0:31:00.240

good stuff that bad taste bite I love to

 

0:30:59.039,0:31:02.220

mix it in

 

0:31:00.240,0:31:04.320

we hadn't talked about this very much

 

0:31:02.220,0:31:06.480

because I just released the sound right

 

0:31:04.320,0:31:08.760

you know it just became available on the

 

0:31:06.480,0:31:11.340

website so and we ran it a little bit

 

0:31:08.760,0:31:13.919

down in Texas and we had call ends on it

 

0:31:11.340,0:31:16.620

yeah yeah it's one of those sounds where

 

0:31:13.919,0:31:18.720

if I'm playing whatever the prey

 

0:31:16.620,0:31:20.640

distress sound is this time of the year

 

0:31:18.720,0:31:23.640

would probably be fine distressed I did

 

0:31:20.640,0:31:25.799

this last summer with excellent results

 

0:31:23.640,0:31:27.000

run Bond distrust for two or three

 

0:31:25.799,0:31:29.880

minutes

 

0:31:27.000,0:31:32.100

go right in and mix that bad taste fight

 

0:31:29.880,0:31:34.740

with that you know carcass standoff

 

0:31:32.100,0:31:36.559

going on back to the fond of stress

 

0:31:34.740,0:31:38.760

flipped back and forth between that

 

0:31:36.559,0:31:41.460

works really good you'll have coyotes

 

0:31:38.760,0:31:43.260

show up on either of the sounds but uh

 

0:31:41.460,0:31:46.320

and then if you want to roll into

 

0:31:43.260,0:31:49.260

something a little more aggressive

 

0:31:46.320,0:31:51.360

um grouchy little B is the follow-up

 

0:31:49.260,0:31:54.659

sound to that where she starts actually

 

0:31:51.360,0:31:57.059

jumping on those coats and you hear you

 

0:31:54.659,0:31:59.520

know cattle fights taking place with and

 

0:31:57.059,0:32:00.740

it's just a more aggressive uh fight

 

0:31:59.520,0:32:03.419

sound right

 

0:32:00.740,0:32:05.460

that kind of covers

 

0:32:03.419,0:32:06.539

you know the food bites and like I said

 

0:32:05.460,0:32:08.580

when you're

 

0:32:06.539,0:32:09.840

you know when you're on stand and doing

 

0:32:08.580,0:32:11.520

a sequence

 

0:32:09.840,0:32:13.440

and you're wanting to trigger account

 

0:32:11.520,0:32:15.659

maybe you hadn't called something up yet

 

0:32:13.440,0:32:19.080

and we talked about last you know last

 

0:32:15.659,0:32:21.299

podcast at being dinning season so I tie

 

0:32:19.080,0:32:23.580

these fights in with exactly what we

 

0:32:21.299,0:32:26.460

talked about for our March Denning

 

0:32:23.580,0:32:28.320

calling we're you know starting out with

 

0:32:26.460,0:32:30.059

those howls going into those little foot

 

0:32:28.320,0:32:31.380

distress sounds running two or three of

 

0:32:30.059,0:32:33.539

those for a couple two or three minutes

 

0:32:31.380,0:32:34.620

a piece of different age classes rolling

 

0:32:33.539,0:32:37.799

into those

 

0:32:34.620,0:32:40.559

book bytes pecking order bites you know

 

0:32:37.799,0:32:43.200

three weeks five weeks eight weeks

 

0:32:40.559,0:32:45.419

whatever and then rolling into still

 

0:32:43.200,0:32:48.720

hadn't called something up at that point

 

0:32:45.419,0:32:51.419

it's time to throw a food fight or a

 

0:32:48.720,0:32:53.100

different trigger in there so you know a

 

0:32:51.419,0:32:56.279

lot of times that's when I'll roll into

 

0:32:53.100,0:32:58.860

something like table scraps or bad taste

 

0:32:56.279,0:33:01.679

or right any of those

 

0:32:58.860,0:33:04.740

food related bite sounds and then when

 

0:33:01.679,0:33:06.440

you progress from the bite sounds you

 

0:33:04.740,0:33:09.059

get into your

 

0:33:06.440,0:33:11.940

you're more pick and Order type

 

0:33:09.059,0:33:15.720

dominance

 

0:33:11.940,0:33:17.940

just big bad adult cow bites right where

 

0:33:15.720,0:33:19.620

it's kicked out it's fighting because

 

0:33:17.940,0:33:21.419

they're either trying to change their

 

0:33:19.620,0:33:23.580

pecking order or one of them's jumping

 

0:33:21.419,0:33:25.559

on you know gets a chance to jump on a

 

0:33:23.580,0:33:28.080

submissive goat and he jumps on them and

 

0:33:25.559,0:33:29.039

whoops on them pretty good and you also

 

0:33:28.080,0:33:32.640

have

 

0:33:29.039,0:33:34.919

that mix of adult fights and sub-adult

 

0:33:32.640,0:33:37.200

fights that take place where you've got

 

0:33:34.919,0:33:39.120

those older age class coats they're

 

0:33:37.200,0:33:40.679

still part of a family group till the

 

0:33:39.120,0:33:42.960

end of summer and you'll have those big

 

0:33:40.679,0:33:45.059

coats putting those sub adults in their

 

0:33:42.960,0:33:47.940

place a lot of times right so you have

 

0:33:45.059,0:33:49.919

some uh well before those type Flags

 

0:33:47.940,0:33:51.659

before you get into that you know we you

 

0:33:49.919,0:33:53.159

mentioned a few of the food fights just

 

0:33:51.659,0:33:54.779

so people know what we're talking about

 

0:33:53.159,0:33:57.140

we you know we talk about table scraps

 

0:33:54.779,0:33:59.399

bad taste grouchy little B is there any

 

0:33:57.140,0:34:01.260

others worth mentioning that people

 

0:33:59.399,0:34:05.580

really need to pay attention to as far

 

0:34:01.260,0:34:09.419

as a food coyote food fight goes

 

0:34:05.580,0:34:12.300

uh I would have to you know look through

 

0:34:09.419,0:34:14.940

through my sound list to just

 

0:34:12.300,0:34:17.159

you know pull some more and off the top

 

0:34:14.940,0:34:18.899

of the head right and you guys you gotta

 

0:34:17.159,0:34:20.760

you got to realize here when we talked

 

0:34:18.899,0:34:22.200

about that when Tory says that he has

 

0:34:20.760,0:34:24.780

recorded

 

0:34:22.200,0:34:26.399

what hundreds of sounds so far you know

 

0:34:24.780,0:34:28.619

stuff that's released stuff you're

 

0:34:26.399,0:34:31.200

you're recording now stuff it's been

 

0:34:28.619,0:34:34.200

recorded and testing so it's not this is

 

0:34:31.200,0:34:36.659

we Tori's got dozens upon dozens upon

 

0:34:34.200,0:34:39.119

dozens upon dozens of sounds recorded so

 

0:34:36.659,0:34:41.399

I kind of putting him right on the spot

 

0:34:39.119,0:34:42.839

well Tudor I'm sitting here thinking

 

0:34:41.399,0:34:45.300

while you're talking chewed up fight

 

0:34:42.839,0:34:48.000

chewed up fight yeah it chewed up you

 

0:34:45.300,0:34:50.940

know that's that's a a food fight type

 

0:34:48.000,0:34:53.159

sound I named you know those ones that I

 

0:34:50.940,0:34:54.720

mentioned are some of my favorites with

 

0:34:53.159,0:34:57.480

the exception of you talked about how

 

0:34:54.720,0:34:59.160

many I recorded after I learned all

 

0:34:57.480,0:35:01.980

these different triggers I started

 

0:34:59.160,0:35:04.080

focusing on okay I need to I'm not just

 

0:35:01.980,0:35:07.800

recording code fights anymore I'm

 

0:35:04.080,0:35:10.079

recording specific Coldplay yeah yeah

 

0:35:07.800,0:35:11.520

trying to listen for stuff like that in

 

0:35:10.079,0:35:14.460

this past summer

 

0:35:11.520,0:35:17.040

is where I feel like I really made some

 

0:35:14.460,0:35:20.099

advancements in getting some of the

 

0:35:17.040,0:35:21.839

specific sounds I've got some on here

 

0:35:20.099,0:35:22.859

I know you and I have talked about it

 

0:35:21.839,0:35:26.040

and we'll just kind of give them a

 

0:35:22.859,0:35:28.440

little teaser uh there's some I've got a

 

0:35:26.040,0:35:30.960

whole category of

 

0:35:28.440,0:35:33.480

strictly food fight strictly breeding

 

0:35:30.960,0:35:36.839

fights you know very specific sounds

 

0:35:33.480,0:35:38.839

that we're gonna release later on so

 

0:35:36.839,0:35:42.240

yeah yeah

 

0:35:38.839,0:35:44.579

I'm not gonna call names of any some of

 

0:35:42.240,0:35:46.440

them don't even have names yet yeah just

 

0:35:44.579,0:35:48.240

so everybody knows there's continually

 

0:35:46.440,0:35:50.339

going to be some good stuff coming out

 

0:35:48.240,0:35:53.220

that's throughout the year and years

 

0:35:50.339,0:35:54.359

come so always always working hard at

 

0:35:53.220,0:35:56.460

this stuff

 

0:35:54.359,0:35:57.900

there's a bunch of them that are

 

0:35:56.460,0:36:00.720

specific

 

0:35:57.900,0:36:02.099

I just don't want to get people yeah you

 

0:36:00.720,0:36:03.900

can't get them yet so we'll wait till

 

0:36:02.099,0:36:05.760

you can get them before I call the right

 

0:36:03.900,0:36:07.800

right

 

0:36:05.760,0:36:09.660

we'll go ahead and move on let's move on

 

0:36:07.800,0:36:11.640

you know get away we talked about we've

 

0:36:09.660,0:36:13.619

talked about the coyote the pup fights

 

0:36:11.640,0:36:15.180

we talked about sub adult fights now

 

0:36:13.619,0:36:17.339

we've talked we've covered just finished

 

0:36:15.180,0:36:19.740

covering food fights let's talk about

 

0:36:17.339,0:36:22.680

those uh other adult fights like you

 

0:36:19.740,0:36:25.320

were starting to allude to uh uh there

 

0:36:22.680,0:36:28.440

just a minute ago

 

0:36:25.320,0:36:31.320

so we mentioned the adult and sub-adult

 

0:36:28.440,0:36:33.780

fights and and those being all of these

 

0:36:31.320,0:36:35.579

when you mix the age classes and mix the

 

0:36:33.780,0:36:37.560

reason that they're fighting

 

0:36:35.579,0:36:39.060

all of these are different triggers and

 

0:36:37.560,0:36:41.220

reasons that you want to include these

 

0:36:39.060,0:36:43.800

into sequences so one of the most

 

0:36:41.220,0:36:46.680

popular sounds pound town

 

0:36:43.800,0:36:48.540

is a unique example and you don't see

 

0:36:46.680,0:36:49.940

this happen very often to where you've

 

0:36:48.540,0:36:52.640

got

 

0:36:49.940,0:36:56.220

sub-adults and adults

 

0:36:52.640,0:37:00.359

engaging like that but what pound town

 

0:36:56.220,0:37:02.640

is is a sub-adult coat fight where older

 

0:37:00.359,0:37:05.220

age class coyotes come in and get in on

 

0:37:02.640,0:37:07.560

the mix and so you have two different

 

0:37:05.220,0:37:09.480

age classes of coyotes fighting and

 

0:37:07.560,0:37:11.220

making noise and some of it turns into

 

0:37:09.480,0:37:13.740

distress when those sub adults are

 

0:37:11.220,0:37:15.480

getting jumped on and you know all of

 

0:37:13.740,0:37:17.940

that kind of stuff so

 

0:37:15.480,0:37:19.260

those type sounds

 

0:37:17.940,0:37:21.119

or

 

0:37:19.260,0:37:24.599

really good because they're they're

 

0:37:21.119,0:37:27.500

those combo sounds with

 

0:37:24.599,0:37:27.500

with uh

 

0:37:29.700,0:37:33.300

I had somebody pulling up here trying to

 

0:37:31.680,0:37:36.660

talk to me I had to wave them off run

 

0:37:33.300,0:37:38.940

them off run them off we busy yeah

 

0:37:36.660,0:37:41.940

sorry about that oh you're right you're

 

0:37:38.940,0:37:44.520

fine it's like hey just like we talked

 

0:37:41.940,0:37:45.839

about before we eat is ain't that you

 

0:37:44.520,0:37:48.119

know we like to think we're

 

0:37:45.839,0:37:49.680

professionals but uh we ain't in the

 

0:37:48.119,0:37:52.260

most professional settings all the time

 

0:37:49.680,0:37:55.140

doing this stuff this is pretty much uh

 

0:37:52.260,0:37:56.760

on this is unscripted you know it's as

 

0:37:55.140,0:37:58.859

real as it gets two guys talking about

 

0:37:56.760,0:38:00.240

coyote hunting so you're gonna ask some

 

0:37:58.859,0:38:02.220

some stuff like it happened yeah just

 

0:38:00.240,0:38:04.740

wave them off Tory don't move busy yeah

 

0:38:02.220,0:38:06.800

yeah well I have to get on this hill in

 

0:38:04.740,0:38:09.000

my signal spot to talk to you and stuff

 

0:38:06.800,0:38:10.260

I guess they thought I was broke down

 

0:38:09.000,0:38:13.560

anyway

 

0:38:10.260,0:38:14.880

uh yeah pound town is one of those other

 

0:38:13.560,0:38:17.280

sounds it's

 

0:38:14.880,0:38:20.220

and I think it works so good because it

 

0:38:17.280,0:38:21.960

is combining multiple triggers into one

 

0:38:20.220,0:38:23.040

sound you've got different age classes

 

0:38:21.960,0:38:27.119

of codes

 

0:38:23.040,0:38:30.060

that are fighting part of it's a You've

 

0:38:27.119,0:38:32.400

Really Got A mixture of the pick and

 

0:38:30.060,0:38:34.560

order stuff and the family bust up time

 

0:38:32.400,0:38:36.780

frame and those adult codes getting in

 

0:38:34.560,0:38:37.859

on you know being attracted to like we

 

0:38:36.780,0:38:40.680

talked about earlier a lot of times

 

0:38:37.859,0:38:42.300

those those pup fights some adult fights

 

0:38:40.680,0:38:43.800

will attract those older coats and

 

0:38:42.300,0:38:46.020

that's what you get there with those

 

0:38:43.800,0:38:47.280

older coats coming in and getting in on

 

0:38:46.020,0:38:50.040

the action and

 

0:38:47.280,0:38:53.220

I think there are multiple triggers

 

0:38:50.040,0:38:55.740

built into that one sound and why it

 

0:38:53.220,0:38:57.359

works so well man that uh that time

 

0:38:55.740,0:39:00.359

frame of like

 

0:38:57.359,0:39:02.700

what was it like September late August

 

0:39:00.359,0:39:05.820

all the way through September through

 

0:39:02.700,0:39:08.099

early October mid-october I guess you

 

0:39:05.820,0:39:10.859

know really had that uh a little bit of

 

0:39:08.099,0:39:13.380

bust up going on and those yearlings

 

0:39:10.859,0:39:16.680

starting to Branch out really well and I

 

0:39:13.380,0:39:18.720

we killed several doubles and a handful

 

0:39:16.680,0:39:20.940

of triples where you know you'd get a

 

0:39:18.720,0:39:22.859

couple yearling coyotes and you just

 

0:39:20.940,0:39:24.380

keep pouring on pound town you know they

 

0:39:22.859,0:39:27.180

came to pound town

 

0:39:24.380,0:39:28.560

and just keep pouring it to them and

 

0:39:27.180,0:39:30.300

next thing you know here comes another

 

0:39:28.560,0:39:33.900

coyote that you knock down to pick up

 

0:39:30.300,0:39:35.579

that that dub or that late triple and uh

 

0:39:33.900,0:39:37.619

after you gather those coyotes up you'll

 

0:39:35.579,0:39:38.940

see say that say take a triple you'd

 

0:39:37.619,0:39:41.339

have like two yearlings you'd go over

 

0:39:38.940,0:39:45.060

and grab that third one it'd be a it'd

 

0:39:41.339,0:39:47.099

be like a mid-40s pound coyote without a

 

0:39:45.060,0:39:48.540

tooth in its head or if it did have

 

0:39:47.099,0:39:50.160

teeth in its head man they look pretty

 

0:39:48.540,0:39:52.140

dagged on rough they were pretty I mean

 

0:39:50.160,0:39:54.119

I'm talking about old coyotes we killed

 

0:39:52.140,0:39:56.400

a lot of old coyotes to pound town this

 

0:39:54.119,0:39:59.160

year and it seemed like the bulk of them

 

0:39:56.400,0:40:01.500

really came at the end of summer

 

0:39:59.160,0:40:03.480

going into going into fall that's when

 

0:40:01.500,0:40:06.060

we really stacked up a lot of those old

 

0:40:03.480,0:40:07.140

old coyotes and most of them came to

 

0:40:06.060,0:40:10.500

pound town

 

0:40:07.140,0:40:13.680

yeah and another staying with the mix of

 

0:40:10.500,0:40:16.859

adult sub adult pup type you know pups

 

0:40:13.680,0:40:18.420

of adult adult mixed type sounds and

 

0:40:16.859,0:40:20.220

when I say mixed sounds I'm not talking

 

0:40:18.420,0:40:22.260

about I'm mixing these sounds these are

 

0:40:20.220,0:40:24.660

actual sounds that take place when I say

 

0:40:22.260,0:40:27.060

mixed I'm talking about it involves

 

0:40:24.660,0:40:29.940

different age classes of coats but these

 

0:40:27.060,0:40:31.920

are legit sounds recorded free range

 

0:40:29.940,0:40:34.920

right and

 

0:40:31.920,0:40:36.480

and this is I'm pretty sure this is one

 

0:40:34.920,0:40:38.520

of your favorite sounds I bet you can

 

0:40:36.480,0:40:41.520

tell me what it is it's one of the ones

 

0:40:38.520,0:40:42.839

that you you really like to use we

 

0:40:41.520,0:40:45.300

thought we'd talk about the more the

 

0:40:42.839,0:40:47.339

adult fight it's more of a aggressive

 

0:40:45.300,0:40:49.740

super aggressive type fight man it's got

 

0:40:47.339,0:40:51.480

a big fight challenge that's it that's

 

0:40:49.740,0:40:53.820

what I had on my mind so some of those

 

0:40:51.480,0:40:57.119

gouts and their sub adults and then that

 

0:40:53.820,0:40:59.640

barking howling mix that's in there is

 

0:40:57.119,0:41:01.740

an agitated adult that's got in on the

 

0:40:59.640,0:41:04.140

mix and then before long that fight

 

0:41:01.740,0:41:06.660

turns into some serious stuff with the

 

0:41:04.140,0:41:10.220

you know with the pup it's more pup

 

0:41:06.660,0:41:10.220

distress you know God's getting

 

0:41:11.420,0:41:16.200

I hate to tell all the secret sauce here

 

0:41:14.280,0:41:18.420

and and you know we like to tell people

 

0:41:16.200,0:41:19.740

secrets to help them out but good grief

 

0:41:18.420,0:41:22.320

I can't believe I want to tell these

 

0:41:19.740,0:41:24.599

guys this but yeah I learned about

 

0:41:22.320,0:41:27.900

coyote fight pretty quick and I actually

 

0:41:24.599,0:41:31.380

got to give uh JT some credit Jamie

 

0:41:27.900,0:41:33.060

Terry long time mfmfk man good buddies

 

0:41:31.380,0:41:34.680

with with Tori good buddies you know

 

0:41:33.060,0:41:36.780

good friend of mine as well he said man

 

0:41:34.680,0:41:40.020

you gotta you got to pay attention to

 

0:41:36.780,0:41:41.820

Sam Kyle mfk uh you know fight challenge

 

0:41:40.020,0:41:44.400

and

 

0:41:41.820,0:41:46.980

man I there's probably not a stand

 

0:41:44.400,0:41:49.079

anymore that I don't I always played at

 

0:41:46.980,0:41:52.020

the end that's that's that's the sound

 

0:41:49.079,0:41:53.400

that I play almost on every set at the

 

0:41:52.020,0:41:54.900

very end if I'm gonna play any sound

 

0:41:53.400,0:41:57.180

it's going to be fight challenge and

 

0:41:54.900,0:41:58.440

there's been many a time when I've run

 

0:41:57.180,0:42:00.720

through

 

0:41:58.440,0:42:02.640

man a long stand sequence playing

 

0:42:00.720,0:42:04.200

several different sounds and nothing's

 

0:42:02.640,0:42:06.720

responded to it that I play fight

 

0:42:04.200,0:42:09.119

challenge within a minute or two of it

 

0:42:06.720,0:42:10.500

here comes a coyote charging you and I

 

0:42:09.119,0:42:12.960

think it's coyote and I'm not talking

 

0:42:10.500,0:42:15.000

about coyotes it's like come from a mile

 

0:42:12.960,0:42:18.119

away I think they sat there in front of

 

0:42:15.000,0:42:19.560

me within range of coming and listen to

 

0:42:18.119,0:42:21.660

Everything I threw at them and then when

 

0:42:19.560,0:42:23.160

I play fight challenge here they come

 

0:42:21.660,0:42:24.900

rolling in and I'm talking about rolling

 

0:42:23.160,0:42:26.520

in hard like they never heard a sound

 

0:42:24.900,0:42:28.619

before in their life

 

0:42:26.520,0:42:30.599

yeah a lot of people are scared of that

 

0:42:28.619,0:42:32.040

sound because it is so aggressive with

 

0:42:30.599,0:42:33.560

the barking and stuff in it but you're

 

0:42:32.040,0:42:37.079

right you gotta

 

0:42:33.560,0:42:38.820

Jamie and Dayton JT and Dayton were

 

0:42:37.079,0:42:40.380

using that sound on some contest hunt

 

0:42:38.820,0:42:43.320

stuff and they were giving me feedback

 

0:42:40.380,0:42:45.780

on it and you too and uh they they

 

0:42:43.320,0:42:48.000

really are probably the ones that

 

0:42:45.780,0:42:50.960

discovered how good that sound really

 

0:42:48.000,0:42:50.960

was early on

 

0:43:03.079,0:43:08.040

hey there you go now you know where

 

0:43:05.400,0:43:10.940

heybo the house come from that's a Jamie

 

0:43:08.040,0:43:14.700

Theory inspired inspired sound

 

0:43:10.940,0:43:17.780

that's exactly that's exactly what he

 

0:43:14.700,0:43:20.400

says when you talk to him heybo yeah

 

0:43:17.780,0:43:24.619

he'll call I seem to be Jamie I said hey

 

0:43:20.400,0:43:24.619

Jamie what's going on hey Bo yeah

 

0:43:24.859,0:43:31.020

sound like he's from the from the swamp

 

0:43:27.660,0:43:34.500

but he's in the out there in Virginia

 

0:43:31.020,0:43:36.599

but uh but yeah that that sound is

 

0:43:34.500,0:43:39.480

another example of

 

0:43:36.599,0:43:41.819

those those combo type sounds where

 

0:43:39.480,0:43:44.640

you've got the sub adults and adults a

 

0:43:41.819,0:43:47.339

couple other ones BMF fight just

 

0:43:44.640,0:43:51.260

released it it's pretty aggressive

 

0:43:47.339,0:43:54.000

sub-adult adult uh fight hell yeah fight

 

0:43:51.260,0:43:55.740

similar two fight challenge just

 

0:43:54.000,0:43:58.859

different coats

 

0:43:55.740,0:44:00.599

um hey we use that we use that BMF fight

 

0:43:58.859,0:44:02.640

down in Texas as well and it was the

 

0:44:00.599,0:44:03.900

first time I'd heard that fight and I

 

0:44:02.640,0:44:05.579

don't know if you remember his tour

 

0:44:03.900,0:44:07.560

remember the standing will reference is

 

0:44:05.579,0:44:09.359

the first time I heard you play it uh

 

0:44:07.560,0:44:11.280

Tori was running a call and I was on a

 

0:44:09.359,0:44:12.900

rifle and we were actually set up by

 

0:44:11.280,0:44:14.880

this small little Lake that was on the

 

0:44:12.900,0:44:16.800

back side of the house I mean like I

 

0:44:14.880,0:44:18.660

could look through the scope and look at

 

0:44:16.800,0:44:20.819

the house and like see what people was

 

0:44:18.660,0:44:22.680

watching on TV I mean we were that close

 

0:44:20.819,0:44:24.420

to the house and but we were set up on

 

0:44:22.680,0:44:27.000

the edge of this Thicket

 

0:44:24.420,0:44:29.220

well we go through several sounds and

 

0:44:27.000,0:44:30.420

then there towards the end tour gets

 

0:44:29.220,0:44:31.800

pretty aggressive with them starts

 

0:44:30.420,0:44:34.140

playing this

 

0:44:31.800,0:44:36.180

awesome bad

 

0:44:34.140,0:44:37.920

nasty fight and I'm sitting there

 

0:44:36.180,0:44:40.680

thinking man I ain't I ain't heard this

 

0:44:37.920,0:44:42.599

this is awesome and next thing I know I

 

0:44:40.680,0:44:44.819

hear somebody say hey Coyote's behind us

 

0:44:42.599,0:44:47.640

well guess what Coyote's behind us was

 

0:44:44.819,0:44:49.740

damn wind we had a pair of coyotes that

 

0:44:47.640,0:44:51.180

got downwind of Us coming to that I

 

0:44:49.740,0:44:52.140

think they just circled who knows what

 

0:44:51.180,0:44:53.579

happened I don't know if they circled

 

0:44:52.140,0:44:54.720

out there or they come from behind us

 

0:44:53.579,0:44:57.180

whatever

 

0:44:54.720,0:45:00.660

but these coyotes come to that BMF fight

 

0:44:57.180,0:45:02.579

and they smelt us but still he kept

 

0:45:00.660,0:45:04.079

pouring it on them they still circled

 

0:45:02.579,0:45:06.420

right there in front of us and I shot

 

0:45:04.079,0:45:07.500

this coyote like 80 steps I turned a

 

0:45:06.420,0:45:09.660

Fincher I don't know if you remember his

 

0:45:07.500,0:45:11.940

stand toy but yeah yeah I knew exactly

 

0:45:09.660,0:45:13.079

which one that when we sat down right

 

0:45:11.940,0:45:16.079

there

 

0:45:13.079,0:45:18.480

I mean I know Chris knows his stuff and

 

0:45:16.079,0:45:19.819

I know that there was codes there but I

 

0:45:18.480,0:45:22.680

think me and you were probably both

 

0:45:19.819,0:45:24.000

thinking the same thing oh man like you

 

0:45:22.680,0:45:25.740

said we're sitting right there looking

 

0:45:24.000,0:45:29.780

at this house

 

0:45:25.740,0:45:33.000

and but

 

0:45:29.780,0:45:35.160

yes I did not expect to see a coat on

 

0:45:33.000,0:45:36.900

that stand I would have been surprised

 

0:45:35.160,0:45:38.280

and he ended up being surprised called

 

0:45:36.900,0:45:40.200

in a double and you killed that one

 

0:45:38.280,0:45:43.079

right in her lap and like you said it

 

0:45:40.200,0:45:45.180

came from downwind and steel ended up

 

0:45:43.079,0:45:47.520

right in front of us in that BMF fight

 

0:45:45.180,0:45:50.520

was after going through multiple sounds

 

0:45:47.520,0:45:52.319

that's what they triggered on had played

 

0:45:50.520,0:45:53.819

some of those other type sounds that

 

0:45:52.319,0:45:55.800

we've talked about

 

0:45:53.819,0:45:58.319

and that's why it's so important when

 

0:45:55.800,0:46:00.119

people are running a sequence and what

 

0:45:58.319,0:46:02.640

the whole purpose of us doing this

 

0:46:00.119,0:46:04.380

particular podcast was so people know

 

0:46:02.640,0:46:06.300

that some of those fights have different

 

0:46:04.380,0:46:08.880

triggers in them for different reasons

 

0:46:06.300,0:46:12.720

and that stand was a good example of

 

0:46:08.880,0:46:14.819

swapping over to a a fight that was

 

0:46:12.720,0:46:15.839

a different scenario different type

 

0:46:14.819,0:46:18.480

fight

 

0:46:15.839,0:46:21.900

and that's what triggered them I mean

 

0:46:18.480,0:46:23.520

that's what come to not only trigger but

 

0:46:21.900,0:46:25.380

come in even though they knew we were

 

0:46:23.520,0:46:27.060

there and another thing about this

 

0:46:25.380,0:46:29.819

you're probably guys listening is

 

0:46:27.060,0:46:31.260

probably thinking well yeah that coyote

 

0:46:29.819,0:46:32.760

got downwind of them that's probably a

 

0:46:31.260,0:46:35.819

yearling you know that coyote probably

 

0:46:32.760,0:46:37.380

never been called to or whatever yes uh

 

0:46:35.819,0:46:39.960

Chris has called this spot this wasn't

 

0:46:37.380,0:46:41.220

what you would call a fresh spot you

 

0:46:39.960,0:46:42.839

know they talked about hunt you know

 

0:46:41.220,0:46:45.240

calling this area and filming right

 

0:46:42.839,0:46:48.240

there earlier on in the season of Night

 

0:46:45.240,0:46:50.160

Crew the other part of this of this

 

0:46:48.240,0:46:52.440

coyote stand is when we walked up her to

 

0:46:50.160,0:46:53.579

that coyote after I knocked it down I

 

0:46:52.440,0:46:55.380

don't know if you remember we took a

 

0:46:53.579,0:46:58.319

picture of this that sucker had no teeth

 

0:46:55.380,0:47:02.400

he obvious teeth in the front were wore

 

0:46:58.319,0:47:04.020

down in his gums it was a big old coyote

 

0:47:02.400,0:47:06.000

that had been around a long time and I

 

0:47:04.020,0:47:08.520

guarantee you it's her Chris called

 

0:47:06.000,0:47:11.819

several times on that stand and he never

 

0:47:08.520,0:47:12.660

caught it up but he came to be a BMF

 

0:47:11.819,0:47:16.260

fight

 

0:47:12.660,0:47:17.640

Circle downwind caught our wind and

 

0:47:16.260,0:47:19.200

still come out in front of us for a good

 

0:47:17.640,0:47:20.760

shot at him we shout out to Coyote like

 

0:47:19.200,0:47:23.460

70 or 80 steps something like that it

 

0:47:20.760,0:47:25.619

was under 100 yards yeah and you could

 

0:47:23.460,0:47:27.900

tell the coyote you could tell by the

 

0:47:25.619,0:47:29.760

way the coyote was acting just its body

 

0:47:27.900,0:47:32.099

language it knew it didn't need to be

 

0:47:29.760,0:47:34.440

there you know it's kind of cool for his

 

0:47:32.099,0:47:37.800

shoulder then turning and twist you know

 

0:47:34.440,0:47:39.900

it it was obvious that it knew better

 

0:47:37.800,0:47:42.480

and knew it probably should be getting

 

0:47:39.900,0:47:44.400

out there but it just couldn't resist

 

0:47:42.480,0:47:46.859

running up there and taking the book for

 

0:47:44.400,0:47:49.380

a second and as a mistake because you

 

0:47:46.859,0:47:50.579

put it only when he when he did so yeah

 

0:47:49.380,0:47:52.800

that was actually one of my most

 

0:47:50.579,0:47:55.500

memorable stands from that trip was that

 

0:47:52.800,0:47:57.359

and playing that new sound BMF fight and

 

0:47:55.500,0:47:58.619

that coyote getting downwind and then

 

0:47:57.359,0:48:00.839

coming back out in front of us and

 

0:47:58.619,0:48:02.579

giving us a shot opportunity and he

 

0:48:00.839,0:48:04.319

wasn't just like hey call up here and

 

0:48:02.579,0:48:06.660

kill it type stuff we filmed this I mean

 

0:48:04.319,0:48:09.420

we got good footage of it so I mean

 

0:48:06.660,0:48:11.400

let me kind of see it that stand stands

 

0:48:09.420,0:48:13.859

out to me just because it was such an

 

0:48:11.400,0:48:15.420

old coyote and it could not and and knew

 

0:48:13.859,0:48:17.040

we were there and couldn't stand it and

 

0:48:15.420,0:48:18.540

still had to take a look and I guess one

 

0:48:17.040,0:48:20.099

thing I want to say about this too Tori

 

0:48:18.540,0:48:22.859

we were doing pretty good on his podcast

 

0:48:20.099,0:48:24.240

we were sticking right to you know hey

 

0:48:22.859,0:48:26.220

we're gonna keep it straight to the

 

0:48:24.240,0:48:28.140

point all this because we had a post on

 

0:48:26.220,0:48:30.240

on Facebook where somebody's complaining

 

0:48:28.140,0:48:33.240

that we had too much fluff in our

 

0:48:30.240,0:48:34.680

podcast that story now we've got it back

 

0:48:33.240,0:48:36.839

into the fluff I don't know we're

 

0:48:34.680,0:48:39.780

probably gonna lose some on this matter

 

0:48:36.839,0:48:41.760

well you got to keep it fun I think we

 

0:48:39.780,0:48:44.040

had one complaint out of all of them and

 

0:48:41.760,0:48:45.720

uh I remember what you're talking about

 

0:48:44.040,0:48:49.020

I think you wish you hadn't said that

 

0:48:45.720,0:48:51.780

after he did but he got ganged up on a

 

0:48:49.020,0:48:53.280

little bit yeah and if anybody didn't

 

0:48:51.780,0:48:55.500

see the Hunts that we're talking about

 

0:48:53.280,0:48:58.319

it came out on the Sportsman Channel on

 

0:48:55.500,0:48:59.700

the night crew if you missed it there I

 

0:48:58.319,0:49:00.960

think they've got to wait a little while

 

0:48:59.700,0:49:02.579

Chris will have to wait a little while

 

0:49:00.960,0:49:04.680

but eventually that will come out on the

 

0:49:02.579,0:49:05.880

night crew YouTube channel y'all be able

 

0:49:04.680,0:49:09.599

to see all this stuff we're talking

 

0:49:05.880,0:49:11.099

about and uh see it actually we'll be

 

0:49:09.599,0:49:12.420

sure to share that stuff too to make

 

0:49:11.099,0:49:16.339

sure everybody does see it because it's

 

0:49:12.420,0:49:16.339

it's it's worth checking out for sure

 

0:49:16.560,0:49:21.119

but uh are you ready to move on to

 

0:49:19.079,0:49:23.940

another one yeah that kind of covers uh

 

0:49:21.119,0:49:26.160

adult stuff food fight stuff and the

 

0:49:23.940,0:49:27.839

super aggressive fight type stuff I

 

0:49:26.160,0:49:30.420

think what we got left here we got to

 

0:49:27.839,0:49:33.119

talk about is breeding fights yeah yeah

 

0:49:30.420,0:49:35.280

it's uh and they work I know we're not

 

0:49:33.119,0:49:37.800

in the breeding time frame but just so

 

0:49:35.280,0:49:39.540

everybody knows that's another trigger

 

0:49:37.800,0:49:41.280

it'll work year round nothing wrong with

 

0:49:39.540,0:49:42.420

mixing them in typically we'll save

 

0:49:41.280,0:49:46.800

these for

 

0:49:42.420,0:49:48.540

the breeding time frame but they are I

 

0:49:46.800,0:49:50.880

mean they're killers they are absolute

 

0:49:48.540,0:49:52.280

Killers especially during the breeding

 

0:49:50.880,0:49:55.920

time frame

 

0:49:52.280,0:49:58.020

and the trigger to that is just like I

 

0:49:55.920,0:49:59.940

mentioned with the food fights the

 

0:49:58.020,0:50:01.500

pecking order fights those super

 

0:49:59.940,0:50:02.880

aggressive place a lot of times those

 

0:50:01.500,0:50:04.680

super aggressive fights you'll hear that

 

0:50:02.880,0:50:06.359

bark and Howling mixed in some of that

 

0:50:04.680,0:50:08.700

stuff where you've got an agitated kind

 

0:50:06.359,0:50:10.319

of circling around with the food fights

 

0:50:08.700,0:50:12.900

I mentioned you'll hear those

 

0:50:10.319,0:50:15.480

unique growling while they're chewing

 

0:50:12.900,0:50:18.060

type sounds that separate those with the

 

0:50:15.480,0:50:21.079

pecking order fights you'll have a

 

0:50:18.060,0:50:24.119

unique sound that's they don't have

 

0:50:21.079,0:50:27.060

those type sounds associated with the

 

0:50:24.119,0:50:29.160

food fight and the uh the super

 

0:50:27.060,0:50:31.140

aggressive fights and then the adult

 

0:50:29.160,0:50:33.660

bites and then when you get into the

 

0:50:31.140,0:50:35.880

breeding sounds you have Unique Sounds

 

0:50:33.660,0:50:38.460

that take place near those fights that

 

0:50:35.880,0:50:40.800

are specifically associated with

 

0:50:38.460,0:50:43.140

breeding so a lot of times when you've

 

0:50:40.800,0:50:45.540

got we'll just start with hooked pair

 

0:50:43.140,0:50:48.660

for example hooked pair is a breeding

 

0:50:45.540,0:50:49.619

fight that takes place between a mated

 

0:50:48.660,0:50:52.800

pair

 

0:50:49.619,0:50:56.400

of cows and that female is coming in

 

0:50:52.800,0:50:58.680

heat that male is trying to tie up and

 

0:50:56.400,0:51:00.540

she's not quite ready so they're fussing

 

0:50:58.680,0:51:02.520

bickering back and forth he's getting

 

0:51:00.540,0:51:05.400

frustrated she's

 

0:51:02.520,0:51:07.440

agitated I mean we probably all

 

0:51:05.400,0:51:10.559

experienced this everybody can relate to

 

0:51:07.440,0:51:13.079

this I guarantee it she ain't quite

 

0:51:10.559,0:51:15.540

ready and she's she's [ __ ] ready and

 

0:51:13.079,0:51:19.079

she ain't that's right and she's fussing

 

0:51:15.540,0:51:22.020

and kind of giving him problems and he

 

0:51:19.079,0:51:24.839

is impatient and so they're they're

 

0:51:22.020,0:51:27.300

getting into it a little bit and so

 

0:51:24.839,0:51:31.260

that's a type in those particular sounds

 

0:51:27.300,0:51:33.300

those little shirts and wines and

 

0:51:31.260,0:51:34.280

whimpers and stuff that this female is

 

0:51:33.300,0:51:38.700

doing

 

0:51:34.280,0:51:41.280

is directly associated in sounds that

 

0:51:38.700,0:51:43.740

you don't hear with other type fights

 

0:51:41.280,0:51:45.599

you know when he's trying to tie up and

 

0:51:43.740,0:51:48.119

he's messing with her and those little

 

0:51:45.599,0:51:50.220

yaps and Snips and shirts and stuff that

 

0:51:48.119,0:51:53.640

she's doing those are directly

 

0:51:50.220,0:51:56.040

associated with breeding type sounds and

 

0:51:53.640,0:51:57.720

I guarantee you other cows that hear

 

0:51:56.040,0:52:01.020

those sounds they know exactly what's

 

0:51:57.720,0:52:03.240

going on they know that that is uh you

 

0:52:01.020,0:52:05.640

know a hot female or Brie a breeding

 

0:52:03.240,0:52:08.040

scenario and they'll come check it out

 

0:52:05.640,0:52:09.660

right especially the reason it works so

 

0:52:08.040,0:52:12.119

good is because when we're playing those

 

0:52:09.660,0:52:14.280

sounds we're strange coats that are

 

0:52:12.119,0:52:16.740

presenting a breeding scenario

 

0:52:14.280,0:52:18.780

in another couch territory you know and

 

0:52:16.740,0:52:21.599

Resident we're we're aggravating

 

0:52:18.780,0:52:23.579

resident codes by making them think hey

 

0:52:21.599,0:52:24.960

there's two here's a pair of coats that

 

0:52:23.579,0:52:26.819

have moved right in

 

0:52:24.960,0:52:28.559

where you know they're in our bedroom

 

0:52:26.819,0:52:29.940

and a lot of times they ain't they ain't

 

0:52:28.559,0:52:32.280

gonna stand for that they're gonna come

 

0:52:29.940,0:52:34.440

yeah they ain't into the kinky stuff

 

0:52:32.280,0:52:38.280

they want their bedroom just the two old

 

0:52:34.440,0:52:40.319

that's right that's right that's the uh

 

0:52:38.280,0:52:41.640

the scenario that you're creating and

 

0:52:40.319,0:52:44.819

when those coyotes hear that stuff

 

0:52:41.640,0:52:46.680

they're coming to to see who's in there

 

0:52:44.819,0:52:48.599

in their bedroom that ain't supposed to

 

0:52:46.680,0:52:50.700

be there is pretty much what's going on

 

0:52:48.599,0:52:54.359

those Unique Sounds

 

0:52:50.700,0:52:57.240

are completely it's not just a cow fight

 

0:52:54.359,0:53:00.780

and for years I think a lot of stuff has

 

0:52:57.240,0:53:03.140

been put out as you know cow bites play

 

0:53:00.780,0:53:06.900

to go fight at the end of Mustang

 

0:53:03.140,0:53:08.460

just to generalize yeah yeah yeah you

 

0:53:06.900,0:53:11.160

see it all the time when people are

 

0:53:08.460,0:53:13.920

giving advice online they'll say you

 

0:53:11.160,0:53:17.220

know end with a fight yeah well if you

 

0:53:13.920,0:53:19.680

if you end with a fight one fight then

 

0:53:17.220,0:53:21.720

you've left multiple triggers

 

0:53:19.680,0:53:24.359

on the table that you could have used to

 

0:53:21.720,0:53:27.660

trigger a goat that you you didn't use

 

0:53:24.359,0:53:28.319

and so those breeding bites are one of

 

0:53:27.660,0:53:31.680

them

 

0:53:28.319,0:53:33.660

girl fight is a different type breeding

 

0:53:31.680,0:53:37.680

fight I think it triggers basically the

 

0:53:33.660,0:53:39.059

same way but uh it's another one that

 

0:53:37.680,0:53:40.800

you could mix in like if you were going

 

0:53:39.059,0:53:42.059

to play two or three different breeding

 

0:53:40.800,0:53:43.020

let's say it's breeding season you're

 

0:53:42.059,0:53:46.020

gonna play two or three different

 

0:53:43.020,0:53:48.119

breeding sounds girl fight is different

 

0:53:46.020,0:53:51.900

from hooked bear in that girl fight

 

0:53:48.119,0:53:54.300

involves two hot females so that's

 

0:53:51.900,0:53:56.099

you know two hot females really getting

 

0:53:54.300,0:53:58.980

into it and it's a it's a pretty

 

0:53:56.099,0:54:01.859

aggressive bite it's another one that uh

 

0:53:58.980,0:54:03.660

buddy JP really likes they have killed a

 

0:54:01.859,0:54:05.520

pile of goats on that sound a lot of

 

0:54:03.660,0:54:07.800

people have at this point right it's

 

0:54:05.520,0:54:09.359

really popular popular breeding sound

 

0:54:07.800,0:54:11.880

that hadn't been out that long was

 

0:54:09.359,0:54:14.460

getting a lot of uh a lot of good

 

0:54:11.880,0:54:15.839

reviews right right and you know he was

 

0:54:14.460,0:54:17.819

talking about seeing people talking

 

0:54:15.839,0:54:19.800

about you know just generalizing how you

 

0:54:17.819,0:54:21.599

play a coyote fight at the end

 

0:54:19.800,0:54:23.099

well it's kind of amazing there's still

 

0:54:21.599,0:54:25.559

a lot of people out there that that

 

0:54:23.099,0:54:28.020

never incorporate coyote fights at all

 

0:54:25.559,0:54:29.400

uh none to speak of because I'll see it

 

0:54:28.020,0:54:30.960

you know like you'll see you guys make a

 

0:54:29.400,0:54:33.540

comment every once while I've seen it on

 

0:54:30.960,0:54:35.040

this on the mfk Facebook page you know

 

0:54:33.540,0:54:37.500

the the group page you know you'll see

 

0:54:35.040,0:54:39.059

somebody say why don't y'all talk about

 

0:54:37.500,0:54:41.400

rabbit why don't y'all play the rabbit

 

0:54:39.059,0:54:42.960

well listen I love playing rabbit I love

 

0:54:41.400,0:54:45.180

playing birds I love doing all that

 

0:54:42.960,0:54:46.680

stuff but if you're somebody that's in

 

0:54:45.180,0:54:48.720

that rut where all you want to do is

 

0:54:46.680,0:54:50.460

play rabbit where you're at and you're

 

0:54:48.720,0:54:52.140

not incorporating some of these fights

 

0:54:50.460,0:54:53.520

you're leaving a lot of coyotes out

 

0:54:52.140,0:54:55.020

there on the table you're leaving

 

0:54:53.520,0:54:57.119

Coyotes out there in the field I

 

0:54:55.020,0:54:59.400

guarantee it because there's been many a

 

0:54:57.119,0:55:01.500

time that we've run through you know

 

0:54:59.400,0:55:03.119

different types of sounds whether it be

 

0:55:01.500,0:55:05.220

prey distress when we're playing prey

 

0:55:03.119,0:55:06.540

distress throughout the year and coyotes

 

0:55:05.220,0:55:07.980

don't show up to it then you start

 

0:55:06.540,0:55:10.619

bouncing through a couple of these

 

0:55:07.980,0:55:12.960

fights and next thing you know you've

 

0:55:10.619,0:55:16.020

got a you've got a hard charger coming

 

0:55:12.960,0:55:18.960

in or at that double triple

 

0:55:16.020,0:55:21.000

quad that five piece that that's just

 

0:55:18.960,0:55:23.040

rolling into the call that never would

 

0:55:21.000,0:55:24.300

have showed up to just simply playing

 

0:55:23.040,0:55:27.900

rabbit

 

0:55:24.300,0:55:30.180

right yeah and all of those different

 

0:55:27.900,0:55:30.900

things have different triggers and the

 

0:55:30.180,0:55:33.000

more

 

0:55:30.900,0:55:33.960

the more stuff you put out there in a

 

0:55:33.000,0:55:35.760

sequence

 

0:55:33.960,0:55:38.339

I mean

 

0:55:35.760,0:55:40.380

you can direct with time of the year we

 

0:55:38.339,0:55:43.760

talk about that a lot that's a good

 

0:55:40.380,0:55:46.020

but you need different triggers for

 

0:55:43.760,0:55:49.020

attracting more coach you don't know

 

0:55:46.020,0:55:51.900

what you know which one's gonna be the

 

0:55:49.020,0:55:54.180

right sound to trip him so it's good to

 

0:55:51.900,0:55:57.540

play those multiple triggers in your

 

0:55:54.180,0:55:58.800

sequences to try to get a bite and you

 

0:55:57.540,0:56:01.559

know we talked about a couple of

 

0:55:58.800,0:56:03.420

different breeding sound or breeding

 

0:56:01.559,0:56:05.460

fights that would trigger this is

 

0:56:03.420,0:56:07.740

another sound that so many people are

 

0:56:05.460,0:56:10.319

scared of because it has mail in the

 

0:56:07.740,0:56:12.900

title it has the word mail in the title

 

0:56:10.319,0:56:15.540

people are scared of the sound because

 

0:56:12.900,0:56:16.920

it says male and they're missing out on

 

0:56:15.540,0:56:19.260

a really good sound and that's

 

0:56:16.920,0:56:21.359

subordinate male I've called it a lot of

 

0:56:19.260,0:56:23.339

coyotes on subordinate mail and it's a

 

0:56:21.359,0:56:25.559

different type breeding sound so what

 

0:56:23.339,0:56:28.380

that particular sound is

 

0:56:25.559,0:56:30.839

that involves three coats two males

 

0:56:28.380,0:56:33.240

you've got a younger male older male and

 

0:56:30.839,0:56:34.500

a female that older male and female are

 

0:56:33.240,0:56:36.540

paired

 

0:56:34.500,0:56:39.300

it's younger male is up there kind of

 

0:56:36.540,0:56:41.040

circling around think of a satellite

 

0:56:39.300,0:56:43.559

bull or something like that you know or

 

0:56:41.040,0:56:44.760

a satellite turkey he's kind of he's in

 

0:56:43.559,0:56:47.940

the area

 

0:56:44.760,0:56:50.460

and anytime he gets too close that older

 

0:56:47.940,0:56:53.040

male is is running over there and

 

0:56:50.460,0:56:54.960

jumping on him and that subordinate male

 

0:56:53.040,0:56:58.319

where the sound comes from he's flipping

 

0:56:54.960,0:57:01.079

over on his back pissing down both legs

 

0:56:58.319,0:57:02.640

whining carried on and that that older

 

0:57:01.079,0:57:05.040

coyote is growling at him kind of

 

0:57:02.640,0:57:07.800

putting him in his place and that's a

 

0:57:05.040,0:57:10.200

really good sound because it shows that

 

0:57:07.800,0:57:12.660

a lot of it has though has those

 

0:57:10.200,0:57:14.880

submissive sounds mixed with just enough

 

0:57:12.660,0:57:17.880

aggression to make it a really good

 

0:57:14.880,0:57:20.339

sound and it's also associated with that

 

0:57:17.880,0:57:22.500

hot female and that breeding thing

 

0:57:20.339,0:57:25.020

taking place these are it's stuff that

 

0:57:22.500,0:57:28.140

those cows are familiar with taking

 

0:57:25.020,0:57:30.780

place at that time frame and so you

 

0:57:28.140,0:57:33.900

could run you could run

 

0:57:30.780,0:57:37.440

hooked pair subordinate mail

 

0:57:33.900,0:57:39.180

and girl fight all in the same

 

0:57:37.440,0:57:41.400

stand

 

0:57:39.180,0:57:43.619

and have three different triggers yep

 

0:57:41.400,0:57:46.140

and what a lot of a lot of times what

 

0:57:43.619,0:57:49.559

people would make the mistake of doing

 

0:57:46.140,0:57:52.559

is picking one fight you know picking

 

0:57:49.559,0:57:54.780

one breeding fighter picking one food

 

0:57:52.559,0:57:57.119

fight or one you know one of any of it

 

0:57:54.780,0:57:59.220

and only playing

 

0:57:57.119,0:58:00.180

that one trigger when they could have

 

0:57:59.220,0:58:02.760

played

 

0:58:00.180,0:58:05.040

you know three or four different ones

 

0:58:02.760,0:58:07.800

right right up their odds of calling

 

0:58:05.040,0:58:10.559

something up so those are

 

0:58:07.800,0:58:12.780

those are really good things about the

 

0:58:10.559,0:58:16.859

fights and

 

0:58:12.780,0:58:20.220

you know I guess that pretty well covers

 

0:58:16.859,0:58:22.680

the different types I guess for right

 

0:58:20.220,0:58:24.359

now being the time of the year it is

 

0:58:22.680,0:58:25.800

I know this is something we talk about

 

0:58:24.359,0:58:27.780

every time

 

0:58:25.800,0:58:30.000

sequence wise and I kind of covered that

 

0:58:27.780,0:58:32.160

earlier but right now if I was going to

 

0:58:30.000,0:58:34.680

go out and caulk out

 

0:58:32.160,0:58:36.660

I would run a couple of Lone house I

 

0:58:34.680,0:58:38.400

would follow that with I'd probably

 

0:58:36.660,0:58:40.500

throw a social interaction sound in

 

0:58:38.400,0:58:42.119

there for two or three minutes like

 

0:58:40.500,0:58:44.040

submissive beggar I mentioned it a

 

0:58:42.119,0:58:47.220

thousand times submissive twice miss it

 

0:58:44.040,0:58:49.799

tap out garble garble good stuff any of

 

0:58:47.220,0:58:51.900

those social interaction sounds two or

 

0:58:49.799,0:58:53.520

three minutes and then I would go right

 

0:58:51.900,0:58:57.059

into those

 

0:58:53.520,0:58:59.220

uh different age classes of pups like we

 

0:58:57.059,0:59:01.140

talked about March everything we talked

 

0:58:59.220,0:59:03.420

about in March and Denon still applies

 

0:59:01.140,0:59:06.660

right now that would basically be

 

0:59:03.420,0:59:08.400

the front part of my sequence all we're

 

0:59:06.660,0:59:11.819

doing is just adding a little bit to it

 

0:59:08.400,0:59:14.280

with these fights so right through those

 

0:59:11.819,0:59:16.319

you know two to three minutes of

 

0:59:14.280,0:59:18.299

different age classes of pups pup

 

0:59:16.319,0:59:21.900

distress just clean stuff without much

 

0:59:18.299,0:59:23.280

growling in it progress right into those

 

0:59:21.900,0:59:25.619

pecking order

 

0:59:23.280,0:59:27.180

different age class pup fights that we

 

0:59:25.619,0:59:29.819

talked about as soon as the podcast come

 

0:59:27.180,0:59:32.040

on I played a couple two or three of

 

0:59:29.819,0:59:34.559

those from different age classes a

 

0:59:32.040,0:59:37.440

couple minutes each and then I would

 

0:59:34.559,0:59:39.839

roll right into I'd throw a food fight

 

0:59:37.440,0:59:41.819

or two in there and then if I still

 

0:59:39.839,0:59:44.099

hadn't called something up that's where

 

0:59:41.819,0:59:47.880

I would go to those more aggressive

 

0:59:44.099,0:59:49.799

you know sub adult or adult fights and

 

0:59:47.880,0:59:52.619

depending on how many how long you want

 

0:59:49.799,0:59:55.140

your stain to be you can mix as many of

 

0:59:52.619,0:59:57.839

those in or as few of those

 

0:59:55.140,0:59:59.099

as you want depending on how much time

 

0:59:57.839,1:00:01.260

you want to spend and how much ground

 

0:59:59.099,1:00:03.119

you're trying to cover but that's that's

 

1:00:01.260,1:00:04.980

basically how I would structure a

 

1:00:03.119,1:00:07.079

sequence this time of year with very

 

1:00:04.980,1:00:09.420

little prey distress mixed in

 

1:00:07.079,1:00:10.980

if I were gonna mix pray in and I do

 

1:00:09.420,1:00:14.280

this sometimes typically it's more

 

1:00:10.980,1:00:16.200

towards that June time frame mixing that

 

1:00:14.280,1:00:19.559

fondant stress in a little bit

 

1:00:16.200,1:00:21.720

and if I'm mixing prey distress in I'm

 

1:00:19.559,1:00:23.579

gonna go right to one of those those

 

1:00:21.720,1:00:26.339

type sounds we talked about earlier with

 

1:00:23.579,1:00:28.680

those food fights and mix in some type

 

1:00:26.339,1:00:31.559

of food fight in particular that bad

 

1:00:28.680,1:00:33.299

taste where they're you know it's a face

 

1:00:31.559,1:00:35.760

off over food

 

1:00:33.299,1:00:39.480

and then maybe roll into to a more

 

1:00:35.760,1:00:40.740

aggressive food plate right those are

 

1:00:39.480,1:00:43.140

for me

 

1:00:40.740,1:00:47.819

that's the type sequence I'm gonna run

 

1:00:43.140,1:00:49.079

and it is Dynamite from now or even from

 

1:00:47.819,1:00:51.480

March when we first started talking

 

1:00:49.079,1:00:54.599

about this stuff all the way through

 

1:00:51.480,1:00:56.099

until family bust up takes place which

 

1:00:54.599,1:00:58.819

is going to be you know might as well

 

1:00:56.099,1:01:01.740

say September give or take a few weeks

 

1:00:58.819,1:01:03.119

depending on all the coyotes are where

 

1:01:01.740,1:01:06.059

you're at

 

1:01:03.119,1:01:08.040

and uh you know

 

1:01:06.059,1:01:10.200

you're you're basically just sticking

 

1:01:08.040,1:01:12.660

with that same type sequence only thing

 

1:01:10.200,1:01:15.359

that's changing is age class and we're

 

1:01:12.660,1:01:17.819

gonna either add more age classes to it

 

1:01:15.359,1:01:19.920

to match that or adjust a little bit

 

1:01:17.819,1:01:21.799

where we may not be starting out with

 

1:01:19.920,1:01:25.619

three weeks we'll go ahead and jump to

 

1:01:21.799,1:01:28.319

using like six weeks Ten Weeks 16 weeks

 

1:01:25.619,1:01:32.640

you know something right

 

1:01:28.319,1:01:35.700

um but mixing all that stuff in from now

 

1:01:32.640,1:01:37.260

all the way through till then is pretty

 

1:01:35.700,1:01:39.299

much how I'm gonna

 

1:01:37.260,1:01:41.160

I'm gonna structure a sequence and I'm

 

1:01:39.299,1:01:43.260

gonna choose from a lot of those sounds

 

1:01:41.160,1:01:45.540

we talked about awesome that's that's

 

1:01:43.260,1:01:47.640

good stuff or thanks for thanks for

 

1:01:45.540,1:01:48.900

sharing that with everybody and I gotta

 

1:01:47.640,1:01:51.000

say something you thought you brought up

 

1:01:48.900,1:01:53.760

sub male you know mfk subordinate mail

 

1:01:51.000,1:01:56.760

and people are a little scared of it and

 

1:01:53.760,1:01:59.160

it is in the breeding uh sound section

 

1:01:56.760,1:02:00.540

if I tell you what uh it kind of

 

1:01:59.160,1:02:01.799

reminded me of that sound we got to

 

1:02:00.540,1:02:06.799

talking about that's actually one of

 

1:02:01.799,1:02:06.799

Jeff Ryder's favorite sounds and uh

 

1:02:07.619,1:02:12.359

yeah yeah he he uses it year round and

 

1:02:10.680,1:02:14.579

there was a

 

1:02:12.359,1:02:15.299

a stand in December

 

1:02:14.579,1:02:18.240

um

 

1:02:15.299,1:02:20.579

me and him and uh Cody hassinger was on

 

1:02:18.240,1:02:24.240

his stand uh I was actually on the gun

 

1:02:20.579,1:02:25.619

Cody was filming and uh Jeff was on the

 

1:02:24.240,1:02:28.920

call Jeff was calling that particular

 

1:02:25.619,1:02:32.339

stand and uh we actually called a coyote

 

1:02:28.920,1:02:34.559

and a bobcat at the same time

 

1:02:32.339,1:02:36.299

well originally we thought we was going

 

1:02:34.559,1:02:39.000

to try to shoot the coyote first and

 

1:02:36.299,1:02:40.859

then swing and get to Bobcat well it was

 

1:02:39.000,1:02:43.319

a huge Bobcat thing I think he ended up

 

1:02:40.859,1:02:46.079

winning 32 or 34 pounds I came here as a

 

1:02:43.319,1:02:49.380

monster Tom what happened was they both

 

1:02:46.079,1:02:51.599

came to Rabbit okay and uh the coyote

 

1:02:49.380,1:02:54.059

got nervous and if anybody's ever called

 

1:02:51.599,1:02:56.520

uh Bobcats and coyotes at the same time

 

1:02:54.059,1:02:59.460

you'll see almost at least 90 percent of

 

1:02:56.520,1:03:01.380

the time if not higher the Bobcat gets

 

1:02:59.460,1:03:02.640

the right away you know that Coyote's

 

1:03:01.380,1:03:05.099

usually going to flare off and that's

 

1:03:02.640,1:03:07.380

what happened so the coyote flared off

 

1:03:05.099,1:03:10.079

and we just turned went in and shot this

 

1:03:07.380,1:03:12.420

cat big old monster sucker well Jeff

 

1:03:10.079,1:03:14.099

goes keeps pouring on the rabbit and all

 

1:03:12.420,1:03:16.260

this stuff and and hits a few other

 

1:03:14.099,1:03:18.960

sounds and hoping the coyote would come

 

1:03:16.260,1:03:21.660

back out he never did

 

1:03:18.960,1:03:22.559

JF switched over to that subordinate

 

1:03:21.660,1:03:25.440

mail

 

1:03:22.559,1:03:27.720

then 30 seconds that sucker run up there

 

1:03:25.440,1:03:29.460

come within like 15 Steps of us actually

 

1:03:27.720,1:03:32.280

ran in between us

 

1:03:29.460,1:03:34.200

and the x-24 sitting out there came to

 

1:03:32.280,1:03:36.480

that subordinate mail so that was one of

 

1:03:34.200,1:03:39.480

the coolest call-ins and really proved

 

1:03:36.480,1:03:42.119

that sound to me it was mid-December

 

1:03:39.480,1:03:44.700

came the same time a bobcat did flared

 

1:03:42.119,1:03:46.440

because the cat we fired off a shot you

 

1:03:44.700,1:03:49.619

know we're shooting some press but still

 

1:03:46.440,1:03:51.480

fired off a shot so you had different

 

1:03:49.619,1:03:53.400

things going on there he knew a bobcat

 

1:03:51.480,1:03:55.020

was there which spooked him then he

 

1:03:53.400,1:03:56.700

heard a shot which probably spoke to him

 

1:03:55.020,1:03:58.799

a little bit more

 

1:03:56.700,1:04:00.599

went bumped through a few sounds nothing

 

1:03:58.799,1:04:02.040

shut he didn't show up

 

1:04:00.599,1:04:04.140

then all of a sudden went to that

 

1:04:02.040,1:04:06.299

subordinate mail and whatever that was

 

1:04:04.140,1:04:07.680

that true whatever the deal was it

 

1:04:06.299,1:04:09.420

triggered him and he'd come running

 

1:04:07.680,1:04:11.040

right up there I mean run right in

 

1:04:09.420,1:04:14.760

between us and x24 when we got him

 

1:04:11.040,1:04:18.059

killed yeah and I think I think that's a

 

1:04:14.760,1:04:21.540

great demonstration of of why

 

1:04:18.059,1:04:23.400

I have I can't prove it I think I know

 

1:04:21.540,1:04:25.619

why that code probably triggered to that

 

1:04:23.400,1:04:28.079

and it's like when I was describing that

 

1:04:25.619,1:04:29.700

sound while ago and if people knew what

 

1:04:28.079,1:04:31.859

the sound was I don't think they would

 

1:04:29.700,1:04:33.540

be scared of it it's that male being in

 

1:04:31.859,1:04:35.520

the title that immediately scares people

 

1:04:33.540,1:04:37.859

when they say mail which it shouldn't

 

1:04:35.520,1:04:39.900

right it never showed on house or

 

1:04:37.859,1:04:41.640

anything don't be scared of male cow

 

1:04:39.900,1:04:44.040

vocals they're just as good as the

 

1:04:41.640,1:04:46.500

female vocals sometimes better depending

 

1:04:44.040,1:04:47.760

on the sound subordinate male is one of

 

1:04:46.500,1:04:51.420

them but

 

1:04:47.760,1:04:53.099

If people could see that sound and how

 

1:04:51.420,1:04:55.020

it was recorded in the way I described

 

1:04:53.099,1:04:58.079

it while ago so you think of that the

 

1:04:55.020,1:05:00.299

bulk of that sound is from the

 

1:04:58.079,1:05:02.579

submissive goat from the subordinate

 

1:05:00.299,1:05:04.799

mail and when that thing flips over on

 

1:05:02.579,1:05:07.079

his back and he's pissing all over

 

1:05:04.799,1:05:09.660

himself scared that he's fixing to get

 

1:05:07.079,1:05:10.980

whooped the bulk of the sounds are

 

1:05:09.660,1:05:14.400

coming from him

 

1:05:10.980,1:05:15.839

in that sound pile yeah and so you know

 

1:05:14.400,1:05:17.640

in that situation where you've got that

 

1:05:15.839,1:05:19.440

coat that's already spooked and already

 

1:05:17.640,1:05:22.200

you know a little bit and then all of a

 

1:05:19.440,1:05:24.599

sudden he hears a coat that's submissive

 

1:05:22.200,1:05:26.160

and vulnerable and yeah I think they

 

1:05:24.599,1:05:27.780

know what's going on when they hear

 

1:05:26.160,1:05:29.280

those type sounds and all of a sudden

 

1:05:27.780,1:05:30.839

now he's got the confidence to come

 

1:05:29.280,1:05:34.740

running in because

 

1:05:30.839,1:05:36.540

he you know that's that type sound

 

1:05:34.740,1:05:38.040

would build you know that's going to

 

1:05:36.540,1:05:40.619

make a

 

1:05:38.040,1:05:42.540

a code that's listening to it feel

 

1:05:40.619,1:05:45.660

pretty confident about coming in if he

 

1:05:42.540,1:05:48.500

hears a another coyote that's there

 

1:05:45.660,1:05:51.480

in a vulnerable submissive type

 

1:05:48.500,1:05:53.339

situation right and I think that's why

 

1:05:51.480,1:05:54.900

that sound works so good like you said

 

1:05:53.339,1:05:57.480

it's a

 

1:05:54.900,1:06:00.420

it was recorded during a breeding

 

1:05:57.480,1:06:03.420

sequence but the bulk of that sound is

 

1:06:00.420,1:06:05.579

really just a dominant coat

 

1:06:03.420,1:06:07.280

putting a submissive code in its place

 

1:06:05.579,1:06:10.020

right right

 

1:06:07.280,1:06:12.059

yeah it's definitely a

 

1:06:10.020,1:06:13.740

definitely shouldn't be isolated to just

 

1:06:12.059,1:06:15.359

breed and that's a good point that that

 

1:06:13.740,1:06:16.680

you brought up because I really didn't

 

1:06:15.359,1:06:19.680

cover that

 

1:06:16.680,1:06:22.260

um it would be excellent to use that

 

1:06:19.680,1:06:24.900

would be another one another good one to

 

1:06:22.260,1:06:26.640

use mixed in with some of those prey

 

1:06:24.900,1:06:28.559

distress sounds which is kind of what

 

1:06:26.640,1:06:31.020

y'all were doing yeah because you have

 

1:06:28.559,1:06:33.359

you've got just enough growling from the

 

1:06:31.020,1:06:35.819

dominant coyote and then you've got that

 

1:06:33.359,1:06:38.940

submissive goat if you relate that to

 

1:06:35.819,1:06:40.440

your prey sounds you can create that you

 

1:06:38.940,1:06:42.420

know that scenario

 

1:06:40.440,1:06:44.280

uh and those Scouts know what are going

 

1:06:42.420,1:06:45.780

you know they know what's going on you

 

1:06:44.280,1:06:48.119

can paint that picture for them for sure

 

1:06:45.780,1:06:50.460

yep I mean that sound really proved

 

1:06:48.119,1:06:53.819

itself right there we called coyotes up

 

1:06:50.460,1:06:56.160

to it already before but just that just

 

1:06:53.819,1:06:58.140

that scenario really proved the sound to

 

1:06:56.160,1:07:00.059

me you know subordinate male because

 

1:06:58.140,1:07:02.220

after all that it went on and the cool

 

1:07:00.059,1:07:04.020

thing is is we actually ended up with a

 

1:07:02.220,1:07:06.900

triple on that stand we killed a big old

 

1:07:04.020,1:07:08.760

monster Bobcat had that coyote come out

 

1:07:06.900,1:07:10.079

to subordinate Mill got it down and of

 

1:07:08.760,1:07:13.440

course you got to finish she's staying

 

1:07:10.079,1:07:14.640

with Pam town right we tore into pound

 

1:07:13.440,1:07:16.559

town for another minute or two before

 

1:07:14.640,1:07:19.380

he's going to close up shop

 

1:07:16.559,1:07:20.940

guess what look up across the Prairie we

 

1:07:19.380,1:07:22.559

had a Thicket there to our left side you

 

1:07:20.940,1:07:25.559

know pasture Prairie out in front of us

 

1:07:22.559,1:07:27.299

here comes a kite another coyote rolling

 

1:07:25.559,1:07:29.160

in we end up knocking down two coyotes

 

1:07:27.299,1:07:31.079

and a bobcat on that stand

 

1:07:29.160,1:07:33.359

and that just proves exactly what we've

 

1:07:31.079,1:07:34.980

been talking about on this podcast you

 

1:07:33.359,1:07:37.799

can clip to something else

 

1:07:34.980,1:07:39.900

I mean and Trigger for a different

 

1:07:37.799,1:07:41.640

reason I mean why didn't that last call

 

1:07:39.900,1:07:43.559

trigger on the rabbit and why didn't it

 

1:07:41.640,1:07:45.299

trigger on some mail you know it's just

 

1:07:43.559,1:07:47.760

different codes trigger for different

 

1:07:45.299,1:07:50.099

reasons and that's a

 

1:07:47.760,1:07:51.780

I mean that just proves everything we've

 

1:07:50.099,1:07:52.740

been talking about and why people should

 

1:07:51.780,1:07:54.660

run

 

1:07:52.740,1:07:56.579

multiple sounds and kind of have

 

1:07:54.660,1:07:59.160

hopefully we give them an understanding

 

1:07:56.579,1:08:01.200

of if they didn't already know it you

 

1:07:59.160,1:08:03.420

know give an understanding of why some

 

1:08:01.200,1:08:06.420

of these sounds basically know what

 

1:08:03.420,1:08:09.480

you've got on your on your call and know

 

1:08:06.420,1:08:11.339

that you have different types of I know

 

1:08:09.480,1:08:13.319

you'll see fight at the end or they're

 

1:08:11.339,1:08:14.940

in a fight category and you may lump all

 

1:08:13.319,1:08:17.100

that stuff together but

 

1:08:14.940,1:08:19.319

there's some breakdowns there that can

 

1:08:17.100,1:08:20.160

that can really be beneficial if you

 

1:08:19.319,1:08:22.380

know

 

1:08:20.160,1:08:25.080

what those sounds

 

1:08:22.380,1:08:27.120

the scenario and why those fights took

 

1:08:25.080,1:08:29.400

place to begin with you can use that

 

1:08:27.120,1:08:31.020

stuff to your advantage yes sir yes sir

 

1:08:29.400,1:08:32.400

I got a couple questions I want to ask

 

1:08:31.020,1:08:33.900

you we've we've been on here quite a

 

1:08:32.400,1:08:35.400

while been been a really great podcast

 

1:08:33.900,1:08:37.679

and hopefully everybody's learning from

 

1:08:35.400,1:08:39.540

it and put this to work in the field and

 

1:08:37.679,1:08:41.160

help you kill a few extra coyotes every

 

1:08:39.540,1:08:44.759

time the you know the season gets here

 

1:08:41.160,1:08:46.259

but uh when do you say which I mean you

 

1:08:44.759,1:08:48.060

could lead off with them if you wanted

 

1:08:46.259,1:08:49.620

to when would you tell people that they

 

1:08:48.060,1:08:51.779

really need to start incorporating their

 

1:08:49.620,1:08:54.480

fights into their sequences I mean I

 

1:08:51.779,1:08:56.520

know what it's kind of a

 

1:08:54.480,1:08:57.900

it can't really be a general type

 

1:08:56.520,1:08:59.520

question because different like we

 

1:08:57.900,1:09:02.880

talked about before is different times a

 

1:08:59.520,1:09:04.440

year that we uh play a certain set of

 

1:09:02.880,1:09:06.660

sounds but is there ever a time where

 

1:09:04.440,1:09:08.460

you will lead with a coyote fight like

 

1:09:06.660,1:09:09.600

that's what the firsthand you play in a

 

1:09:08.460,1:09:11.460

sequence

 

1:09:09.600,1:09:13.500

I think there are a lot of times where

 

1:09:11.460,1:09:15.960

you could just jump right into that sit

 

1:09:13.500,1:09:18.000

down jump right into it and

 

1:09:15.960,1:09:21.299

make your stand shorter and they would

 

1:09:18.000,1:09:25.080

work I I typically don't do that because

 

1:09:21.299,1:09:26.520

I'm hoping my thought process is kind of

 

1:09:25.080,1:09:28.560

like what you were explaining with with

 

1:09:26.520,1:09:30.420

y'all's scenario I sat down and I play

 

1:09:28.560,1:09:31.739

you know I may run house this time of

 

1:09:30.420,1:09:34.199

the year I start out with some house

 

1:09:31.739,1:09:35.880

well I'm hoping I can get a coyote off

 

1:09:34.199,1:09:37.560

those house and if not off the house

 

1:09:35.880,1:09:39.719

then I'll move that social interaction

 

1:09:37.560,1:09:41.520

and hope I get him there I don't get him

 

1:09:39.719,1:09:43.259

there maybe the pup distress not there

 

1:09:41.520,1:09:46.620

the pup fight so you kind of see where

 

1:09:43.259,1:09:49.199

those fights start coming in and

 

1:09:46.620,1:09:51.719

what I'm hoping for is to pull a coyote

 

1:09:49.199,1:09:54.299

in on one of those initial sounds some

 

1:09:51.719,1:09:55.739

of those more subtle sounds or if if you

 

1:09:54.299,1:09:58.320

want to call them that just one of the

 

1:09:55.739,1:10:00.960

other triggers yep I'm saving those

 

1:09:58.320,1:10:02.640

fights hoping for you know I've already

 

1:10:00.960,1:10:05.460

killed one coat

 

1:10:02.640,1:10:07.140

on one of these other sounds I'm kind of

 

1:10:05.460,1:10:09.000

saving those fights keeping something

 

1:10:07.140,1:10:11.580

and they're more aggressive usually so

 

1:10:09.000,1:10:13.440

I'm saving those for all right I've

 

1:10:11.580,1:10:15.360

called a code up I've shot I've killed

 

1:10:13.440,1:10:17.640

him I've still got those fights in my

 

1:10:15.360,1:10:19.440

pocket I can pull those out and

 

1:10:17.640,1:10:22.699

hopefully kill another coyote or maybe

 

1:10:19.440,1:10:25.320

two or whatever you get caught in by

 

1:10:22.699,1:10:28.020

progressing through the stand that way

 

1:10:25.320,1:10:30.800

there are other guys like Jimmy White's

 

1:10:28.020,1:10:34.739

prime example kills a pile of coats

 

1:10:30.800,1:10:36.960

Jimmy's a super aggressive quick run and

 

1:10:34.739,1:10:40.199

Gun style most of the time he does some

 

1:10:36.960,1:10:42.360

of the some of the Full stuff too

 

1:10:40.199,1:10:44.159

but a lot of times he has a Colin style

 

1:10:42.360,1:10:46.380

where and he's kind of one of the ones

 

1:10:44.159,1:10:48.900

that I give credit where credit is due

 

1:10:46.380,1:10:50.460

he's he's one of the first guys I knew

 

1:10:48.900,1:10:53.940

of that went

 

1:10:50.460,1:10:56.100

I mean all out just as the more

 

1:10:53.940,1:10:59.219

aggressive it could get he'll lead off

 

1:10:56.100,1:11:02.760

with stands he'll kill couch in two or

 

1:10:59.219,1:11:05.040

three minutes by starting his stand with

 

1:11:02.760,1:11:07.080

the most aggressive sound he's got on

 

1:11:05.040,1:11:09.239

his call you know the more aggressive

 

1:11:07.080,1:11:11.699

that fight is he'll he'll lead with that

 

1:11:09.239,1:11:14.880

yeah so if you want to do it you can do

 

1:11:11.699,1:11:16.860

it yeah and Jimmy Jimmy is I mean we

 

1:11:14.880,1:11:18.060

gotta get him on here sometime and we

 

1:11:16.860,1:11:20.699

will here in the future I've already

 

1:11:18.060,1:11:23.040

talked to him about it but uh yeah I

 

1:11:20.699,1:11:24.900

mean just go you know people's Colin

 

1:11:23.040,1:11:27.120

styles are different you can never say

 

1:11:24.900,1:11:30.540

it don't work for Jimmy white good grief

 

1:11:27.120,1:11:32.520

man killed a lot of coyotes there there

 

1:11:30.540,1:11:34.260

are a lot of different ways to do it I

 

1:11:32.520,1:11:35.880

don't think any of it's right or wrong

 

1:11:34.260,1:11:38.159

for people I think a lot of times people

 

1:11:35.880,1:11:40.320

get hung up on what order you put your

 

1:11:38.159,1:11:42.540

sounds in how long between the sounds

 

1:11:40.320,1:11:45.360

how long was each sound how loud was

 

1:11:42.540,1:11:48.060

each sound a lot of that stuff doesn't

 

1:11:45.360,1:11:49.560

matter that much you can you could move

 

1:11:48.060,1:11:52.500

your

 

1:11:49.560,1:11:55.800

bites and stuff around I typically do

 

1:11:52.500,1:12:00.659

the order that that I I talked about and

 

1:11:55.800,1:12:02.100

I I run my fans you know whatever feels

 

1:12:00.659,1:12:03.840

good to me and

 

1:12:02.100,1:12:06.179

the length of time and all that kind of

 

1:12:03.840,1:12:08.580

stuff for the most part usually I'm two

 

1:12:06.179,1:12:09.840

or three minutes on most sounds but

 

1:12:08.580,1:12:11.400

another really good I didn't mention

 

1:12:09.840,1:12:14.340

this earlier just crossed my mind

 

1:12:11.400,1:12:17.040

because we're talking about this

 

1:12:14.340,1:12:19.380

um damn dishes the dim vicious pup

 

1:12:17.040,1:12:22.140

fights there's two of them then vicious

 

1:12:19.380,1:12:25.380

and then vicious too um those are two

 

1:12:22.140,1:12:28.020

pup fights that people can run

 

1:12:25.380,1:12:30.000

for a longer period of time because they

 

1:12:28.020,1:12:32.340

are multiple pup fights

 

1:12:30.000,1:12:35.400

that were recorded at different they're

 

1:12:32.340,1:12:38.100

all they're all free range natural

 

1:12:35.400,1:12:40.140

fights but I stacked multiple fights

 

1:12:38.100,1:12:42.960

together and they're kind of in order of

 

1:12:40.140,1:12:45.000

as that sound plays it gets more

 

1:12:42.960,1:12:47.699

aggressive so that's a sound that when I

 

1:12:45.000,1:12:49.800

played ambitious the ambitious to bike

 

1:12:47.699,1:12:51.719

challenge is another one but I'll play

 

1:12:49.800,1:12:53.880

those sounds longer because they're

 

1:12:51.719,1:12:56.520

changing a lot as the sound progresses

 

1:12:53.880,1:12:58.020

uh so that's just another little tip to

 

1:12:56.520,1:13:00.000

throw in there those are some really

 

1:12:58.020,1:13:02.940

good sounds that progress

 

1:13:00.000,1:13:05.940

uh through and you know you could start

 

1:13:02.940,1:13:08.460

with a sound like that and kill a lot of

 

1:13:05.940,1:13:12.000

Cults doing it right that's right if

 

1:13:08.460,1:13:14.520

you're on a gun you know want to make a

 

1:13:12.000,1:13:17.280

seven eight minute stand tops you could

 

1:13:14.520,1:13:18.239

do that you could sit down go right to

 

1:13:17.280,1:13:20.340

your

 

1:13:18.239,1:13:22.739

you know whatever you wanna

 

1:13:20.340,1:13:24.480

get with you know start out with pound

 

1:13:22.739,1:13:26.000

town or some of those High producing

 

1:13:24.480,1:13:29.520

sounds

 

1:13:26.000,1:13:31.140

uh Pope three from Fox pros and another

 

1:13:29.520,1:13:33.000

one of those High producing sounds that

 

1:13:31.140,1:13:35.820

people typically don't start out with

 

1:13:33.000,1:13:37.800

right but good you can start out with

 

1:13:35.820,1:13:40.140

sounds like getting kill coats

 

1:13:37.800,1:13:42.179

I personally think you leave some coats

 

1:13:40.140,1:13:45.420

out there

 

1:13:42.179,1:13:47.340

you know going to that Park my I'm the

 

1:13:45.420,1:13:49.260

same way Tori and you know like I ain't

 

1:13:47.340,1:13:51.120

saying it's exactly right but my

 

1:13:49.260,1:13:53.340

notorious calling styles are very very

 

1:13:51.120,1:13:56.219

similar if not pretty close to identical

 

1:13:53.340,1:13:58.500

really and I like I like to build in

 

1:13:56.219,1:14:00.900

intensity I don't like to start out at

 

1:13:58.500,1:14:02.880

the top end and and this really isn't

 

1:14:00.900,1:14:04.980

anything proven I don't guess because we

 

1:14:02.880,1:14:06.659

really just don't know but I feel like

 

1:14:04.980,1:14:08.340

you leave Coyotes out there too if you

 

1:14:06.659,1:14:11.100

start on the aggressive end because I

 

1:14:08.340,1:14:13.440

think if you can call coyotes into a

 

1:14:11.100,1:14:15.900

less aggressive sound you always have

 

1:14:13.440,1:14:19.380

the ability to bump up in aggressiveness

 

1:14:15.900,1:14:21.719

and call more coyotes in I feel like if

 

1:14:19.380,1:14:24.360

you start out on the high end it's

 

1:14:21.719,1:14:27.000

harder to get a trigger later on to uh

 

1:14:24.360,1:14:29.219

to a lesser aggressive sound if that

 

1:14:27.000,1:14:31.260

makes sense to everybody you know I want

 

1:14:29.219,1:14:34.080

to start out on a lower end of intensity

 

1:14:31.260,1:14:36.900

and as I progress in throughout the

 

1:14:34.080,1:14:38.040

stand into different sounds that's when

 

1:14:36.900,1:14:41.100

they start getting a little bit more

 

1:14:38.040,1:14:43.080

aggressive than I end on the high end of

 

1:14:41.100,1:14:45.659

the most aggressive stuff I've got on my

 

1:14:43.080,1:14:47.580

on my you know Fox Pro and usually

 

1:14:45.659,1:14:50.760

that's ending with you know fight

 

1:14:47.580,1:14:52.380

challenge BMF fight stuff like that so

 

1:14:50.760,1:14:54.540

you know because I feel like to me if

 

1:14:52.380,1:14:55.500

you start out with fight challenge it's

 

1:14:54.540,1:14:57.360

probably

 

1:14:55.500,1:14:59.760

a little tougher to probably try to call

 

1:14:57.360,1:15:02.219

one at the end of the stand to to broke

 

1:14:59.760,1:15:05.280

pups or something like that right yeah

 

1:15:02.219,1:15:09.000

yeah I I agree and to play devil's

 

1:15:05.280,1:15:12.300

advocate for for black Jimmy dating some

 

1:15:09.000,1:15:13.500

of those more fast-paced quick run and

 

1:15:12.300,1:15:16.800

Gun there's a lot of them out there that

 

1:15:13.500,1:15:18.900

do that fast paced Run and Gun style you

 

1:15:16.800,1:15:22.760

got Greg Gallagher that'll make a he

 

1:15:18.900,1:15:25.679

kills a pile of codes he's an Asian and

 

1:15:22.760,1:15:27.659

methodical as anybody I know completely

 

1:15:25.679,1:15:29.520

different he's even more patient than

 

1:15:27.659,1:15:31.560

you and I are with this oh I see him

 

1:15:29.520,1:15:34.199

he'll you know I see his Facebook posts

 

1:15:31.560,1:15:36.239

he'll talk about yeah 30 on a 32 minute

 

1:15:34.199,1:15:38.580

Mark I like what in the world I made my

 

1:15:36.239,1:15:40.199

second third stand but he's killing wow

 

1:15:38.580,1:15:43.800

they're killing coyotes later on you

 

1:15:40.199,1:15:45.600

know so absolute absolutely smashes them

 

1:15:43.800,1:15:47.460

and then the flip side to that to play

 

1:15:45.600,1:15:50.699

the devil Devil's Advocate you've got

 

1:15:47.460,1:15:53.400

impatient more quick paced Jimmy White

 

1:15:50.699,1:15:54.060

dating Jay to some of them that are you

 

1:15:53.400,1:15:56.460

know

 

1:15:54.060,1:15:59.880

you could call it almost like a contest

 

1:15:56.460,1:16:02.880

style yes and you don't have to contest

 

1:15:59.880,1:16:05.040

to have a running gun yeah quick style

 

1:16:02.880,1:16:06.960

exactly and we've got in arguments over

 

1:16:05.040,1:16:08.719

that sometimes Dayton will hunt with me

 

1:16:06.960,1:16:12.179

and he'll get aggravated me and him and

 

1:16:08.719,1:16:14.040

JT hunted last year and we spent half

 

1:16:12.179,1:16:15.719

the morning on one group of coyotes and

 

1:16:14.040,1:16:17.760

finally killed one of them I really

 

1:16:15.719,1:16:20.040

enjoyed that because it was challenging

 

1:16:17.760,1:16:22.260

and we've walked two miles moving on

 

1:16:20.040,1:16:24.900

these guys took forever finally got one

 

1:16:22.260,1:16:26.760

coat kill Dayton's griping the whole

 

1:16:24.900,1:16:28.860

time he's like we could have made three

 

1:16:26.760,1:16:32.219

stands and then killed three other cows

 

1:16:28.860,1:16:34.140

I could have killed a dozen and so we go

 

1:16:32.219,1:16:36.000

back and forth on that and the flip to

 

1:16:34.140,1:16:38.340

that is I get it we're sitting there

 

1:16:36.000,1:16:41.000

hoping we can get you know maybe one or

 

1:16:38.340,1:16:44.580

two coyotes by going through multiple

 

1:16:41.000,1:16:47.280

stands the Run and Gun guy his method

 

1:16:44.580,1:16:48.840

works too and he's saying hey I may not

 

1:16:47.280,1:16:51.420

kill

 

1:16:48.840,1:16:54.300

anything on this man wasting all this

 

1:16:51.420,1:16:56.040

time you know sitting there why sit

 

1:16:54.300,1:16:58.500

there 15 or 20 minutes when I can sit

 

1:16:56.040,1:16:59.880

there five minutes and pop the kill one

 

1:16:58.500,1:17:03.000

and then go make another five minute

 

1:16:59.880,1:17:06.080

stand yeah both methods work they work

 

1:17:03.000,1:17:09.300

really well it's just whichever one

 

1:17:06.080,1:17:11.520

suits you and sometimes

 

1:17:09.300,1:17:13.500

I think a lot of us probably mix that

 

1:17:11.520,1:17:15.659

just depending on the the circumstances

 

1:17:13.500,1:17:18.480

how many stands we've got to make how

 

1:17:15.659,1:17:21.600

much ground we can cover all that stuff

 

1:17:18.480,1:17:23.640

uh factors into it so right yeah it's

 

1:17:21.600,1:17:25.260

not a set set way I think people think

 

1:17:23.640,1:17:27.300

sometimes we're holding back on them

 

1:17:25.260,1:17:29.580

when they'll send you a message or a

 

1:17:27.300,1:17:31.860

question about exactly how to structure

 

1:17:29.580,1:17:33.120

a stand in the sequence

 

1:17:31.860,1:17:34.860

there's

 

1:17:33.120,1:17:37.440

there's not a

 

1:17:34.860,1:17:38.940

a definite no you know what to do with

 

1:17:37.440,1:17:41.340

any of that any of that stuff will

 

1:17:38.940,1:17:43.260

produce it's just they were kind of

 

1:17:41.340,1:17:46.199

giving you a general outline you can you

 

1:17:43.260,1:17:49.800

can you can subtract add stretch out

 

1:17:46.199,1:17:52.560

shrink the stuff we talk about any

 

1:17:49.800,1:17:54.480

you know form or fashion and you could

 

1:17:52.560,1:17:56.040

be doing it you could be doing something

 

1:17:54.480,1:17:57.840

better than we're then we're telling you

 

1:17:56.040,1:18:00.540

you're really cool

 

1:17:57.840,1:18:02.580

yeah I got I got one more question for

 

1:18:00.540,1:18:04.320

you all right go ahead we've actually

 

1:18:02.580,1:18:06.060

man this might be our longest podcast

 

1:18:04.320,1:18:07.320

yet but I gotta ask this one because I

 

1:18:06.060,1:18:09.480

always ask you something like this

 

1:18:07.320,1:18:13.080

towards the end and this is just

 

1:18:09.480,1:18:15.659

considering fights okay coyote fights

 

1:18:13.080,1:18:19.380

watching top three coyote fights if you

 

1:18:15.659,1:18:21.480

can only have three on your Foxpro x24

 

1:18:19.380,1:18:24.300

walk Three I'm down back for year round

 

1:18:21.480,1:18:25.920

you can only have three fights what are

 

1:18:24.300,1:18:28.440

they

 

1:18:25.920,1:18:31.620

ready that is a pretty tough one I got

 

1:18:28.440,1:18:34.320

you I got you stopped yeah cause I've

 

1:18:31.620,1:18:35.880

got to go I've got to go with you know

 

1:18:34.320,1:18:37.679

something from each of the different

 

1:18:35.880,1:18:40.920

categories I'm gonna pick one from each

 

1:18:37.679,1:18:42.900

category uh of course by own town you

 

1:18:40.920,1:18:44.159

just yep that's just you didn't have to

 

1:18:42.900,1:18:45.420

mention that I already knew it I already

 

1:18:44.159,1:18:47.100

had a wrote down

 

1:18:45.420,1:18:48.600

and you could flip that with fight

 

1:18:47.100,1:18:50.520

challenge Pound Town fight challenge

 

1:18:48.600,1:18:53.820

both of them are great

 

1:18:50.520,1:18:55.320

um girl fight uh probably overall for

 

1:18:53.820,1:18:57.120

the breeding sound

 

1:18:55.320,1:18:59.460

a breeding fight

 

1:18:57.120,1:19:02.040

and then

 

1:18:59.460,1:19:04.560

uh probably have to go with the table

 

1:19:02.040,1:19:05.880

scraps for a food fight out of as far as

 

1:19:04.560,1:19:09.179

stuff that's

 

1:19:05.880,1:19:11.820

that's available right now right that'll

 

1:19:09.179,1:19:13.800

probably be

 

1:19:11.820,1:19:16.020

that would probably be it that's it

 

1:19:13.800,1:19:17.580

that's it all right that mine's pretty

 

1:19:16.020,1:19:20.100

similar I'm actually going to keep Pam

 

1:19:17.580,1:19:21.900

town and fight challenge I'm going to

 

1:19:20.100,1:19:24.000

the one I struggle with is that third

 

1:19:21.900,1:19:25.920

one and I think I'll have to put table

 

1:19:24.000,1:19:27.600

scraps in there

 

1:19:25.920,1:19:29.580

um there's a few fights that I've used

 

1:19:27.600,1:19:32.040

I've had really good luck off of but

 

1:19:29.580,1:19:34.140

just at this point in time I've called

 

1:19:32.040,1:19:36.719

more coyotes to table scraps and I have

 

1:19:34.140,1:19:39.120

all those others so I gotta say fight

 

1:19:36.719,1:19:42.360

challenge pound town and table scraps

 

1:19:39.120,1:19:44.400

yeah it'd be easy to to stream 10 fights

 

1:19:42.360,1:19:46.440

together really quick that are their top

 

1:19:44.400,1:19:49.199

producers and we we covered a lot of

 

1:19:46.440,1:19:52.920

those during the podcast so right any of

 

1:19:49.199,1:19:55.080

those and a mixture of those is what I

 

1:19:52.920,1:19:57.300

just keep in mind you know different

 

1:19:55.080,1:19:59.460

fights what's the reason and make sure

 

1:19:57.300,1:20:02.640

you're mixing those different triggers

 

1:19:59.460,1:20:06.659

in food fights pup fights sub adult

 

1:20:02.640,1:20:08.820

fights adult fights and uh and then of

 

1:20:06.659,1:20:10.920

course the breeding fights too when and

 

1:20:08.820,1:20:12.900

if they apply but uh

 

1:20:10.920,1:20:15.000

and then of course all the age classes

 

1:20:12.900,1:20:17.159

mix that stuff together I guarantee you

 

1:20:15.000,1:20:18.719

kill more coats oh that's exactly right

 

1:20:17.159,1:20:20.820

and we really appreciate you coming on

 

1:20:18.719,1:20:23.340

again or Tori just like we've kind of

 

1:20:20.820,1:20:25.380

said towards the beginning of the of the

 

1:20:23.340,1:20:28.980

podcast one thing I really said thanks

 

1:20:25.380,1:20:31.380

sits the mfk fights apart from

 

1:20:28.980,1:20:33.840

everything else it it's not a this ain't

 

1:20:31.380,1:20:37.440

they're not forced they're just a

 

1:20:33.840,1:20:39.780

natural occurring fights uh that that

 

1:20:37.440,1:20:42.239

you've recorded you and Tori Lynn have

 

1:20:39.780,1:20:44.760

have recorded and put this stuff out

 

1:20:42.239,1:20:46.320

there for us to use and I really think

 

1:20:44.760,1:20:47.760

it makes a difference in the field I

 

1:20:46.320,1:20:49.920

think towards the end of the season I

 

1:20:47.760,1:20:52.860

really think having this natural

 

1:20:49.920,1:20:55.620

occurring recordings from these coyotes

 

1:20:52.860,1:20:58.260

I just think it's it pays off I think it

 

1:20:55.620,1:20:59.640

really really shines uh however many

 

1:20:58.260,1:21:00.360

coyotes you stack up towards the end of

 

1:20:59.640,1:21:02.340

the year

 

1:21:00.360,1:21:04.920

no doubt about it there's nothing else

 

1:21:02.340,1:21:07.260

like out there like it so that alone you

 

1:21:04.920,1:21:09.420

know separates it and it matches

 

1:21:07.260,1:21:11.520

matches exactly what the coyotes are

 

1:21:09.420,1:21:14.580

doing at different times of the year and

 

1:21:11.520,1:21:16.679

just uh didn't go wrong with it no well

 

1:21:14.580,1:21:18.480

I appreciate you being on again and like

 

1:21:16.679,1:21:19.980

I said I've we've talked about before if

 

1:21:18.480,1:21:22.260

you guys are interested in some of these

 

1:21:19.980,1:21:23.820

sounds that you may not have on your on

 

1:21:22.260,1:21:27.600

your collar you know go check out go

 

1:21:23.820,1:21:28.980

foxpro.com and mfkgamecalls.com all

 

1:21:27.600,1:21:30.900

these sounds will be up on the website

 

1:21:28.980,1:21:32.340

so if you need them go over and get them

 

1:21:30.900,1:21:34.500

and we hope you enjoyed this episode

 

1:21:32.340,1:21:36.739

join us again right here on the Foxpro

 

1:21:34.500,1:21:36.739

podcast