Jon Collins and Torry Cook discuss the different types of “Coyote Fights” and also how and when to use them.
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welcome to the Foxpro podcast
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brought to you by Foxpro game calls the
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Foxpro podcast welcome back I'm John
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Collins and once again I'm joined by
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Tory cook of mfk game calls our topic of
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discussion is on coyote fights we'll
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discuss the different types of coyote
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fights how they originated why we use
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them and when we use them Tori do you
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know anything about coyote fights
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well I've learned a lot about them over
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the past few years and I'd have to say
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cow fights are probably one of my
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one of my top sounds that I use uh
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pretty much year round on just about
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every stand and I'd say if anybody's
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going to know about them it's going to
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be you because you've recorded uh pretty
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good pretty good Library full level
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yeah when you and I were talking about
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doing this podcast I think what I've
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learned about them over the past few
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years and the fights in in particular
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I've never heard a lot of the stuff that
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we're about to talk about pertaining to
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fights and how they break down I think
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everybody knew about coyote fights in
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general and as a whole
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but I don't know if most people know
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the details of using gold fights and how
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many different triggers there are with
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the different types of coat fights age
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classes and why those coats are fighting
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and why you want to use more than one
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fight a lot of times on a stand
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um and we'll get into that I think it'll
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be eye-opening for a lot of people I
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know it was for me when I started
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learning watching these fights take
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place with the coats that I raise and
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seeing how they reacted to different
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fights that were taking place for a
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different reason whether that be a food
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fight read and fight so on and uh you
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just you just tell me what you want to
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talk about first and we'll get into the
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details of all that sure sure well one I
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guess right off the bat is is how are
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coyote fights recorded you know I know a
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lot of your stuff is natural occurring
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stuff in a coyote's life pretty much
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right out there in the wild but I do
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know that a lot of coyote fights that
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some people may know and have used in
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past are actually mixed sounds like they
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might take a set of grouse from here and
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then a actual fight from there and
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combine them and different things
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how how difficult is it to actually
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capture coyote fights for uh for a good
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recording that that we can use on our
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Fox Bros it would it would be extremely
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difficult in most scenarios especially
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in a wild setting because you just
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wouldn't be able to get that close to
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them most of the time and a lot of those
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sounds like the growls and some of those
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sounds that take place in a fight
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or low-key type sounds that you've got
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to be real close to and then like you
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said a lot of sounds are mixed from from
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coyotes but the way I record them
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and it's fairly easy for me to get them
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because I've raised these coats and they
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are I have the ability to pin them up if
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I wanted to and record them that way but
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that's not the way I record them they're
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free range that's not a that's not
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exactly what you call a natural
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occurring fight when you take a little
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small boxed enclosure and you take two
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and sometimes maybe three coyotes and
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throw them in there and ain't got no
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choice but to fight that's not really
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what you'd call a natural coyote fight
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right yeah it changes the the dynamic of
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why they're fighting and it kind of
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forces the fight when you've got a
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submissive coat and a dominant coat then
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it happens and it's not to say those
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sounds wouldn't work right but it's not
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the same as uh two codes that get into
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it because they want to get into it
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right they they have one of them has the
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choice to get away if they want to or
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when they're pinned up they don't have
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that option so I like that side of the
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of the way I record these sounds I think
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it they work really really good and the
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way I'm able to get those sounds
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raising those cows from day one and them
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being comfortable with me being right
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there recording them they're just doing
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their things so if they decide to get in
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a fight and they're they're three feet
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away from me they don't care that I'm
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sitting there holding that recorder and
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I get those sounds that right extremely
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close range and you know just and I get
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to cover all the different sounds that
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we're going to talk about from when they
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start fighting at about three weeks old
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which is just right around the corner
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matter of fact some battle pups earliest
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born cow pups of this year may or
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probably already starting the pecking
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order fights and so that's people
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listening to to this podcast when it
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comes out you know y'all want to go
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ahead and jump on those uh some of these
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fights we'll talk about and start
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including it in the sequence because
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it's going to apply it year round but
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those little pup fights are really
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fixing to play a key role in sequences
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right well let's let's go ahead and talk
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about that Tori let's let's start with
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the pup fights tell us about them
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yeah and I think that's the perfect
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place to start because that's that's
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kind of what happens to begin with so
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after after Coke pups are born
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a lot of people wouldn't believe it but
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at three to four weeks old as soon as
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they get out of that Den that litter of
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pups is gonna establish a pecking order
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and it's pretty extreme I mean they are
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they're fighting as hard as they can and
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anybody that ever seen the uh the little
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all about coat clips that I've put out
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y'all can see some of that and just how
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aggressive and vicious they are I mean
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sometimes they are bloody fights
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um no calls bloodbath is why it's named
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that way that's a pup fight that turns
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into a bloody mess but
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they start getting into those pecking
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order hook fights at three to four weeks
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old and they continue that
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that you know reestablishing it and
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keeping that order and sometimes change
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in that order all the way on through
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until family bust up takes place you
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know there towards fall so those pup
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fights play a role
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all summer long
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um and that's what I call Pick and Order
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fights all of those fights are and
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that's the first I guess point we need
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to make is one type of fight or
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you're not only Pub fights so there's
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two points here you've got pup fights
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and then you've got Peck and Order
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fights and those age classes just like
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with the plump distresses those
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different age classes are a trigger and
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and it being a pecking order fight
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instead of a different type of fight
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is also a trigger so when I'm on stand
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I'll do those put fights pick and Order
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put fights just like I do put up
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distresses I'll play two or three
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different age class pup distresses those
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are different triggers and then I'll
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roll into those different age classes of
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Peck and Order pup fights and if you
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look on
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you know in the library you'll see stuff
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like bam stanky or little B versus
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bougie and it'll give how old the age
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class right three up like six week fight
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and so on and I will you know just mix
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those pup fights from different age
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classes between two different pups
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those are all pick and Order fights okay
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but
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when you change you know you change two
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coats change age classes
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those are different triggers and so
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putting two three minutes of a fight and
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then changing to another one that works
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really good for uh for calling in and
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you're targeting
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depending on what you want to call if
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you're calling summertime coyotes
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you're calling the entire family group
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because you've got those pups that are
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participating in pecking order book
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fights that will come to it they're not
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scared of it
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and then especially your more dominant
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pups that are higher ranking in that
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literature they'll come running right in
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on that stuff and then your adult
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coyotes of course are attracted to it as
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well so you know you can kind of Target
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what you're calling and have different
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triggers built into your sequence that
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maybe you weren't using before where you
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just pick a fight of some kind you know
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a lot of people me included up until the
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last couple years you know if I threw up
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a coyote fight in there that's what it
0:08:28.500,0:08:33.300
was you know I was just grouping them
0:08:30.419,0:08:35.940
all together this is a this is a pup
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fight maybe and this is a adult fight
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and that was about all there was to it
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but
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turns out there's a lot more to it than
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that and a lot more triggers that we can
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take advantage of right yeah they're
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pretty Dynamic and uh and you know like
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you said starting out with the pup stuff
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I mean right now is the time for pup
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stuff you know it's uh and we got we've
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got several a few months of Denning
0:08:59.760,0:09:04.080
sounds and dinning fights and you know
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those uh pecking order fights are going
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to be really effective over the next
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little bit actually over the next you
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know two or three months wouldn't you
0:09:09.360,0:09:14.220
say yeah yeah okay and it's just like
0:09:12.720,0:09:15.720
with those little pup distress that
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we've talked about on the last podcast
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it's just people keep in mind you know
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those as those coyotes age
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you can apply those appropriate aid
0:09:24.060,0:09:29.399
class they'll come to anything any time
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of the year right jumping on and you
0:09:29.399,0:09:33.360
know you know how that is I'm covering
0:09:31.740,0:09:37.200
that I know they will come to stuff any
0:09:33.360,0:09:39.779
time of the year right but it has a uh
0:09:37.200,0:09:41.880
it's higher odds it's even better when
0:09:39.779,0:09:44.459
you use it at the appropriate times when
0:09:41.880,0:09:46.980
it just makes it just makes sense if
0:09:44.459,0:09:49.860
you've got six week old pups why not use
0:09:46.980,0:09:52.980
six week old puppy sounds right that
0:09:49.860,0:09:54.300
fights right and you know right now I've
0:09:52.980,0:09:56.040
had a couple people message me and
0:09:54.300,0:09:58.140
they're like well I'm my coach bread at
0:09:56.040,0:10:01.440
this such and that's right the bulk of
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the coats the bulk of the couch or UPS
0:10:01.440,0:10:05.399
are probably hitting the ground right
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now over the next you know back up a
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week and then go two or three weeks the
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bulk of them are hitting the ground now
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there are those outliers that you know
0:10:11.339,0:10:16.740
where the couch may have bred is till
0:10:14.100,0:10:18.540
into December in January those few cows
0:10:16.740,0:10:21.660
that read that early so you may already
0:10:18.540,0:10:24.000
have some pups that are and do already
0:10:21.660,0:10:26.580
have some pups that are probably three
0:10:24.000,0:10:28.740
weeks old or so right and so you know
0:10:26.580,0:10:31.200
those different age classes running a
0:10:28.740,0:10:32.580
three-week and uh you know as we get a
0:10:31.200,0:10:34.740
little bit deeper into the three week
0:10:32.580,0:10:37.200
and a six week and a eight week or
0:10:34.740,0:10:41.760
whatever you can cover that whole
0:10:37.200,0:10:44.700
that broad uh age range of whatever you
0:10:41.760,0:10:47.640
may be calling to and you know match up
0:10:44.700,0:10:49.560
with the age classes of books that are
0:10:47.640,0:10:51.899
on the ground whether they were born
0:10:49.560,0:10:54.300
early or
0:10:51.899,0:10:56.880
Blake or whatever you can you can hit a
0:10:54.300,0:10:58.740
ball that's good stuff just you know if
0:10:56.880,0:10:59.399
you've got different age class pups out
0:10:58.740,0:11:01.980
there
0:10:59.399,0:11:04.019
the good thing the awesome thing that
0:11:01.980,0:11:06.120
Tori has done with this mfk library and
0:11:04.019,0:11:08.339
his fights he's recorded all those
0:11:06.120,0:11:10.079
different age class pups you know weeks
0:11:08.339,0:11:12.480
at a time so you know you got three week
0:11:10.079,0:11:13.560
stuff and progressing all the way up to
0:11:12.480,0:11:17.040
what
0:11:13.560,0:11:19.620
12 and 16 weeks yeah I usually cut it
0:11:17.040,0:11:22.320
off around that 12 16 week time frame
0:11:19.620,0:11:24.480
simply because their voice when they're
0:11:22.320,0:11:25.800
that's something else I can't remember
0:11:24.480,0:11:28.500
if we've mentioned this on other
0:11:25.800,0:11:31.320
podcasts or not but when they're real
0:11:28.500,0:11:33.440
little their voice changes a lot from
0:11:31.320,0:11:35.579
week to week there noticeable changes
0:11:33.440,0:11:37.560
they're growing fast so you know they
0:11:35.579,0:11:39.420
right tremendously fast
0:11:37.560,0:11:42.360
yeah and then when they get to about
0:11:39.420,0:11:44.160
that 12 16 week time frame that starts
0:11:42.360,0:11:47.579
slowing down so their voice doesn't
0:11:44.160,0:11:49.740
change as much so then I start I still
0:11:47.579,0:11:52.140
recording them but I don't record them
0:11:49.740,0:11:54.480
weekly anymore I'll you know I'll space
0:11:52.140,0:11:56.700
that out some and then I usually don't
0:11:54.480,0:11:59.160
put the age class necessarily people
0:11:56.700,0:12:01.500
listen to the to the sounds from some of
0:11:59.160,0:12:04.019
those fights those are going to be I
0:12:01.500,0:12:05.459
start burning more to them as sub adults
0:12:04.019,0:12:07.200
you know let's go ahead and talk about
0:12:05.459,0:12:08.579
that you know sub adult fights you know
0:12:07.200,0:12:10.560
we've talked about you know all your
0:12:08.579,0:12:12.360
early early age classes and going all
0:12:10.560,0:12:14.579
the way up to that 12 and 16 week Mark
0:12:12.360,0:12:16.140
let's let's cover the sub adult fights
0:12:14.579,0:12:17.220
and what they are and what you've done
0:12:16.140,0:12:19.500
with them
0:12:17.220,0:12:21.180
on the sub adult stuff A lot of times
0:12:19.500,0:12:24.360
you're you're still sticking with a lot
0:12:21.180,0:12:25.500
of pick and order stuff but you also get
0:12:24.360,0:12:28.980
into
0:12:25.500,0:12:31.620
family bust up time frame uh or you you
0:12:28.980,0:12:33.420
start getting into that where not only
0:12:31.620,0:12:36.300
are there picking or fights but you
0:12:33.420,0:12:37.860
start having that that pushing out and a
0:12:36.300,0:12:40.200
lot of times we've talked that's why I
0:12:37.860,0:12:42.120
don't use the same dispersal is because
0:12:40.200,0:12:45.060
a lot of times that
0:12:42.120,0:12:47.279
that family busted up is a slow process
0:12:45.060,0:12:50.459
where those those pups and those family
0:12:47.279,0:12:52.560
members are fighting those sub-adult
0:12:50.459,0:12:54.360
fights and you start having division
0:12:52.560,0:12:56.100
within the group where you've got two
0:12:54.360,0:12:58.139
pups over here that get along but they
0:12:56.100,0:13:00.560
push this other one out and that may be
0:12:58.139,0:13:03.120
the first pup that actually
0:13:00.560,0:13:05.940
disperses or completely leaves the group
0:13:03.120,0:13:09.720
but anybody I've had enough of this I'm
0:13:05.940,0:13:11.820
leaving right right and people can
0:13:09.720,0:13:14.160
relate to this that have called and
0:13:11.820,0:13:16.920
howled and had a family group of coyotes
0:13:14.160,0:13:19.680
respond and they'll hear those pups and
0:13:16.920,0:13:20.940
adults that are spread out we're a
0:13:19.680,0:13:22.860
little bit earlier that may have been a
0:13:20.940,0:13:24.899
pretty tight unit they'll hear where
0:13:22.860,0:13:27.360
you've got a pup that housed over here
0:13:24.899,0:13:29.220
and then 200 yards away there may be one
0:13:27.360,0:13:30.720
or two pups and then another couple
0:13:29.220,0:13:32.300
hundred yards away there's another one
0:13:30.720,0:13:35.399
you know they're kind of scattered out
0:13:32.300,0:13:37.620
instead of tied together and usually
0:13:35.399,0:13:39.839
those are those sub-adult what's causing
0:13:37.620,0:13:42.420
that a lot of times as those sub-adult
0:13:39.839,0:13:44.700
fights and those coyotes are no longer
0:13:42.420,0:13:46.920
getting along with each other and
0:13:44.700,0:13:49.139
hanging out and uh you know all the pups
0:13:46.920,0:13:50.940
are not running together four five six
0:13:49.139,0:13:53.040
together they're kind of busting up and
0:13:50.940,0:13:55.320
when they do come together which they
0:13:53.040,0:13:57.240
will that's why I said family bust up
0:13:55.320,0:13:59.399
takes a little while they'll kind of
0:13:57.240,0:14:01.500
separate and keep their distance
0:13:59.399,0:14:03.240
then they'll come back together and
0:14:01.500,0:14:06.120
they'll get in those sub-adult fights
0:14:03.240,0:14:08.279
and still pecking order related but
0:14:06.120,0:14:10.440
you're starting to get into those family
0:14:08.279,0:14:12.660
bust up fights like a good example of
0:14:10.440,0:14:14.700
that would be a sound we just released
0:14:12.660,0:14:18.660
called Thicket thump it's a pretty
0:14:14.700,0:14:21.240
unique sound and that that was recorded
0:14:18.660,0:14:23.399
right there towards I think that was uh
0:14:21.240,0:14:26.519
that would have been little B bougie
0:14:23.399,0:14:27.899
stanky that group of coats right they
0:14:26.519,0:14:30.560
are pushing
0:14:27.899,0:14:33.000
um they are pushing
0:14:30.560,0:14:34.380
bougie out of the out of the group is
0:14:33.000,0:14:37.079
what's happening they are whooping on
0:14:34.380,0:14:39.180
her every time she gets close to them
0:14:37.079,0:14:42.120
and knows where those type sounds came
0:14:39.180,0:14:44.579
from and what that is is sub-adult
0:14:42.120,0:14:47.160
coyotes whooping home
0:14:44.579,0:14:51.180
another one of their same age class you
0:14:47.160,0:14:54.060
know Litter Mate and that starting that
0:14:51.180,0:14:57.240
that family bust up that takes place
0:14:54.060,0:14:58.560
that time of the year dude during that
0:14:57.240,0:15:00.660
time of year and those type of sounds
0:14:58.560,0:15:02.820
you're talking about how closely related
0:15:00.660,0:15:05.519
or like uh what you have labeled as
0:15:02.820,0:15:08.639
social sounds
0:15:05.519,0:15:10.800
they're similar they're similar the
0:15:08.639,0:15:13.500
difference between the social sounds and
0:15:10.800,0:15:16.860
what I would call the fights or the
0:15:13.500,0:15:18.899
social sounds are still kind of funny
0:15:16.860,0:15:20.880
yeah they're not serious they're more
0:15:18.899,0:15:23.160
they're when cows a lot of times they'll
0:15:20.880,0:15:25.740
take place after coyotes are split up
0:15:23.160,0:15:27.480
and then house or something like that
0:15:25.740,0:15:29.040
and they don't always have to Owl but a
0:15:27.480,0:15:31.199
lot of times it takes place after house
0:15:29.040,0:15:33.420
but when two coyotes have been split up
0:15:31.199,0:15:36.420
they come back together and this can be
0:15:33.420,0:15:39.839
any age class pups to sometimes it's a
0:15:36.420,0:15:42.660
bit an adult and a you know a sub adult
0:15:39.839,0:15:44.760
cow they'll come back together
0:15:42.660,0:15:46.920
and you'll hear that it's more like a
0:15:44.760,0:15:48.779
wrestling match to where a lot of times
0:15:46.920,0:15:50.399
your dominant coyotes kind of growling
0:15:48.779,0:15:52.019
and whining around and you're more
0:15:50.399,0:15:54.320
submissive cow to be doing the little
0:15:52.019,0:15:56.639
chirps and whimpers and they're just
0:15:54.320,0:15:59.100
they're kind of re-establishing that
0:15:56.639,0:16:02.040
pecking order but it's not in a
0:15:59.100,0:16:03.899
it's not an aggressive Manner and that's
0:16:02.040,0:16:06.959
the difference between the social sounds
0:16:03.899,0:16:08.880
and the fights because the fights are
0:16:06.959,0:16:11.160
they're going to be serious and
0:16:08.880,0:16:14.399
sometimes the social stuff will turn to
0:16:11.160,0:16:16.800
that at some point right but if you
0:16:14.399,0:16:18.779
listen if you compare the sounds
0:16:16.800,0:16:21.120
you'll be able to tell the difference in
0:16:18.779,0:16:24.000
you know one of them sounds more like a
0:16:21.120,0:16:25.860
a wrestling match probably and the other
0:16:24.000,0:16:28.320
one sounds you can tell that it's an
0:16:25.860,0:16:29.699
aggressive fight right it goes It goes
0:16:28.320,0:16:32.279
from there's a difference between
0:16:29.699,0:16:35.339
playful fighting and and you mad at
0:16:32.279,0:16:37.680
somebody fighting right exactly yeah
0:16:35.339,0:16:39.720
well we know these like these sub adult
0:16:37.680,0:16:43.079
type fights we know they can work at any
0:16:39.720,0:16:45.420
given time you know year round but when
0:16:43.079,0:16:49.399
do you find Tori that these sub adult
0:16:45.420,0:16:52.620
type fights are uh most effective
0:16:49.399,0:16:54.600
that fall till in the summer fall time
0:16:52.620,0:16:56.220
frame especially if you're matching what
0:16:54.600,0:16:58.139
the coyotes are doing like you said
0:16:56.220,0:17:00.660
they'll work any time of the year but
0:16:58.139,0:17:03.660
that family bust up time frame so I
0:17:00.660,0:17:07.140
would say August through you know your
0:17:03.660,0:17:09.600
October time frame November that late
0:17:07.140,0:17:12.299
summer early fall time frame it's when
0:17:09.600,0:17:14.880
those that's when those fights are are
0:17:12.299,0:17:16.620
taking place those family bust up
0:17:14.880,0:17:19.740
bites that's when they're taking place
0:17:16.620,0:17:21.480
yo mama is another one that's uh uh
0:17:19.740,0:17:25.280
would be a sub-adult
0:17:21.480,0:17:27.959
type family bust type fight
0:17:25.280,0:17:30.120
and those are those are good sounds to
0:17:27.959,0:17:32.220
mix in and a lot of times they're not as
0:17:30.120,0:17:35.340
I know some people like to work through
0:17:32.220,0:17:38.520
from subtle to more aggressive stuff
0:17:35.340,0:17:39.840
right A lot of times those those type
0:17:38.520,0:17:42.720
fights
0:17:39.840,0:17:45.059
sound different and there's a lot of I
0:17:42.720,0:17:47.520
don't even know how to explain it in
0:17:45.059,0:17:51.320
words other than they're just kind of a
0:17:47.520,0:17:54.120
garble like yeah
0:17:51.320,0:17:55.740
then you may have some spurts of
0:17:54.120,0:17:57.000
aggression mixed in there and typically
0:17:55.740,0:17:59.120
what's happening you've got all these
0:17:57.000,0:18:02.640
sub adults that are the same age class
0:17:59.120,0:18:04.980
and one of them is back like on on
0:18:02.640,0:18:08.160
Thicket thump that coat's backed up in a
0:18:04.980,0:18:09.960
Briar Patch and defending itself so
0:18:08.160,0:18:11.580
those other two coyotes that are trying
0:18:09.960,0:18:14.299
to jump on
0:18:11.580,0:18:16.260
they're trying to nip it's it's back end
0:18:14.299,0:18:18.480
and so
0:18:16.260,0:18:20.700
that that coach is sitting there trying
0:18:18.480,0:18:22.080
to defend itself will be making noise a
0:18:20.700,0:18:25.860
lot of times the whole time you know
0:18:22.080,0:18:28.020
like wine and it's just weird goat
0:18:25.860,0:18:30.480
noises yeah and those other ones are
0:18:28.020,0:18:32.400
Dart in a lot of times and grab a bite
0:18:30.480,0:18:35.940
and that's when you'll have those those
0:18:32.400,0:18:38.280
big spurts of yipping and and you know
0:18:35.940,0:18:40.919
growling and stuff like that mixed in
0:18:38.280,0:18:44.400
which makes them pretty unique type
0:18:40.919,0:18:46.320
sounds right um but those are those are
0:18:44.400,0:18:47.760
a lot of times associated with those
0:18:46.320,0:18:49.740
sub-adult fights and I think it's
0:18:47.760,0:18:54.179
because all those coyotes are the same
0:18:49.740,0:18:56.400
age class and they
0:18:54.179,0:18:58.020
the more dominant ones know that they
0:18:56.400,0:18:59.760
can get the better but they're not that
0:18:58.020,0:19:02.600
confident that they just go in there and
0:18:59.760,0:19:06.240
jump on you know full
0:19:02.600,0:19:09.000
force so you get some weird sounds
0:19:06.240,0:19:10.860
during those type fights yeah I've I've
0:19:09.000,0:19:13.760
you know a lot of people that that know
0:19:10.860,0:19:16.919
me pretty good know I've got I got
0:19:13.760,0:19:19.500
is this is stupid I've got like I'm
0:19:16.919,0:19:21.480
attracted to the worst breed of dog in
0:19:19.500,0:19:24.720
history my whole life I've had blue
0:19:21.480,0:19:26.700
healers and um like now they're they're
0:19:24.720,0:19:29.400
like three years old now but
0:19:26.700,0:19:32.039
I've had got two full-blooded sisters I
0:19:29.400,0:19:34.559
mean they're they're litter mates and
0:19:32.039,0:19:36.419
that first year of life I mean it was
0:19:34.559,0:19:38.280
it's just like you're talking about
0:19:36.419,0:19:39.480
about the coyotes you know every all
0:19:38.280,0:19:40.980
these fights you're talking about I've
0:19:39.480,0:19:44.039
watched this progress with these stupid
0:19:40.980,0:19:46.200
healer dogs and uh and you know they
0:19:44.039,0:19:47.340
would be laid up with each other loving
0:19:46.200,0:19:48.720
on each other and then all of a sudden
0:19:47.340,0:19:51.059
you start seeing them separating the
0:19:48.720,0:19:52.919
household you know they start like uh
0:19:51.059,0:19:54.539
get an area of their own inside the
0:19:52.919,0:19:56.640
house you know and they'd walk by each
0:19:54.539,0:19:58.320
other and still be uh cordial you might
0:19:56.640,0:19:59.760
say then every once in a while one of
0:19:58.320,0:20:02.100
them would just like you know buck up
0:19:59.760,0:20:03.480
and and get to picking on the other just
0:20:02.100,0:20:05.580
to remind them
0:20:03.480,0:20:07.500
or you know just to remind them who was
0:20:05.580,0:20:10.140
the boss who was the you know the leader
0:20:07.500,0:20:12.240
of the pack or uh just just trying to
0:20:10.140,0:20:14.160
figure out if if they still were you
0:20:12.240,0:20:15.600
know it's it's a pretty crazy Dynamic
0:20:14.160,0:20:18.419
and I'm just imagining that as you're
0:20:15.600,0:20:20.940
talking about these coyote pup fights oh
0:20:18.419,0:20:22.980
it's it's the same thing dogs
0:20:20.940,0:20:25.679
in general you know pretty much all
0:20:22.980,0:20:26.820
animals with their Peck in order and the
0:20:25.679,0:20:29.700
way that
0:20:26.820,0:20:33.600
takes place and plays out you know it's
0:20:29.700,0:20:36.780
a it's similar across the board yeah
0:20:33.600,0:20:38.280
it's it's wild and even today These Guys
0:20:36.780,0:20:39.840
these coyotes are going to call them
0:20:38.280,0:20:41.940
Kyle these blue healers you know they're
0:20:39.840,0:20:43.799
three four years old now and they've
0:20:41.940,0:20:45.539
actually got their own territory inside
0:20:43.799,0:20:47.640
the house and the other one they don't
0:20:45.539,0:20:49.080
cross territories if they do cross
0:20:47.640,0:20:51.299
territories
0:20:49.080,0:20:53.100
you're you're cleaning up blood and
0:20:51.299,0:20:55.799
you're doctoring wanna I mean it's a
0:20:53.100,0:20:57.900
it's a fight let's get back let's get
0:20:55.799,0:20:58.860
back to the coyote what would be some
0:20:57.900,0:21:01.140
more
0:20:58.860,0:21:03.000
uh give us a couple more examples uh
0:21:01.140,0:21:05.100
Tori of what the sub-adult fights would
0:21:03.000,0:21:07.380
be you mentioned Thicket thump and yo
0:21:05.100,0:21:08.700
mama have you got any others you'd like
0:21:07.380,0:21:10.799
to mention that are really good
0:21:08.700,0:21:13.080
sub-adult fights that guys should pay
0:21:10.799,0:21:17.100
attention to during that uh late summer
0:21:13.080,0:21:19.980
early fall through midfall time frame
0:21:17.100,0:21:23.160
yeah if you go to uh
0:21:19.980,0:21:25.799
and some of them some of them are
0:21:23.160,0:21:27.780
kind of a crossover between well they're
0:21:25.799,0:21:29.460
all pick and Order fights
0:21:27.780,0:21:32.220
some of them will sound a little
0:21:29.460,0:21:35.220
different than than yo mama and Dick
0:21:32.220,0:21:37.980
it's the best example with them is is
0:21:35.220,0:21:40.140
that their family bust up related yeah
0:21:37.980,0:21:41.760
or some of the other sub adult fights
0:21:40.140,0:21:45.900
are more strictly
0:21:41.760,0:21:47.640
picking order right stuff yep but uh if
0:21:45.900,0:21:49.679
uh
0:21:47.640,0:21:51.600
I'm thinking I'm trying to make for sure
0:21:49.679,0:21:54.000
I don't call the sounds
0:21:51.600,0:21:56.760
bad intentions but fight it was one of
0:21:54.000,0:21:59.340
the earlier ones yep uh that's more of a
0:21:56.760,0:22:02.159
sub adult pup fight
0:21:59.340,0:22:03.720
uh there are several of them and you can
0:22:02.159,0:22:05.700
look at those you know people are
0:22:03.720,0:22:07.980
looking through the list
0:22:05.700,0:22:10.260
if they don't have an age class
0:22:07.980,0:22:12.659
associated with them okay that would
0:22:10.260,0:22:15.299
label them that kind of labels them as a
0:22:12.659,0:22:17.520
sub-adult fight uh when they've got when
0:22:15.299,0:22:19.980
they're the younger page class pup
0:22:17.520,0:22:22.679
fights the littler pup fights they'll
0:22:19.980,0:22:24.299
have age classes you know attached to
0:22:22.679,0:22:25.980
the end of the sound usually where it
0:22:24.299,0:22:29.820
says six weeks eight weeks three weeks
0:22:25.980,0:22:32.880
whatever 16 weeks and so on
0:22:29.820,0:22:34.260
with a bald pup fight that's one that I
0:22:32.880,0:22:36.240
just released
0:22:34.260,0:22:37.919
um and I've already had two or three
0:22:36.240,0:22:40.080
people on that mfk page tell me they've
0:22:37.919,0:22:41.400
had pretty good luck with it
0:22:40.080,0:22:44.460
um just sitting here thinking of some
0:22:41.400,0:22:46.860
other you know sub adult
0:22:44.460,0:22:48.780
bites right
0:22:46.860,0:22:50.700
it looks pretty you've already named off
0:22:48.780,0:22:53.039
if you know Thicket thump your mama bad
0:22:50.700,0:22:55.440
intentions mild pup fighting that's a
0:22:53.039,0:22:57.720
that's a pretty good list to start uh
0:22:55.440,0:22:59.400
putting into your uh you know into your
0:22:57.720,0:23:01.740
favorites at a certain time of year and
0:22:59.400,0:23:04.559
start using them more often
0:23:01.740,0:23:06.360
yeah and I held back on a couple of of
0:23:04.559,0:23:08.760
sounds because I think we'll talk about
0:23:06.360,0:23:10.620
those related to other stuff Pound Town
0:23:08.760,0:23:14.280
being one of them table scraps table
0:23:10.620,0:23:16.620
scraps is a sub adult uh bite Allentown
0:23:14.280,0:23:18.360
is a sub adult and adult fight and this
0:23:16.620,0:23:20.400
gets into more of those triggers that
0:23:18.360,0:23:25.020
that we're going to talk about but table
0:23:20.400,0:23:27.480
scraps is a sub adult fight but it's
0:23:25.020,0:23:29.760
also a food break right so when you
0:23:27.480,0:23:31.740
throw that food mix in there
0:23:29.760,0:23:34.919
that is another trigger and something
0:23:31.740,0:23:38.880
that I really picked up on people I mean
0:23:34.919,0:23:41.220
this is a big point of this podcast
0:23:38.880,0:23:44.340
the food fights versus pecking order
0:23:41.220,0:23:48.419
bites versus breeding fights
0:23:44.340,0:23:50.280
all of that is is big deal stuff and
0:23:48.419,0:23:52.679
triggers coyotes for different reasons
0:23:50.280,0:23:54.419
so you can play a pup fight and not
0:23:52.679,0:23:56.580
trigger a coat
0:23:54.419,0:23:59.460
flip over and turn on a food fight like
0:23:56.580,0:24:02.159
table scraps and Trigger that code
0:23:59.460,0:24:05.280
not necessarily because it's a fight but
0:24:02.159,0:24:07.260
because those coats know that it is a
0:24:05.280,0:24:10.080
fight over food so when you introduce
0:24:07.260,0:24:11.840
that food fight into it completely
0:24:10.080,0:24:14.039
different reason for coming to the call
0:24:11.840,0:24:15.720
same thing with those pecking order
0:24:14.039,0:24:17.159
fights when coats are sitting out there
0:24:15.720,0:24:19.400
listening to it and they hear these
0:24:17.159,0:24:21.780
coyotes they're they're different things
0:24:19.400,0:24:25.020
mixed in those fights and the sounds of
0:24:21.780,0:24:27.179
those fights the way the coach growl
0:24:25.020,0:24:29.159
that that sound different and if you
0:24:27.179,0:24:31.440
listen to the different categories of
0:24:29.159,0:24:33.360
fights you can even pick up on that with
0:24:31.440,0:24:36.059
your ear a lot of times I know certain
0:24:33.360,0:24:38.220
sounds that I now recognize and I know
0:24:36.059,0:24:39.780
when I hear that sound that coyote is
0:24:38.220,0:24:40.919
chewing on food while he's growling
0:24:39.780,0:24:43.740
right
0:24:40.919,0:24:45.780
it creates a completely different sound
0:24:43.740,0:24:47.940
when they're chewing and growling at the
0:24:45.780,0:24:50.460
same time and those food fight sounds
0:24:47.940,0:24:53.600
have that chewing growl sound mixed in
0:24:50.460,0:24:55.799
them other coyotes that are listening
0:24:53.600,0:24:57.900
immediately know when they hear that
0:24:55.799,0:24:59.700
chewing growl that there's food
0:24:57.900,0:25:03.000
associated with it and that's why some
0:24:59.700,0:25:04.380
of those food fight type sounds are some
0:25:03.000,0:25:06.360
of the best
0:25:04.380,0:25:07.919
those are some of the best bites you can
0:25:06.360,0:25:10.679
use especially
0:25:07.919,0:25:12.419
you know it depends on oh but you want
0:25:10.679,0:25:13.919
to mix all that stuff in there so you
0:25:12.419,0:25:15.419
get all those different triggers but
0:25:13.919,0:25:17.520
that's why I kind of heal back when you
0:25:15.419,0:25:19.500
said what are some other stuff let's
0:25:17.520,0:25:21.840
let's go ahead and bounce right into the
0:25:19.500,0:25:23.280
adult adult type fights and you know if
0:25:21.840,0:25:24.779
it it you know if you want to mix
0:25:23.280,0:25:26.100
everything in you know I know you will
0:25:24.779,0:25:27.779
be talking about food fights and
0:25:26.100,0:25:29.039
breeding fights
0:25:27.779,0:25:30.720
um you know if we need to mix them all
0:25:29.039,0:25:31.799
together for the adult fights let's do
0:25:30.720,0:25:33.120
it let's go ahead and let's go ahead and
0:25:31.799,0:25:34.980
transition you know we've talked about
0:25:33.120,0:25:37.380
the pup fights we've talked about
0:25:34.980,0:25:40.140
sub-adult fights now we're going into
0:25:37.380,0:25:41.940
adult fights adult coyotes
0:25:40.140,0:25:43.740
yeah and we will mix some of that
0:25:41.940,0:25:44.940
because some of the sounds are going to
0:25:43.740,0:25:46.620
be
0:25:44.940,0:25:48.240
they're going to combine they're going
0:25:46.620,0:25:49.140
to be combination sounds where you've
0:25:48.240,0:25:51.419
got
0:25:49.140,0:25:53.400
pups that are fighting over food so that
0:25:51.419,0:25:55.380
would make it right
0:25:53.400,0:25:57.539
you know food fight or an adult bite
0:25:55.380,0:25:59.480
food so you have multiple Triggers on
0:25:57.539,0:26:02.340
some of those sounds and in other sounds
0:25:59.480,0:26:04.980
like girl pipe for example that's
0:26:02.340,0:26:07.200
strictly a breeding fight it's an adult
0:26:04.980,0:26:08.700
fight so we'll talk about let's go ahead
0:26:07.200,0:26:11.640
we'll start off with the food fights
0:26:08.700,0:26:14.760
let's cover that real quick okay
0:26:11.640,0:26:17.760
and and we kind of have covered it a
0:26:14.760,0:26:19.440
little bit right with you know what we
0:26:17.760,0:26:20.520
were just talking about but the food
0:26:19.440,0:26:22.559
fights
0:26:20.520,0:26:25.020
like I see it and I don't care what age
0:26:22.559,0:26:27.179
class they are those age classes are
0:26:25.020,0:26:28.620
triggers but I don't care what age class
0:26:27.179,0:26:31.200
it is
0:26:28.620,0:26:33.419
when they're fighting over food they
0:26:31.200,0:26:34.860
make distinct sounds when they're
0:26:33.419,0:26:37.380
fighting over food
0:26:34.860,0:26:38.700
that trigger the coach for a different
0:26:37.380,0:26:40.260
reason like we were talking about a
0:26:38.700,0:26:42.240
while ago and that's a lot of that is
0:26:40.260,0:26:44.520
those growling
0:26:42.240,0:26:47.760
while chewing type sounds and you'll
0:26:44.520,0:26:49.440
hear them in like uh Pound Town table
0:26:47.760,0:26:50.539
scripts you'll hear sounds where they're
0:26:49.440,0:26:53.460
round round
0:26:50.539,0:26:55.020
and they're doing it because they've got
0:26:53.460,0:26:56.820
food in their mouth while they're
0:26:55.020,0:26:59.940
growling so they're growling while
0:26:56.820,0:27:02.159
chewing create the unique type sound
0:26:59.940,0:27:04.020
that other coyotes recognize and it
0:27:02.159,0:27:06.659
really triggers them I get to watch this
0:27:04.020,0:27:07.740
happen where you know two coats over
0:27:06.659,0:27:10.740
here
0:27:07.740,0:27:12.480
we'll get into it over a chunk of meat
0:27:10.740,0:27:15.240
and one of them will be growling while
0:27:12.480,0:27:18.539
he's chewing and coats over there you
0:27:15.240,0:27:20.580
know out of sight or don't know what's
0:27:18.539,0:27:22.799
going on at the time and then they hear
0:27:20.580,0:27:24.299
that sound and here they come they come
0:27:22.799,0:27:26.400
in wide open because they're going to
0:27:24.299,0:27:28.380
try to steal
0:27:26.400,0:27:30.179
whatever that code has got and a lot of
0:27:28.380,0:27:32.220
times you'll end up with a cow chase out
0:27:30.179,0:27:34.380
of that deal or a fight depending on
0:27:32.220,0:27:36.659
what they've got if it's something they
0:27:34.380,0:27:38.220
can pick up and run with a lot of times
0:27:36.659,0:27:41.220
they'll try to run with it if they're
0:27:38.220,0:27:42.419
not the dominant go if it's a carcass or
0:27:41.220,0:27:44.659
something like that and we'll get into
0:27:42.419,0:27:47.460
some food fights that that
0:27:44.659,0:27:49.380
demonstrate this they change sounds a
0:27:47.460,0:27:51.480
little bit if it's something big they
0:27:49.380,0:27:53.880
can't run off with a lot of times you
0:27:51.480,0:27:56.880
you end up with these cow face-offs
0:27:53.880,0:27:59.760
where it's
0:27:56.880,0:28:03.120
food bite related that may start out
0:27:59.760,0:28:05.700
with posturing growling fussing kind of
0:28:03.120,0:28:09.539
cussing each other out so to speak right
0:28:05.700,0:28:11.400
being turned into a food fight and an
0:28:09.539,0:28:13.740
example of that another sound we just
0:28:11.400,0:28:16.200
released and I use this sound some on
0:28:13.740,0:28:18.960
our on our Texas trip between Trey
0:28:16.200,0:28:21.720
sounds it's called bad taste fight
0:28:18.960,0:28:23.700
bad taste is one of those fights where
0:28:21.720,0:28:26.520
you get two coats I think it was little
0:28:23.700,0:28:29.400
B and bougie they're kind of faced off
0:28:26.520,0:28:31.080
it's a deer carcass One coats on one
0:28:29.400,0:28:32.520
side of the carcass the other coyote is
0:28:31.080,0:28:34.500
on the other side of the carcass and I'm
0:28:32.520,0:28:36.059
recording them at two feet away I'm
0:28:34.500,0:28:40.140
right there on top of them
0:28:36.059,0:28:42.419
and bougie is the submissive guy
0:28:40.140,0:28:44.400
she's trying to get in on eating on this
0:28:42.419,0:28:45.659
deer and you hear her making some of
0:28:44.400,0:28:48.059
these weird
0:28:45.659,0:28:49.980
she's kind of growling but kind of
0:28:48.059,0:28:51.779
mixing submissive sounds in it you know
0:28:49.980,0:28:54.000
she's up there cowering down picture a
0:28:51.779,0:28:55.559
dog cowering down you know belly down to
0:28:54.000,0:28:57.600
the ground trying to ease up there and
0:28:55.559,0:28:59.760
get in on it right well that's what
0:28:57.600,0:29:01.919
that's what she's doing
0:28:59.760,0:29:03.840
little B on the other side is the
0:29:01.919,0:29:05.940
dominant coat and she's standing there
0:29:03.840,0:29:07.620
eating on the other side while growling
0:29:05.940,0:29:10.620
and occasionally reaching over and
0:29:07.620,0:29:13.679
snarling and snapping at bougie so it's
0:29:10.620,0:29:17.460
not a hardcore fight at that time but
0:29:13.679,0:29:19.919
it's a it's a food
0:29:17.460,0:29:21.539
fight type because like a cussing match
0:29:19.919,0:29:22.740
leading up to a fight which makes it
0:29:21.539,0:29:24.539
you're gonna see where that would
0:29:22.740,0:29:26.460
attract coyotes because you've got uh
0:29:24.539,0:29:28.380
you might have a coyote out there
0:29:26.460,0:29:31.200
somewhere that's separated from this
0:29:28.380,0:29:33.240
group that's starving to death and when
0:29:31.200,0:29:34.860
it hears those type of sounds it knows
0:29:33.240,0:29:36.240
you know hey that's a food fight and
0:29:34.860,0:29:38.159
they're they're fighting over I'm gonna
0:29:36.240,0:29:39.960
see if I can't sneak in and grab me a
0:29:38.159,0:29:41.940
bite as well so you can see where it's
0:29:39.960,0:29:44.279
going to be so attractive to a coyote
0:29:41.940,0:29:46.140
yeah they know exactly what's going on
0:29:44.279,0:29:48.299
when they hear those type sounds and
0:29:46.140,0:29:50.880
it's a more subtle lead up
0:29:48.299,0:29:54.059
to a fight since they're not actually in
0:29:50.880,0:29:55.980
the fight it's yet at that point a
0:29:54.059,0:29:58.919
follow-up sound to that where it does
0:29:55.980,0:30:01.320
turn into and this this kind of brings
0:29:58.919,0:30:03.240
everything full circle so I mentioned
0:30:01.320,0:30:06.299
it's two coats at that carcass to begin
0:30:03.240,0:30:08.340
with they're making that noise they're
0:30:06.299,0:30:11.640
cussing each other out kind of over over
0:30:08.340,0:30:13.440
the food and then as that's taking place
0:30:11.640,0:30:16.140
some workouts come up here to try to get
0:30:13.440,0:30:18.000
in and eat on that carcass and little B
0:30:16.140,0:30:20.940
being the more dominant one so stanky
0:30:18.000,0:30:22.320
joins the bunch uh Shortcake joins a
0:30:20.940,0:30:23.940
bunch so you end up with about four
0:30:22.320,0:30:26.100
coyotes right there
0:30:23.940,0:30:28.039
little B stores trying to jump she's the
0:30:26.100,0:30:32.700
dominant code
0:30:28.039,0:30:35.399
bites actually break out so bad taste
0:30:32.700,0:30:37.500
that whole sequence those two sounds are
0:30:35.399,0:30:40.500
actually a sequence a fight sequence
0:30:37.500,0:30:42.600
that plays out start to finish with two
0:30:40.500,0:30:44.700
coats being on a carcass
0:30:42.600,0:30:47.940
getting into it with each other
0:30:44.700,0:30:49.320
talking trash and then workouts getting
0:30:47.940,0:30:52.740
up there and before it's all over with
0:30:49.320,0:30:55.260
it breaks out into Coke food fights over
0:30:52.740,0:30:59.039
that carcass and there's some really
0:30:55.260,0:31:00.240
good stuff that bad taste bite I love to
0:30:59.039,0:31:02.220
mix it in
0:31:00.240,0:31:04.320
we hadn't talked about this very much
0:31:02.220,0:31:06.480
because I just released the sound right
0:31:04.320,0:31:08.760
you know it just became available on the
0:31:06.480,0:31:11.340
website so and we ran it a little bit
0:31:08.760,0:31:13.919
down in Texas and we had call ends on it
0:31:11.340,0:31:16.620
yeah yeah it's one of those sounds where
0:31:13.919,0:31:18.720
if I'm playing whatever the prey
0:31:16.620,0:31:20.640
distress sound is this time of the year
0:31:18.720,0:31:23.640
would probably be fine distressed I did
0:31:20.640,0:31:25.799
this last summer with excellent results
0:31:23.640,0:31:27.000
run Bond distrust for two or three
0:31:25.799,0:31:29.880
minutes
0:31:27.000,0:31:32.100
go right in and mix that bad taste fight
0:31:29.880,0:31:34.740
with that you know carcass standoff
0:31:32.100,0:31:36.559
going on back to the fond of stress
0:31:34.740,0:31:38.760
flipped back and forth between that
0:31:36.559,0:31:41.460
works really good you'll have coyotes
0:31:38.760,0:31:43.260
show up on either of the sounds but uh
0:31:41.460,0:31:46.320
and then if you want to roll into
0:31:43.260,0:31:49.260
something a little more aggressive
0:31:46.320,0:31:51.360
um grouchy little B is the follow-up
0:31:49.260,0:31:54.659
sound to that where she starts actually
0:31:51.360,0:31:57.059
jumping on those coats and you hear you
0:31:54.659,0:31:59.520
know cattle fights taking place with and
0:31:57.059,0:32:00.740
it's just a more aggressive uh fight
0:31:59.520,0:32:03.419
sound right
0:32:00.740,0:32:05.460
that kind of covers
0:32:03.419,0:32:06.539
you know the food bites and like I said
0:32:05.460,0:32:08.580
when you're
0:32:06.539,0:32:09.840
you know when you're on stand and doing
0:32:08.580,0:32:11.520
a sequence
0:32:09.840,0:32:13.440
and you're wanting to trigger account
0:32:11.520,0:32:15.659
maybe you hadn't called something up yet
0:32:13.440,0:32:19.080
and we talked about last you know last
0:32:15.659,0:32:21.299
podcast at being dinning season so I tie
0:32:19.080,0:32:23.580
these fights in with exactly what we
0:32:21.299,0:32:26.460
talked about for our March Denning
0:32:23.580,0:32:28.320
calling we're you know starting out with
0:32:26.460,0:32:30.059
those howls going into those little foot
0:32:28.320,0:32:31.380
distress sounds running two or three of
0:32:30.059,0:32:33.539
those for a couple two or three minutes
0:32:31.380,0:32:34.620
a piece of different age classes rolling
0:32:33.539,0:32:37.799
into those
0:32:34.620,0:32:40.559
book bytes pecking order bites you know
0:32:37.799,0:32:43.200
three weeks five weeks eight weeks
0:32:40.559,0:32:45.419
whatever and then rolling into still
0:32:43.200,0:32:48.720
hadn't called something up at that point
0:32:45.419,0:32:51.419
it's time to throw a food fight or a
0:32:48.720,0:32:53.100
different trigger in there so you know a
0:32:51.419,0:32:56.279
lot of times that's when I'll roll into
0:32:53.100,0:32:58.860
something like table scraps or bad taste
0:32:56.279,0:33:01.679
or right any of those
0:32:58.860,0:33:04.740
food related bite sounds and then when
0:33:01.679,0:33:06.440
you progress from the bite sounds you
0:33:04.740,0:33:09.059
get into your
0:33:06.440,0:33:11.940
you're more pick and Order type
0:33:09.059,0:33:15.720
dominance
0:33:11.940,0:33:17.940
just big bad adult cow bites right where
0:33:15.720,0:33:19.620
it's kicked out it's fighting because
0:33:17.940,0:33:21.419
they're either trying to change their
0:33:19.620,0:33:23.580
pecking order or one of them's jumping
0:33:21.419,0:33:25.559
on you know gets a chance to jump on a
0:33:23.580,0:33:28.080
submissive goat and he jumps on them and
0:33:25.559,0:33:29.039
whoops on them pretty good and you also
0:33:28.080,0:33:32.640
have
0:33:29.039,0:33:34.919
that mix of adult fights and sub-adult
0:33:32.640,0:33:37.200
fights that take place where you've got
0:33:34.919,0:33:39.120
those older age class coats they're
0:33:37.200,0:33:40.679
still part of a family group till the
0:33:39.120,0:33:42.960
end of summer and you'll have those big
0:33:40.679,0:33:45.059
coats putting those sub adults in their
0:33:42.960,0:33:47.940
place a lot of times right so you have
0:33:45.059,0:33:49.919
some uh well before those type Flags
0:33:47.940,0:33:51.659
before you get into that you know we you
0:33:49.919,0:33:53.159
mentioned a few of the food fights just
0:33:51.659,0:33:54.779
so people know what we're talking about
0:33:53.159,0:33:57.140
we you know we talk about table scraps
0:33:54.779,0:33:59.399
bad taste grouchy little B is there any
0:33:57.140,0:34:01.260
others worth mentioning that people
0:33:59.399,0:34:05.580
really need to pay attention to as far
0:34:01.260,0:34:09.419
as a food coyote food fight goes
0:34:05.580,0:34:12.300
uh I would have to you know look through
0:34:09.419,0:34:14.940
through my sound list to just
0:34:12.300,0:34:17.159
you know pull some more and off the top
0:34:14.940,0:34:18.899
of the head right and you guys you gotta
0:34:17.159,0:34:20.760
you got to realize here when we talked
0:34:18.899,0:34:22.200
about that when Tory says that he has
0:34:20.760,0:34:24.780
recorded
0:34:22.200,0:34:26.399
what hundreds of sounds so far you know
0:34:24.780,0:34:28.619
stuff that's released stuff you're
0:34:26.399,0:34:31.200
you're recording now stuff it's been
0:34:28.619,0:34:34.200
recorded and testing so it's not this is
0:34:31.200,0:34:36.659
we Tori's got dozens upon dozens upon
0:34:34.200,0:34:39.119
dozens upon dozens of sounds recorded so
0:34:36.659,0:34:41.399
I kind of putting him right on the spot
0:34:39.119,0:34:42.839
well Tudor I'm sitting here thinking
0:34:41.399,0:34:45.300
while you're talking chewed up fight
0:34:42.839,0:34:48.000
chewed up fight yeah it chewed up you
0:34:45.300,0:34:50.940
know that's that's a a food fight type
0:34:48.000,0:34:53.159
sound I named you know those ones that I
0:34:50.940,0:34:54.720
mentioned are some of my favorites with
0:34:53.159,0:34:57.480
the exception of you talked about how
0:34:54.720,0:34:59.160
many I recorded after I learned all
0:34:57.480,0:35:01.980
these different triggers I started
0:34:59.160,0:35:04.080
focusing on okay I need to I'm not just
0:35:01.980,0:35:07.800
recording code fights anymore I'm
0:35:04.080,0:35:10.079
recording specific Coldplay yeah yeah
0:35:07.800,0:35:11.520
trying to listen for stuff like that in
0:35:10.079,0:35:14.460
this past summer
0:35:11.520,0:35:17.040
is where I feel like I really made some
0:35:14.460,0:35:20.099
advancements in getting some of the
0:35:17.040,0:35:21.839
specific sounds I've got some on here
0:35:20.099,0:35:22.859
I know you and I have talked about it
0:35:21.839,0:35:26.040
and we'll just kind of give them a
0:35:22.859,0:35:28.440
little teaser uh there's some I've got a
0:35:26.040,0:35:30.960
whole category of
0:35:28.440,0:35:33.480
strictly food fight strictly breeding
0:35:30.960,0:35:36.839
fights you know very specific sounds
0:35:33.480,0:35:38.839
that we're gonna release later on so
0:35:36.839,0:35:42.240
yeah yeah
0:35:38.839,0:35:44.579
I'm not gonna call names of any some of
0:35:42.240,0:35:46.440
them don't even have names yet yeah just
0:35:44.579,0:35:48.240
so everybody knows there's continually
0:35:46.440,0:35:50.339
going to be some good stuff coming out
0:35:48.240,0:35:53.220
that's throughout the year and years
0:35:50.339,0:35:54.359
come so always always working hard at
0:35:53.220,0:35:56.460
this stuff
0:35:54.359,0:35:57.900
there's a bunch of them that are
0:35:56.460,0:36:00.720
specific
0:35:57.900,0:36:02.099
I just don't want to get people yeah you
0:36:00.720,0:36:03.900
can't get them yet so we'll wait till
0:36:02.099,0:36:05.760
you can get them before I call the right
0:36:03.900,0:36:07.800
right
0:36:05.760,0:36:09.660
we'll go ahead and move on let's move on
0:36:07.800,0:36:11.640
you know get away we talked about we've
0:36:09.660,0:36:13.619
talked about the coyote the pup fights
0:36:11.640,0:36:15.180
we talked about sub adult fights now
0:36:13.619,0:36:17.339
we've talked we've covered just finished
0:36:15.180,0:36:19.740
covering food fights let's talk about
0:36:17.339,0:36:22.680
those uh other adult fights like you
0:36:19.740,0:36:25.320
were starting to allude to uh uh there
0:36:22.680,0:36:28.440
just a minute ago
0:36:25.320,0:36:31.320
so we mentioned the adult and sub-adult
0:36:28.440,0:36:33.780
fights and and those being all of these
0:36:31.320,0:36:35.579
when you mix the age classes and mix the
0:36:33.780,0:36:37.560
reason that they're fighting
0:36:35.579,0:36:39.060
all of these are different triggers and
0:36:37.560,0:36:41.220
reasons that you want to include these
0:36:39.060,0:36:43.800
into sequences so one of the most
0:36:41.220,0:36:46.680
popular sounds pound town
0:36:43.800,0:36:48.540
is a unique example and you don't see
0:36:46.680,0:36:49.940
this happen very often to where you've
0:36:48.540,0:36:52.640
got
0:36:49.940,0:36:56.220
sub-adults and adults
0:36:52.640,0:37:00.359
engaging like that but what pound town
0:36:56.220,0:37:02.640
is is a sub-adult coat fight where older
0:37:00.359,0:37:05.220
age class coyotes come in and get in on
0:37:02.640,0:37:07.560
the mix and so you have two different
0:37:05.220,0:37:09.480
age classes of coyotes fighting and
0:37:07.560,0:37:11.220
making noise and some of it turns into
0:37:09.480,0:37:13.740
distress when those sub adults are
0:37:11.220,0:37:15.480
getting jumped on and you know all of
0:37:13.740,0:37:17.940
that kind of stuff so
0:37:15.480,0:37:19.260
those type sounds
0:37:17.940,0:37:21.119
or
0:37:19.260,0:37:24.599
really good because they're they're
0:37:21.119,0:37:27.500
those combo sounds with
0:37:24.599,0:37:27.500
with uh
0:37:29.700,0:37:33.300
I had somebody pulling up here trying to
0:37:31.680,0:37:36.660
talk to me I had to wave them off run
0:37:33.300,0:37:38.940
them off run them off we busy yeah
0:37:36.660,0:37:41.940
sorry about that oh you're right you're
0:37:38.940,0:37:44.520
fine it's like hey just like we talked
0:37:41.940,0:37:45.839
about before we eat is ain't that you
0:37:44.520,0:37:48.119
know we like to think we're
0:37:45.839,0:37:49.680
professionals but uh we ain't in the
0:37:48.119,0:37:52.260
most professional settings all the time
0:37:49.680,0:37:55.140
doing this stuff this is pretty much uh
0:37:52.260,0:37:56.760
on this is unscripted you know it's as
0:37:55.140,0:37:58.859
real as it gets two guys talking about
0:37:56.760,0:38:00.240
coyote hunting so you're gonna ask some
0:37:58.859,0:38:02.220
some stuff like it happened yeah just
0:38:00.240,0:38:04.740
wave them off Tory don't move busy yeah
0:38:02.220,0:38:06.800
yeah well I have to get on this hill in
0:38:04.740,0:38:09.000
my signal spot to talk to you and stuff
0:38:06.800,0:38:10.260
I guess they thought I was broke down
0:38:09.000,0:38:13.560
anyway
0:38:10.260,0:38:14.880
uh yeah pound town is one of those other
0:38:13.560,0:38:17.280
sounds it's
0:38:14.880,0:38:20.220
and I think it works so good because it
0:38:17.280,0:38:21.960
is combining multiple triggers into one
0:38:20.220,0:38:23.040
sound you've got different age classes
0:38:21.960,0:38:27.119
of codes
0:38:23.040,0:38:30.060
that are fighting part of it's a You've
0:38:27.119,0:38:32.400
Really Got A mixture of the pick and
0:38:30.060,0:38:34.560
order stuff and the family bust up time
0:38:32.400,0:38:36.780
frame and those adult codes getting in
0:38:34.560,0:38:37.859
on you know being attracted to like we
0:38:36.780,0:38:40.680
talked about earlier a lot of times
0:38:37.859,0:38:42.300
those those pup fights some adult fights
0:38:40.680,0:38:43.800
will attract those older coats and
0:38:42.300,0:38:46.020
that's what you get there with those
0:38:43.800,0:38:47.280
older coats coming in and getting in on
0:38:46.020,0:38:50.040
the action and
0:38:47.280,0:38:53.220
I think there are multiple triggers
0:38:50.040,0:38:55.740
built into that one sound and why it
0:38:53.220,0:38:57.359
works so well man that uh that time
0:38:55.740,0:39:00.359
frame of like
0:38:57.359,0:39:02.700
what was it like September late August
0:39:00.359,0:39:05.820
all the way through September through
0:39:02.700,0:39:08.099
early October mid-october I guess you
0:39:05.820,0:39:10.859
know really had that uh a little bit of
0:39:08.099,0:39:13.380
bust up going on and those yearlings
0:39:10.859,0:39:16.680
starting to Branch out really well and I
0:39:13.380,0:39:18.720
we killed several doubles and a handful
0:39:16.680,0:39:20.940
of triples where you know you'd get a
0:39:18.720,0:39:22.859
couple yearling coyotes and you just
0:39:20.940,0:39:24.380
keep pouring on pound town you know they
0:39:22.859,0:39:27.180
came to pound town
0:39:24.380,0:39:28.560
and just keep pouring it to them and
0:39:27.180,0:39:30.300
next thing you know here comes another
0:39:28.560,0:39:33.900
coyote that you knock down to pick up
0:39:30.300,0:39:35.579
that that dub or that late triple and uh
0:39:33.900,0:39:37.619
after you gather those coyotes up you'll
0:39:35.579,0:39:38.940
see say that say take a triple you'd
0:39:37.619,0:39:41.339
have like two yearlings you'd go over
0:39:38.940,0:39:45.060
and grab that third one it'd be a it'd
0:39:41.339,0:39:47.099
be like a mid-40s pound coyote without a
0:39:45.060,0:39:48.540
tooth in its head or if it did have
0:39:47.099,0:39:50.160
teeth in its head man they look pretty
0:39:48.540,0:39:52.140
dagged on rough they were pretty I mean
0:39:50.160,0:39:54.119
I'm talking about old coyotes we killed
0:39:52.140,0:39:56.400
a lot of old coyotes to pound town this
0:39:54.119,0:39:59.160
year and it seemed like the bulk of them
0:39:56.400,0:40:01.500
really came at the end of summer
0:39:59.160,0:40:03.480
going into going into fall that's when
0:40:01.500,0:40:06.060
we really stacked up a lot of those old
0:40:03.480,0:40:07.140
old coyotes and most of them came to
0:40:06.060,0:40:10.500
pound town
0:40:07.140,0:40:13.680
yeah and another staying with the mix of
0:40:10.500,0:40:16.859
adult sub adult pup type you know pups
0:40:13.680,0:40:18.420
of adult adult mixed type sounds and
0:40:16.859,0:40:20.220
when I say mixed sounds I'm not talking
0:40:18.420,0:40:22.260
about I'm mixing these sounds these are
0:40:20.220,0:40:24.660
actual sounds that take place when I say
0:40:22.260,0:40:27.060
mixed I'm talking about it involves
0:40:24.660,0:40:29.940
different age classes of coats but these
0:40:27.060,0:40:31.920
are legit sounds recorded free range
0:40:29.940,0:40:34.920
right and
0:40:31.920,0:40:36.480
and this is I'm pretty sure this is one
0:40:34.920,0:40:38.520
of your favorite sounds I bet you can
0:40:36.480,0:40:41.520
tell me what it is it's one of the ones
0:40:38.520,0:40:42.839
that you you really like to use we
0:40:41.520,0:40:45.300
thought we'd talk about the more the
0:40:42.839,0:40:47.339
adult fight it's more of a aggressive
0:40:45.300,0:40:49.740
super aggressive type fight man it's got
0:40:47.339,0:40:51.480
a big fight challenge that's it that's
0:40:49.740,0:40:53.820
what I had on my mind so some of those
0:40:51.480,0:40:57.119
gouts and their sub adults and then that
0:40:53.820,0:40:59.640
barking howling mix that's in there is
0:40:57.119,0:41:01.740
an agitated adult that's got in on the
0:40:59.640,0:41:04.140
mix and then before long that fight
0:41:01.740,0:41:06.660
turns into some serious stuff with the
0:41:04.140,0:41:10.220
you know with the pup it's more pup
0:41:06.660,0:41:10.220
distress you know God's getting
0:41:11.420,0:41:16.200
I hate to tell all the secret sauce here
0:41:14.280,0:41:18.420
and and you know we like to tell people
0:41:16.200,0:41:19.740
secrets to help them out but good grief
0:41:18.420,0:41:22.320
I can't believe I want to tell these
0:41:19.740,0:41:24.599
guys this but yeah I learned about
0:41:22.320,0:41:27.900
coyote fight pretty quick and I actually
0:41:24.599,0:41:31.380
got to give uh JT some credit Jamie
0:41:27.900,0:41:33.060
Terry long time mfmfk man good buddies
0:41:31.380,0:41:34.680
with with Tori good buddies you know
0:41:33.060,0:41:36.780
good friend of mine as well he said man
0:41:34.680,0:41:40.020
you gotta you got to pay attention to
0:41:36.780,0:41:41.820
Sam Kyle mfk uh you know fight challenge
0:41:40.020,0:41:44.400
and
0:41:41.820,0:41:46.980
man I there's probably not a stand
0:41:44.400,0:41:49.079
anymore that I don't I always played at
0:41:46.980,0:41:52.020
the end that's that's that's the sound
0:41:49.079,0:41:53.400
that I play almost on every set at the
0:41:52.020,0:41:54.900
very end if I'm gonna play any sound
0:41:53.400,0:41:57.180
it's going to be fight challenge and
0:41:54.900,0:41:58.440
there's been many a time when I've run
0:41:57.180,0:42:00.720
through
0:41:58.440,0:42:02.640
man a long stand sequence playing
0:42:00.720,0:42:04.200
several different sounds and nothing's
0:42:02.640,0:42:06.720
responded to it that I play fight
0:42:04.200,0:42:09.119
challenge within a minute or two of it
0:42:06.720,0:42:10.500
here comes a coyote charging you and I
0:42:09.119,0:42:12.960
think it's coyote and I'm not talking
0:42:10.500,0:42:15.000
about coyotes it's like come from a mile
0:42:12.960,0:42:18.119
away I think they sat there in front of
0:42:15.000,0:42:19.560
me within range of coming and listen to
0:42:18.119,0:42:21.660
Everything I threw at them and then when
0:42:19.560,0:42:23.160
I play fight challenge here they come
0:42:21.660,0:42:24.900
rolling in and I'm talking about rolling
0:42:23.160,0:42:26.520
in hard like they never heard a sound
0:42:24.900,0:42:28.619
before in their life
0:42:26.520,0:42:30.599
yeah a lot of people are scared of that
0:42:28.619,0:42:32.040
sound because it is so aggressive with
0:42:30.599,0:42:33.560
the barking and stuff in it but you're
0:42:32.040,0:42:37.079
right you gotta
0:42:33.560,0:42:38.820
Jamie and Dayton JT and Dayton were
0:42:37.079,0:42:40.380
using that sound on some contest hunt
0:42:38.820,0:42:43.320
stuff and they were giving me feedback
0:42:40.380,0:42:45.780
on it and you too and uh they they
0:42:43.320,0:42:48.000
really are probably the ones that
0:42:45.780,0:42:50.960
discovered how good that sound really
0:42:48.000,0:42:50.960
was early on
0:43:03.079,0:43:08.040
hey there you go now you know where
0:43:05.400,0:43:10.940
heybo the house come from that's a Jamie
0:43:08.040,0:43:14.700
Theory inspired inspired sound
0:43:10.940,0:43:17.780
that's exactly that's exactly what he
0:43:14.700,0:43:20.400
says when you talk to him heybo yeah
0:43:17.780,0:43:24.619
he'll call I seem to be Jamie I said hey
0:43:20.400,0:43:24.619
Jamie what's going on hey Bo yeah
0:43:24.859,0:43:31.020
sound like he's from the from the swamp
0:43:27.660,0:43:34.500
but he's in the out there in Virginia
0:43:31.020,0:43:36.599
but uh but yeah that that sound is
0:43:34.500,0:43:39.480
another example of
0:43:36.599,0:43:41.819
those those combo type sounds where
0:43:39.480,0:43:44.640
you've got the sub adults and adults a
0:43:41.819,0:43:47.339
couple other ones BMF fight just
0:43:44.640,0:43:51.260
released it it's pretty aggressive
0:43:47.339,0:43:54.000
sub-adult adult uh fight hell yeah fight
0:43:51.260,0:43:55.740
similar two fight challenge just
0:43:54.000,0:43:58.859
different coats
0:43:55.740,0:44:00.599
um hey we use that we use that BMF fight
0:43:58.859,0:44:02.640
down in Texas as well and it was the
0:44:00.599,0:44:03.900
first time I'd heard that fight and I
0:44:02.640,0:44:05.579
don't know if you remember his tour
0:44:03.900,0:44:07.560
remember the standing will reference is
0:44:05.579,0:44:09.359
the first time I heard you play it uh
0:44:07.560,0:44:11.280
Tori was running a call and I was on a
0:44:09.359,0:44:12.900
rifle and we were actually set up by
0:44:11.280,0:44:14.880
this small little Lake that was on the
0:44:12.900,0:44:16.800
back side of the house I mean like I
0:44:14.880,0:44:18.660
could look through the scope and look at
0:44:16.800,0:44:20.819
the house and like see what people was
0:44:18.660,0:44:22.680
watching on TV I mean we were that close
0:44:20.819,0:44:24.420
to the house and but we were set up on
0:44:22.680,0:44:27.000
the edge of this Thicket
0:44:24.420,0:44:29.220
well we go through several sounds and
0:44:27.000,0:44:30.420
then there towards the end tour gets
0:44:29.220,0:44:31.800
pretty aggressive with them starts
0:44:30.420,0:44:34.140
playing this
0:44:31.800,0:44:36.180
awesome bad
0:44:34.140,0:44:37.920
nasty fight and I'm sitting there
0:44:36.180,0:44:40.680
thinking man I ain't I ain't heard this
0:44:37.920,0:44:42.599
this is awesome and next thing I know I
0:44:40.680,0:44:44.819
hear somebody say hey Coyote's behind us
0:44:42.599,0:44:47.640
well guess what Coyote's behind us was
0:44:44.819,0:44:49.740
damn wind we had a pair of coyotes that
0:44:47.640,0:44:51.180
got downwind of Us coming to that I
0:44:49.740,0:44:52.140
think they just circled who knows what
0:44:51.180,0:44:53.579
happened I don't know if they circled
0:44:52.140,0:44:54.720
out there or they come from behind us
0:44:53.579,0:44:57.180
whatever
0:44:54.720,0:45:00.660
but these coyotes come to that BMF fight
0:44:57.180,0:45:02.579
and they smelt us but still he kept
0:45:00.660,0:45:04.079
pouring it on them they still circled
0:45:02.579,0:45:06.420
right there in front of us and I shot
0:45:04.079,0:45:07.500
this coyote like 80 steps I turned a
0:45:06.420,0:45:09.660
Fincher I don't know if you remember his
0:45:07.500,0:45:11.940
stand toy but yeah yeah I knew exactly
0:45:09.660,0:45:13.079
which one that when we sat down right
0:45:11.940,0:45:16.079
there
0:45:13.079,0:45:18.480
I mean I know Chris knows his stuff and
0:45:16.079,0:45:19.819
I know that there was codes there but I
0:45:18.480,0:45:22.680
think me and you were probably both
0:45:19.819,0:45:24.000
thinking the same thing oh man like you
0:45:22.680,0:45:25.740
said we're sitting right there looking
0:45:24.000,0:45:29.780
at this house
0:45:25.740,0:45:33.000
and but
0:45:29.780,0:45:35.160
yes I did not expect to see a coat on
0:45:33.000,0:45:36.900
that stand I would have been surprised
0:45:35.160,0:45:38.280
and he ended up being surprised called
0:45:36.900,0:45:40.200
in a double and you killed that one
0:45:38.280,0:45:43.079
right in her lap and like you said it
0:45:40.200,0:45:45.180
came from downwind and steel ended up
0:45:43.079,0:45:47.520
right in front of us in that BMF fight
0:45:45.180,0:45:50.520
was after going through multiple sounds
0:45:47.520,0:45:52.319
that's what they triggered on had played
0:45:50.520,0:45:53.819
some of those other type sounds that
0:45:52.319,0:45:55.800
we've talked about
0:45:53.819,0:45:58.319
and that's why it's so important when
0:45:55.800,0:46:00.119
people are running a sequence and what
0:45:58.319,0:46:02.640
the whole purpose of us doing this
0:46:00.119,0:46:04.380
particular podcast was so people know
0:46:02.640,0:46:06.300
that some of those fights have different
0:46:04.380,0:46:08.880
triggers in them for different reasons
0:46:06.300,0:46:12.720
and that stand was a good example of
0:46:08.880,0:46:14.819
swapping over to a a fight that was
0:46:12.720,0:46:15.839
a different scenario different type
0:46:14.819,0:46:18.480
fight
0:46:15.839,0:46:21.900
and that's what triggered them I mean
0:46:18.480,0:46:23.520
that's what come to not only trigger but
0:46:21.900,0:46:25.380
come in even though they knew we were
0:46:23.520,0:46:27.060
there and another thing about this
0:46:25.380,0:46:29.819
you're probably guys listening is
0:46:27.060,0:46:31.260
probably thinking well yeah that coyote
0:46:29.819,0:46:32.760
got downwind of them that's probably a
0:46:31.260,0:46:35.819
yearling you know that coyote probably
0:46:32.760,0:46:37.380
never been called to or whatever yes uh
0:46:35.819,0:46:39.960
Chris has called this spot this wasn't
0:46:37.380,0:46:41.220
what you would call a fresh spot you
0:46:39.960,0:46:42.839
know they talked about hunt you know
0:46:41.220,0:46:45.240
calling this area and filming right
0:46:42.839,0:46:48.240
there earlier on in the season of Night
0:46:45.240,0:46:50.160
Crew the other part of this of this
0:46:48.240,0:46:52.440
coyote stand is when we walked up her to
0:46:50.160,0:46:53.579
that coyote after I knocked it down I
0:46:52.440,0:46:55.380
don't know if you remember we took a
0:46:53.579,0:46:58.319
picture of this that sucker had no teeth
0:46:55.380,0:47:02.400
he obvious teeth in the front were wore
0:46:58.319,0:47:04.020
down in his gums it was a big old coyote
0:47:02.400,0:47:06.000
that had been around a long time and I
0:47:04.020,0:47:08.520
guarantee you it's her Chris called
0:47:06.000,0:47:11.819
several times on that stand and he never
0:47:08.520,0:47:12.660
caught it up but he came to be a BMF
0:47:11.819,0:47:16.260
fight
0:47:12.660,0:47:17.640
Circle downwind caught our wind and
0:47:16.260,0:47:19.200
still come out in front of us for a good
0:47:17.640,0:47:20.760
shot at him we shout out to Coyote like
0:47:19.200,0:47:23.460
70 or 80 steps something like that it
0:47:20.760,0:47:25.619
was under 100 yards yeah and you could
0:47:23.460,0:47:27.900
tell the coyote you could tell by the
0:47:25.619,0:47:29.760
way the coyote was acting just its body
0:47:27.900,0:47:32.099
language it knew it didn't need to be
0:47:29.760,0:47:34.440
there you know it's kind of cool for his
0:47:32.099,0:47:37.800
shoulder then turning and twist you know
0:47:34.440,0:47:39.900
it it was obvious that it knew better
0:47:37.800,0:47:42.480
and knew it probably should be getting
0:47:39.900,0:47:44.400
out there but it just couldn't resist
0:47:42.480,0:47:46.859
running up there and taking the book for
0:47:44.400,0:47:49.380
a second and as a mistake because you
0:47:46.859,0:47:50.579
put it only when he when he did so yeah
0:47:49.380,0:47:52.800
that was actually one of my most
0:47:50.579,0:47:55.500
memorable stands from that trip was that
0:47:52.800,0:47:57.359
and playing that new sound BMF fight and
0:47:55.500,0:47:58.619
that coyote getting downwind and then
0:47:57.359,0:48:00.839
coming back out in front of us and
0:47:58.619,0:48:02.579
giving us a shot opportunity and he
0:48:00.839,0:48:04.319
wasn't just like hey call up here and
0:48:02.579,0:48:06.660
kill it type stuff we filmed this I mean
0:48:04.319,0:48:09.420
we got good footage of it so I mean
0:48:06.660,0:48:11.400
let me kind of see it that stand stands
0:48:09.420,0:48:13.859
out to me just because it was such an
0:48:11.400,0:48:15.420
old coyote and it could not and and knew
0:48:13.859,0:48:17.040
we were there and couldn't stand it and
0:48:15.420,0:48:18.540
still had to take a look and I guess one
0:48:17.040,0:48:20.099
thing I want to say about this too Tori
0:48:18.540,0:48:22.859
we were doing pretty good on his podcast
0:48:20.099,0:48:24.240
we were sticking right to you know hey
0:48:22.859,0:48:26.220
we're gonna keep it straight to the
0:48:24.240,0:48:28.140
point all this because we had a post on
0:48:26.220,0:48:30.240
on Facebook where somebody's complaining
0:48:28.140,0:48:33.240
that we had too much fluff in our
0:48:30.240,0:48:34.680
podcast that story now we've got it back
0:48:33.240,0:48:36.839
into the fluff I don't know we're
0:48:34.680,0:48:39.780
probably gonna lose some on this matter
0:48:36.839,0:48:41.760
well you got to keep it fun I think we
0:48:39.780,0:48:44.040
had one complaint out of all of them and
0:48:41.760,0:48:45.720
uh I remember what you're talking about
0:48:44.040,0:48:49.020
I think you wish you hadn't said that
0:48:45.720,0:48:51.780
after he did but he got ganged up on a
0:48:49.020,0:48:53.280
little bit yeah and if anybody didn't
0:48:51.780,0:48:55.500
see the Hunts that we're talking about
0:48:53.280,0:48:58.319
it came out on the Sportsman Channel on
0:48:55.500,0:48:59.700
the night crew if you missed it there I
0:48:58.319,0:49:00.960
think they've got to wait a little while
0:48:59.700,0:49:02.579
Chris will have to wait a little while
0:49:00.960,0:49:04.680
but eventually that will come out on the
0:49:02.579,0:49:05.880
night crew YouTube channel y'all be able
0:49:04.680,0:49:09.599
to see all this stuff we're talking
0:49:05.880,0:49:11.099
about and uh see it actually we'll be
0:49:09.599,0:49:12.420
sure to share that stuff too to make
0:49:11.099,0:49:16.339
sure everybody does see it because it's
0:49:12.420,0:49:16.339
it's it's worth checking out for sure
0:49:16.560,0:49:21.119
but uh are you ready to move on to
0:49:19.079,0:49:23.940
another one yeah that kind of covers uh
0:49:21.119,0:49:26.160
adult stuff food fight stuff and the
0:49:23.940,0:49:27.839
super aggressive fight type stuff I
0:49:26.160,0:49:30.420
think what we got left here we got to
0:49:27.839,0:49:33.119
talk about is breeding fights yeah yeah
0:49:30.420,0:49:35.280
it's uh and they work I know we're not
0:49:33.119,0:49:37.800
in the breeding time frame but just so
0:49:35.280,0:49:39.540
everybody knows that's another trigger
0:49:37.800,0:49:41.280
it'll work year round nothing wrong with
0:49:39.540,0:49:42.420
mixing them in typically we'll save
0:49:41.280,0:49:46.800
these for
0:49:42.420,0:49:48.540
the breeding time frame but they are I
0:49:46.800,0:49:50.880
mean they're killers they are absolute
0:49:48.540,0:49:52.280
Killers especially during the breeding
0:49:50.880,0:49:55.920
time frame
0:49:52.280,0:49:58.020
and the trigger to that is just like I
0:49:55.920,0:49:59.940
mentioned with the food fights the
0:49:58.020,0:50:01.500
pecking order fights those super
0:49:59.940,0:50:02.880
aggressive place a lot of times those
0:50:01.500,0:50:04.680
super aggressive fights you'll hear that
0:50:02.880,0:50:06.359
bark and Howling mixed in some of that
0:50:04.680,0:50:08.700
stuff where you've got an agitated kind
0:50:06.359,0:50:10.319
of circling around with the food fights
0:50:08.700,0:50:12.900
I mentioned you'll hear those
0:50:10.319,0:50:15.480
unique growling while they're chewing
0:50:12.900,0:50:18.060
type sounds that separate those with the
0:50:15.480,0:50:21.079
pecking order fights you'll have a
0:50:18.060,0:50:24.119
unique sound that's they don't have
0:50:21.079,0:50:27.060
those type sounds associated with the
0:50:24.119,0:50:29.160
food fight and the uh the super
0:50:27.060,0:50:31.140
aggressive fights and then the adult
0:50:29.160,0:50:33.660
bites and then when you get into the
0:50:31.140,0:50:35.880
breeding sounds you have Unique Sounds
0:50:33.660,0:50:38.460
that take place near those fights that
0:50:35.880,0:50:40.800
are specifically associated with
0:50:38.460,0:50:43.140
breeding so a lot of times when you've
0:50:40.800,0:50:45.540
got we'll just start with hooked pair
0:50:43.140,0:50:48.660
for example hooked pair is a breeding
0:50:45.540,0:50:49.619
fight that takes place between a mated
0:50:48.660,0:50:52.800
pair
0:50:49.619,0:50:56.400
of cows and that female is coming in
0:50:52.800,0:50:58.680
heat that male is trying to tie up and
0:50:56.400,0:51:00.540
she's not quite ready so they're fussing
0:50:58.680,0:51:02.520
bickering back and forth he's getting
0:51:00.540,0:51:05.400
frustrated she's
0:51:02.520,0:51:07.440
agitated I mean we probably all
0:51:05.400,0:51:10.559
experienced this everybody can relate to
0:51:07.440,0:51:13.079
this I guarantee it she ain't quite
0:51:10.559,0:51:15.540
ready and she's she's [ __ ] ready and
0:51:13.079,0:51:19.079
she ain't that's right and she's fussing
0:51:15.540,0:51:22.020
and kind of giving him problems and he
0:51:19.079,0:51:24.839
is impatient and so they're they're
0:51:22.020,0:51:27.300
getting into it a little bit and so
0:51:24.839,0:51:31.260
that's a type in those particular sounds
0:51:27.300,0:51:33.300
those little shirts and wines and
0:51:31.260,0:51:34.280
whimpers and stuff that this female is
0:51:33.300,0:51:38.700
doing
0:51:34.280,0:51:41.280
is directly associated in sounds that
0:51:38.700,0:51:43.740
you don't hear with other type fights
0:51:41.280,0:51:45.599
you know when he's trying to tie up and
0:51:43.740,0:51:48.119
he's messing with her and those little
0:51:45.599,0:51:50.220
yaps and Snips and shirts and stuff that
0:51:48.119,0:51:53.640
she's doing those are directly
0:51:50.220,0:51:56.040
associated with breeding type sounds and
0:51:53.640,0:51:57.720
I guarantee you other cows that hear
0:51:56.040,0:52:01.020
those sounds they know exactly what's
0:51:57.720,0:52:03.240
going on they know that that is uh you
0:52:01.020,0:52:05.640
know a hot female or Brie a breeding
0:52:03.240,0:52:08.040
scenario and they'll come check it out
0:52:05.640,0:52:09.660
right especially the reason it works so
0:52:08.040,0:52:12.119
good is because when we're playing those
0:52:09.660,0:52:14.280
sounds we're strange coats that are
0:52:12.119,0:52:16.740
presenting a breeding scenario
0:52:14.280,0:52:18.780
in another couch territory you know and
0:52:16.740,0:52:21.599
Resident we're we're aggravating
0:52:18.780,0:52:23.579
resident codes by making them think hey
0:52:21.599,0:52:24.960
there's two here's a pair of coats that
0:52:23.579,0:52:26.819
have moved right in
0:52:24.960,0:52:28.559
where you know they're in our bedroom
0:52:26.819,0:52:29.940
and a lot of times they ain't they ain't
0:52:28.559,0:52:32.280
gonna stand for that they're gonna come
0:52:29.940,0:52:34.440
yeah they ain't into the kinky stuff
0:52:32.280,0:52:38.280
they want their bedroom just the two old
0:52:34.440,0:52:40.319
that's right that's right that's the uh
0:52:38.280,0:52:41.640
the scenario that you're creating and
0:52:40.319,0:52:44.819
when those coyotes hear that stuff
0:52:41.640,0:52:46.680
they're coming to to see who's in there
0:52:44.819,0:52:48.599
in their bedroom that ain't supposed to
0:52:46.680,0:52:50.700
be there is pretty much what's going on
0:52:48.599,0:52:54.359
those Unique Sounds
0:52:50.700,0:52:57.240
are completely it's not just a cow fight
0:52:54.359,0:53:00.780
and for years I think a lot of stuff has
0:52:57.240,0:53:03.140
been put out as you know cow bites play
0:53:00.780,0:53:06.900
to go fight at the end of Mustang
0:53:03.140,0:53:08.460
just to generalize yeah yeah yeah you
0:53:06.900,0:53:11.160
see it all the time when people are
0:53:08.460,0:53:13.920
giving advice online they'll say you
0:53:11.160,0:53:17.220
know end with a fight yeah well if you
0:53:13.920,0:53:19.680
if you end with a fight one fight then
0:53:17.220,0:53:21.720
you've left multiple triggers
0:53:19.680,0:53:24.359
on the table that you could have used to
0:53:21.720,0:53:27.660
trigger a goat that you you didn't use
0:53:24.359,0:53:28.319
and so those breeding bites are one of
0:53:27.660,0:53:31.680
them
0:53:28.319,0:53:33.660
girl fight is a different type breeding
0:53:31.680,0:53:37.680
fight I think it triggers basically the
0:53:33.660,0:53:39.059
same way but uh it's another one that
0:53:37.680,0:53:40.800
you could mix in like if you were going
0:53:39.059,0:53:42.059
to play two or three different breeding
0:53:40.800,0:53:43.020
let's say it's breeding season you're
0:53:42.059,0:53:46.020
gonna play two or three different
0:53:43.020,0:53:48.119
breeding sounds girl fight is different
0:53:46.020,0:53:51.900
from hooked bear in that girl fight
0:53:48.119,0:53:54.300
involves two hot females so that's
0:53:51.900,0:53:56.099
you know two hot females really getting
0:53:54.300,0:53:58.980
into it and it's a it's a pretty
0:53:56.099,0:54:01.859
aggressive bite it's another one that uh
0:53:58.980,0:54:03.660
buddy JP really likes they have killed a
0:54:01.859,0:54:05.520
pile of goats on that sound a lot of
0:54:03.660,0:54:07.800
people have at this point right it's
0:54:05.520,0:54:09.359
really popular popular breeding sound
0:54:07.800,0:54:11.880
that hadn't been out that long was
0:54:09.359,0:54:14.460
getting a lot of uh a lot of good
0:54:11.880,0:54:15.839
reviews right right and you know he was
0:54:14.460,0:54:17.819
talking about seeing people talking
0:54:15.839,0:54:19.800
about you know just generalizing how you
0:54:17.819,0:54:21.599
play a coyote fight at the end
0:54:19.800,0:54:23.099
well it's kind of amazing there's still
0:54:21.599,0:54:25.559
a lot of people out there that that
0:54:23.099,0:54:28.020
never incorporate coyote fights at all
0:54:25.559,0:54:29.400
uh none to speak of because I'll see it
0:54:28.020,0:54:30.960
you know like you'll see you guys make a
0:54:29.400,0:54:33.540
comment every once while I've seen it on
0:54:30.960,0:54:35.040
this on the mfk Facebook page you know
0:54:33.540,0:54:37.500
the the group page you know you'll see
0:54:35.040,0:54:39.059
somebody say why don't y'all talk about
0:54:37.500,0:54:41.400
rabbit why don't y'all play the rabbit
0:54:39.059,0:54:42.960
well listen I love playing rabbit I love
0:54:41.400,0:54:45.180
playing birds I love doing all that
0:54:42.960,0:54:46.680
stuff but if you're somebody that's in
0:54:45.180,0:54:48.720
that rut where all you want to do is
0:54:46.680,0:54:50.460
play rabbit where you're at and you're
0:54:48.720,0:54:52.140
not incorporating some of these fights
0:54:50.460,0:54:53.520
you're leaving a lot of coyotes out
0:54:52.140,0:54:55.020
there on the table you're leaving
0:54:53.520,0:54:57.119
Coyotes out there in the field I
0:54:55.020,0:54:59.400
guarantee it because there's been many a
0:54:57.119,0:55:01.500
time that we've run through you know
0:54:59.400,0:55:03.119
different types of sounds whether it be
0:55:01.500,0:55:05.220
prey distress when we're playing prey
0:55:03.119,0:55:06.540
distress throughout the year and coyotes
0:55:05.220,0:55:07.980
don't show up to it then you start
0:55:06.540,0:55:10.619
bouncing through a couple of these
0:55:07.980,0:55:12.960
fights and next thing you know you've
0:55:10.619,0:55:16.020
got a you've got a hard charger coming
0:55:12.960,0:55:18.960
in or at that double triple
0:55:16.020,0:55:21.000
quad that five piece that that's just
0:55:18.960,0:55:23.040
rolling into the call that never would
0:55:21.000,0:55:24.300
have showed up to just simply playing
0:55:23.040,0:55:27.900
rabbit
0:55:24.300,0:55:30.180
right yeah and all of those different
0:55:27.900,0:55:30.900
things have different triggers and the
0:55:30.180,0:55:33.000
more
0:55:30.900,0:55:33.960
the more stuff you put out there in a
0:55:33.000,0:55:35.760
sequence
0:55:33.960,0:55:38.339
I mean
0:55:35.760,0:55:40.380
you can direct with time of the year we
0:55:38.339,0:55:43.760
talk about that a lot that's a good
0:55:40.380,0:55:46.020
but you need different triggers for
0:55:43.760,0:55:49.020
attracting more coach you don't know
0:55:46.020,0:55:51.900
what you know which one's gonna be the
0:55:49.020,0:55:54.180
right sound to trip him so it's good to
0:55:51.900,0:55:57.540
play those multiple triggers in your
0:55:54.180,0:55:58.800
sequences to try to get a bite and you
0:55:57.540,0:56:01.559
know we talked about a couple of
0:55:58.800,0:56:03.420
different breeding sound or breeding
0:56:01.559,0:56:05.460
fights that would trigger this is
0:56:03.420,0:56:07.740
another sound that so many people are
0:56:05.460,0:56:10.319
scared of because it has mail in the
0:56:07.740,0:56:12.900
title it has the word mail in the title
0:56:10.319,0:56:15.540
people are scared of the sound because
0:56:12.900,0:56:16.920
it says male and they're missing out on
0:56:15.540,0:56:19.260
a really good sound and that's
0:56:16.920,0:56:21.359
subordinate male I've called it a lot of
0:56:19.260,0:56:23.339
coyotes on subordinate mail and it's a
0:56:21.359,0:56:25.559
different type breeding sound so what
0:56:23.339,0:56:28.380
that particular sound is
0:56:25.559,0:56:30.839
that involves three coats two males
0:56:28.380,0:56:33.240
you've got a younger male older male and
0:56:30.839,0:56:34.500
a female that older male and female are
0:56:33.240,0:56:36.540
paired
0:56:34.500,0:56:39.300
it's younger male is up there kind of
0:56:36.540,0:56:41.040
circling around think of a satellite
0:56:39.300,0:56:43.559
bull or something like that you know or
0:56:41.040,0:56:44.760
a satellite turkey he's kind of he's in
0:56:43.559,0:56:47.940
the area
0:56:44.760,0:56:50.460
and anytime he gets too close that older
0:56:47.940,0:56:53.040
male is is running over there and
0:56:50.460,0:56:54.960
jumping on him and that subordinate male
0:56:53.040,0:56:58.319
where the sound comes from he's flipping
0:56:54.960,0:57:01.079
over on his back pissing down both legs
0:56:58.319,0:57:02.640
whining carried on and that that older
0:57:01.079,0:57:05.040
coyote is growling at him kind of
0:57:02.640,0:57:07.800
putting him in his place and that's a
0:57:05.040,0:57:10.200
really good sound because it shows that
0:57:07.800,0:57:12.660
a lot of it has though has those
0:57:10.200,0:57:14.880
submissive sounds mixed with just enough
0:57:12.660,0:57:17.880
aggression to make it a really good
0:57:14.880,0:57:20.339
sound and it's also associated with that
0:57:17.880,0:57:22.500
hot female and that breeding thing
0:57:20.339,0:57:25.020
taking place these are it's stuff that
0:57:22.500,0:57:28.140
those cows are familiar with taking
0:57:25.020,0:57:30.780
place at that time frame and so you
0:57:28.140,0:57:33.900
could run you could run
0:57:30.780,0:57:37.440
hooked pair subordinate mail
0:57:33.900,0:57:39.180
and girl fight all in the same
0:57:37.440,0:57:41.400
stand
0:57:39.180,0:57:43.619
and have three different triggers yep
0:57:41.400,0:57:46.140
and what a lot of a lot of times what
0:57:43.619,0:57:49.559
people would make the mistake of doing
0:57:46.140,0:57:52.559
is picking one fight you know picking
0:57:49.559,0:57:54.780
one breeding fighter picking one food
0:57:52.559,0:57:57.119
fight or one you know one of any of it
0:57:54.780,0:57:59.220
and only playing
0:57:57.119,0:58:00.180
that one trigger when they could have
0:57:59.220,0:58:02.760
played
0:58:00.180,0:58:05.040
you know three or four different ones
0:58:02.760,0:58:07.800
right right up their odds of calling
0:58:05.040,0:58:10.559
something up so those are
0:58:07.800,0:58:12.780
those are really good things about the
0:58:10.559,0:58:16.859
fights and
0:58:12.780,0:58:20.220
you know I guess that pretty well covers
0:58:16.859,0:58:22.680
the different types I guess for right
0:58:20.220,0:58:24.359
now being the time of the year it is
0:58:22.680,0:58:25.800
I know this is something we talk about
0:58:24.359,0:58:27.780
every time
0:58:25.800,0:58:30.000
sequence wise and I kind of covered that
0:58:27.780,0:58:32.160
earlier but right now if I was going to
0:58:30.000,0:58:34.680
go out and caulk out
0:58:32.160,0:58:36.660
I would run a couple of Lone house I
0:58:34.680,0:58:38.400
would follow that with I'd probably
0:58:36.660,0:58:40.500
throw a social interaction sound in
0:58:38.400,0:58:42.119
there for two or three minutes like
0:58:40.500,0:58:44.040
submissive beggar I mentioned it a
0:58:42.119,0:58:47.220
thousand times submissive twice miss it
0:58:44.040,0:58:49.799
tap out garble garble good stuff any of
0:58:47.220,0:58:51.900
those social interaction sounds two or
0:58:49.799,0:58:53.520
three minutes and then I would go right
0:58:51.900,0:58:57.059
into those
0:58:53.520,0:58:59.220
uh different age classes of pups like we
0:58:57.059,0:59:01.140
talked about March everything we talked
0:58:59.220,0:59:03.420
about in March and Denon still applies
0:59:01.140,0:59:06.660
right now that would basically be
0:59:03.420,0:59:08.400
the front part of my sequence all we're
0:59:06.660,0:59:11.819
doing is just adding a little bit to it
0:59:08.400,0:59:14.280
with these fights so right through those
0:59:11.819,0:59:16.319
you know two to three minutes of
0:59:14.280,0:59:18.299
different age classes of pups pup
0:59:16.319,0:59:21.900
distress just clean stuff without much
0:59:18.299,0:59:23.280
growling in it progress right into those
0:59:21.900,0:59:25.619
pecking order
0:59:23.280,0:59:27.180
different age class pup fights that we
0:59:25.619,0:59:29.819
talked about as soon as the podcast come
0:59:27.180,0:59:32.040
on I played a couple two or three of
0:59:29.819,0:59:34.559
those from different age classes a
0:59:32.040,0:59:37.440
couple minutes each and then I would
0:59:34.559,0:59:39.839
roll right into I'd throw a food fight
0:59:37.440,0:59:41.819
or two in there and then if I still
0:59:39.839,0:59:44.099
hadn't called something up that's where
0:59:41.819,0:59:47.880
I would go to those more aggressive
0:59:44.099,0:59:49.799
you know sub adult or adult fights and
0:59:47.880,0:59:52.619
depending on how many how long you want
0:59:49.799,0:59:55.140
your stain to be you can mix as many of
0:59:52.619,0:59:57.839
those in or as few of those
0:59:55.140,0:59:59.099
as you want depending on how much time
0:59:57.839,1:00:01.260
you want to spend and how much ground
0:59:59.099,1:00:03.119
you're trying to cover but that's that's
1:00:01.260,1:00:04.980
basically how I would structure a
1:00:03.119,1:00:07.079
sequence this time of year with very
1:00:04.980,1:00:09.420
little prey distress mixed in
1:00:07.079,1:00:10.980
if I were gonna mix pray in and I do
1:00:09.420,1:00:14.280
this sometimes typically it's more
1:00:10.980,1:00:16.200
towards that June time frame mixing that
1:00:14.280,1:00:19.559
fondant stress in a little bit
1:00:16.200,1:00:21.720
and if I'm mixing prey distress in I'm
1:00:19.559,1:00:23.579
gonna go right to one of those those
1:00:21.720,1:00:26.339
type sounds we talked about earlier with
1:00:23.579,1:00:28.680
those food fights and mix in some type
1:00:26.339,1:00:31.559
of food fight in particular that bad
1:00:28.680,1:00:33.299
taste where they're you know it's a face
1:00:31.559,1:00:35.760
off over food
1:00:33.299,1:00:39.480
and then maybe roll into to a more
1:00:35.760,1:00:40.740
aggressive food plate right those are
1:00:39.480,1:00:43.140
for me
1:00:40.740,1:00:47.819
that's the type sequence I'm gonna run
1:00:43.140,1:00:49.079
and it is Dynamite from now or even from
1:00:47.819,1:00:51.480
March when we first started talking
1:00:49.079,1:00:54.599
about this stuff all the way through
1:00:51.480,1:00:56.099
until family bust up takes place which
1:00:54.599,1:00:58.819
is going to be you know might as well
1:00:56.099,1:01:01.740
say September give or take a few weeks
1:00:58.819,1:01:03.119
depending on all the coyotes are where
1:01:01.740,1:01:06.059
you're at
1:01:03.119,1:01:08.040
and uh you know
1:01:06.059,1:01:10.200
you're you're basically just sticking
1:01:08.040,1:01:12.660
with that same type sequence only thing
1:01:10.200,1:01:15.359
that's changing is age class and we're
1:01:12.660,1:01:17.819
gonna either add more age classes to it
1:01:15.359,1:01:19.920
to match that or adjust a little bit
1:01:17.819,1:01:21.799
where we may not be starting out with
1:01:19.920,1:01:25.619
three weeks we'll go ahead and jump to
1:01:21.799,1:01:28.319
using like six weeks Ten Weeks 16 weeks
1:01:25.619,1:01:32.640
you know something right
1:01:28.319,1:01:35.700
um but mixing all that stuff in from now
1:01:32.640,1:01:37.260
all the way through till then is pretty
1:01:35.700,1:01:39.299
much how I'm gonna
1:01:37.260,1:01:41.160
I'm gonna structure a sequence and I'm
1:01:39.299,1:01:43.260
gonna choose from a lot of those sounds
1:01:41.160,1:01:45.540
we talked about awesome that's that's
1:01:43.260,1:01:47.640
good stuff or thanks for thanks for
1:01:45.540,1:01:48.900
sharing that with everybody and I gotta
1:01:47.640,1:01:51.000
say something you thought you brought up
1:01:48.900,1:01:53.760
sub male you know mfk subordinate mail
1:01:51.000,1:01:56.760
and people are a little scared of it and
1:01:53.760,1:01:59.160
it is in the breeding uh sound section
1:01:56.760,1:02:00.540
if I tell you what uh it kind of
1:01:59.160,1:02:01.799
reminded me of that sound we got to
1:02:00.540,1:02:06.799
talking about that's actually one of
1:02:01.799,1:02:06.799
Jeff Ryder's favorite sounds and uh
1:02:07.619,1:02:12.359
yeah yeah he he uses it year round and
1:02:10.680,1:02:14.579
there was a
1:02:12.359,1:02:15.299
a stand in December
1:02:14.579,1:02:18.240
um
1:02:15.299,1:02:20.579
me and him and uh Cody hassinger was on
1:02:18.240,1:02:24.240
his stand uh I was actually on the gun
1:02:20.579,1:02:25.619
Cody was filming and uh Jeff was on the
1:02:24.240,1:02:28.920
call Jeff was calling that particular
1:02:25.619,1:02:32.339
stand and uh we actually called a coyote
1:02:28.920,1:02:34.559
and a bobcat at the same time
1:02:32.339,1:02:36.299
well originally we thought we was going
1:02:34.559,1:02:39.000
to try to shoot the coyote first and
1:02:36.299,1:02:40.859
then swing and get to Bobcat well it was
1:02:39.000,1:02:43.319
a huge Bobcat thing I think he ended up
1:02:40.859,1:02:46.079
winning 32 or 34 pounds I came here as a
1:02:43.319,1:02:49.380
monster Tom what happened was they both
1:02:46.079,1:02:51.599
came to Rabbit okay and uh the coyote
1:02:49.380,1:02:54.059
got nervous and if anybody's ever called
1:02:51.599,1:02:56.520
uh Bobcats and coyotes at the same time
1:02:54.059,1:02:59.460
you'll see almost at least 90 percent of
1:02:56.520,1:03:01.380
the time if not higher the Bobcat gets
1:02:59.460,1:03:02.640
the right away you know that Coyote's
1:03:01.380,1:03:05.099
usually going to flare off and that's
1:03:02.640,1:03:07.380
what happened so the coyote flared off
1:03:05.099,1:03:10.079
and we just turned went in and shot this
1:03:07.380,1:03:12.420
cat big old monster sucker well Jeff
1:03:10.079,1:03:14.099
goes keeps pouring on the rabbit and all
1:03:12.420,1:03:16.260
this stuff and and hits a few other
1:03:14.099,1:03:18.960
sounds and hoping the coyote would come
1:03:16.260,1:03:21.660
back out he never did
1:03:18.960,1:03:22.559
JF switched over to that subordinate
1:03:21.660,1:03:25.440
1:03:22.559,1:03:27.720
then 30 seconds that sucker run up there
1:03:25.440,1:03:29.460
come within like 15 Steps of us actually
1:03:27.720,1:03:32.280
ran in between us
1:03:29.460,1:03:34.200
and the x-24 sitting out there came to
1:03:32.280,1:03:36.480
that subordinate mail so that was one of
1:03:34.200,1:03:39.480
the coolest call-ins and really proved
1:03:36.480,1:03:42.119
that sound to me it was mid-December
1:03:39.480,1:03:44.700
came the same time a bobcat did flared
1:03:42.119,1:03:46.440
because the cat we fired off a shot you
1:03:44.700,1:03:49.619
know we're shooting some press but still
1:03:46.440,1:03:51.480
fired off a shot so you had different
1:03:49.619,1:03:53.400
things going on there he knew a bobcat
1:03:51.480,1:03:55.020
was there which spooked him then he
1:03:53.400,1:03:56.700
heard a shot which probably spoke to him
1:03:55.020,1:03:58.799
a little bit more
1:03:56.700,1:04:00.599
went bumped through a few sounds nothing
1:03:58.799,1:04:02.040
shut he didn't show up
1:04:00.599,1:04:04.140
then all of a sudden went to that
1:04:02.040,1:04:06.299
subordinate mail and whatever that was
1:04:04.140,1:04:07.680
that true whatever the deal was it
1:04:06.299,1:04:09.420
triggered him and he'd come running
1:04:07.680,1:04:11.040
right up there I mean run right in
1:04:09.420,1:04:14.760
between us and x24 when we got him
1:04:11.040,1:04:18.059
killed yeah and I think I think that's a
1:04:14.760,1:04:21.540
great demonstration of of why
1:04:18.059,1:04:23.400
I have I can't prove it I think I know
1:04:21.540,1:04:25.619
why that code probably triggered to that
1:04:23.400,1:04:28.079
and it's like when I was describing that
1:04:25.619,1:04:29.700
sound while ago and if people knew what
1:04:28.079,1:04:31.859
the sound was I don't think they would
1:04:29.700,1:04:33.540
be scared of it it's that male being in
1:04:31.859,1:04:35.520
the title that immediately scares people
1:04:33.540,1:04:37.859
when they say mail which it shouldn't
1:04:35.520,1:04:39.900
right it never showed on house or
1:04:37.859,1:04:41.640
anything don't be scared of male cow
1:04:39.900,1:04:44.040
vocals they're just as good as the
1:04:41.640,1:04:46.500
female vocals sometimes better depending
1:04:44.040,1:04:47.760
on the sound subordinate male is one of
1:04:46.500,1:04:51.420
them but
1:04:47.760,1:04:53.099
If people could see that sound and how
1:04:51.420,1:04:55.020
it was recorded in the way I described
1:04:53.099,1:04:58.079
it while ago so you think of that the
1:04:55.020,1:05:00.299
bulk of that sound is from the
1:04:58.079,1:05:02.579
submissive goat from the subordinate
1:05:00.299,1:05:04.799
mail and when that thing flips over on
1:05:02.579,1:05:07.079
his back and he's pissing all over
1:05:04.799,1:05:09.660
himself scared that he's fixing to get
1:05:07.079,1:05:10.980
whooped the bulk of the sounds are
1:05:09.660,1:05:14.400
coming from him
1:05:10.980,1:05:15.839
in that sound pile yeah and so you know
1:05:14.400,1:05:17.640
in that situation where you've got that
1:05:15.839,1:05:19.440
coat that's already spooked and already
1:05:17.640,1:05:22.200
you know a little bit and then all of a
1:05:19.440,1:05:24.599
sudden he hears a coat that's submissive
1:05:22.200,1:05:26.160
and vulnerable and yeah I think they
1:05:24.599,1:05:27.780
know what's going on when they hear
1:05:26.160,1:05:29.280
those type sounds and all of a sudden
1:05:27.780,1:05:30.839
now he's got the confidence to come
1:05:29.280,1:05:34.740
running in because
1:05:30.839,1:05:36.540
he you know that's that type sound
1:05:34.740,1:05:38.040
would build you know that's going to
1:05:36.540,1:05:40.619
make a
1:05:38.040,1:05:42.540
a code that's listening to it feel
1:05:40.619,1:05:45.660
pretty confident about coming in if he
1:05:42.540,1:05:48.500
hears a another coyote that's there
1:05:45.660,1:05:51.480
in a vulnerable submissive type
1:05:48.500,1:05:53.339
situation right and I think that's why
1:05:51.480,1:05:54.900
that sound works so good like you said
1:05:53.339,1:05:57.480
it's a
1:05:54.900,1:06:00.420
it was recorded during a breeding
1:05:57.480,1:06:03.420
sequence but the bulk of that sound is
1:06:00.420,1:06:05.579
really just a dominant coat
1:06:03.420,1:06:07.280
putting a submissive code in its place
1:06:05.579,1:06:10.020
right right
1:06:07.280,1:06:12.059
yeah it's definitely a
1:06:10.020,1:06:13.740
definitely shouldn't be isolated to just
1:06:12.059,1:06:15.359
breed and that's a good point that that
1:06:13.740,1:06:16.680
you brought up because I really didn't
1:06:15.359,1:06:19.680
cover that
1:06:16.680,1:06:22.260
um it would be excellent to use that
1:06:19.680,1:06:24.900
would be another one another good one to
1:06:22.260,1:06:26.640
use mixed in with some of those prey
1:06:24.900,1:06:28.559
distress sounds which is kind of what
1:06:26.640,1:06:31.020
y'all were doing yeah because you have
1:06:28.559,1:06:33.359
you've got just enough growling from the
1:06:31.020,1:06:35.819
dominant coyote and then you've got that
1:06:33.359,1:06:38.940
submissive goat if you relate that to
1:06:35.819,1:06:40.440
your prey sounds you can create that you
1:06:38.940,1:06:42.420
know that scenario
1:06:40.440,1:06:44.280
uh and those Scouts know what are going
1:06:42.420,1:06:45.780
you know they know what's going on you
1:06:44.280,1:06:48.119
can paint that picture for them for sure
1:06:45.780,1:06:50.460
yep I mean that sound really proved
1:06:48.119,1:06:53.819
itself right there we called coyotes up
1:06:50.460,1:06:56.160
to it already before but just that just
1:06:53.819,1:06:58.140
that scenario really proved the sound to
1:06:56.160,1:07:00.059
me you know subordinate male because
1:06:58.140,1:07:02.220
after all that it went on and the cool
1:07:00.059,1:07:04.020
thing is is we actually ended up with a
1:07:02.220,1:07:06.900
triple on that stand we killed a big old
1:07:04.020,1:07:08.760
monster Bobcat had that coyote come out
1:07:06.900,1:07:10.079
to subordinate Mill got it down and of
1:07:08.760,1:07:13.440
course you got to finish she's staying
1:07:10.079,1:07:14.640
with Pam town right we tore into pound
1:07:13.440,1:07:16.559
town for another minute or two before
1:07:14.640,1:07:19.380
he's going to close up shop
1:07:16.559,1:07:20.940
guess what look up across the Prairie we
1:07:19.380,1:07:22.559
had a Thicket there to our left side you
1:07:20.940,1:07:25.559
know pasture Prairie out in front of us
1:07:22.559,1:07:27.299
here comes a kite another coyote rolling
1:07:25.559,1:07:29.160
in we end up knocking down two coyotes
1:07:27.299,1:07:31.079
and a bobcat on that stand
1:07:29.160,1:07:33.359
and that just proves exactly what we've
1:07:31.079,1:07:34.980
been talking about on this podcast you
1:07:33.359,1:07:37.799
can clip to something else
1:07:34.980,1:07:39.900
I mean and Trigger for a different
1:07:37.799,1:07:41.640
reason I mean why didn't that last call
1:07:39.900,1:07:43.559
trigger on the rabbit and why didn't it
1:07:41.640,1:07:45.299
trigger on some mail you know it's just
1:07:43.559,1:07:47.760
different codes trigger for different
1:07:45.299,1:07:50.099
reasons and that's a
1:07:47.760,1:07:51.780
I mean that just proves everything we've
1:07:50.099,1:07:52.740
been talking about and why people should
1:07:51.780,1:07:54.660
run
1:07:52.740,1:07:56.579
multiple sounds and kind of have
1:07:54.660,1:07:59.160
hopefully we give them an understanding
1:07:56.579,1:08:01.200
of if they didn't already know it you
1:07:59.160,1:08:03.420
know give an understanding of why some
1:08:01.200,1:08:06.420
of these sounds basically know what
1:08:03.420,1:08:09.480
you've got on your on your call and know
1:08:06.420,1:08:11.339
that you have different types of I know
1:08:09.480,1:08:13.319
you'll see fight at the end or they're
1:08:11.339,1:08:14.940
in a fight category and you may lump all
1:08:13.319,1:08:17.100
that stuff together but
1:08:14.940,1:08:19.319
there's some breakdowns there that can
1:08:17.100,1:08:20.160
that can really be beneficial if you
1:08:19.319,1:08:22.380
know
1:08:20.160,1:08:25.080
what those sounds
1:08:22.380,1:08:27.120
the scenario and why those fights took
1:08:25.080,1:08:29.400
place to begin with you can use that
1:08:27.120,1:08:31.020
stuff to your advantage yes sir yes sir
1:08:29.400,1:08:32.400
I got a couple questions I want to ask
1:08:31.020,1:08:33.900
you we've we've been on here quite a
1:08:32.400,1:08:35.400
while been been a really great podcast
1:08:33.900,1:08:37.679
and hopefully everybody's learning from
1:08:35.400,1:08:39.540
it and put this to work in the field and
1:08:37.679,1:08:41.160
help you kill a few extra coyotes every
1:08:39.540,1:08:44.759
time the you know the season gets here
1:08:41.160,1:08:46.259
but uh when do you say which I mean you
1:08:44.759,1:08:48.060
could lead off with them if you wanted
1:08:46.259,1:08:49.620
to when would you tell people that they
1:08:48.060,1:08:51.779
really need to start incorporating their
1:08:49.620,1:08:54.480
fights into their sequences I mean I
1:08:51.779,1:08:56.520
know what it's kind of a
1:08:54.480,1:08:57.900
it can't really be a general type
1:08:56.520,1:08:59.520
question because different like we
1:08:57.900,1:09:02.880
talked about before is different times a
1:08:59.520,1:09:04.440
year that we uh play a certain set of
1:09:02.880,1:09:06.660
sounds but is there ever a time where
1:09:04.440,1:09:08.460
you will lead with a coyote fight like
1:09:06.660,1:09:09.600
that's what the firsthand you play in a
1:09:08.460,1:09:11.460
sequence
1:09:09.600,1:09:13.500
I think there are a lot of times where
1:09:11.460,1:09:15.960
you could just jump right into that sit
1:09:13.500,1:09:18.000
down jump right into it and
1:09:15.960,1:09:21.299
make your stand shorter and they would
1:09:18.000,1:09:25.080
work I I typically don't do that because
1:09:21.299,1:09:26.520
I'm hoping my thought process is kind of
1:09:25.080,1:09:28.560
like what you were explaining with with
1:09:26.520,1:09:30.420
y'all's scenario I sat down and I play
1:09:28.560,1:09:31.739
you know I may run house this time of
1:09:30.420,1:09:34.199
the year I start out with some house
1:09:31.739,1:09:35.880
well I'm hoping I can get a coyote off
1:09:34.199,1:09:37.560
those house and if not off the house
1:09:35.880,1:09:39.719
then I'll move that social interaction
1:09:37.560,1:09:41.520
and hope I get him there I don't get him
1:09:39.719,1:09:43.259
there maybe the pup distress not there
1:09:41.520,1:09:46.620
the pup fight so you kind of see where
1:09:43.259,1:09:49.199
those fights start coming in and
1:09:46.620,1:09:51.719
what I'm hoping for is to pull a coyote
1:09:49.199,1:09:54.299
in on one of those initial sounds some
1:09:51.719,1:09:55.739
of those more subtle sounds or if if you
1:09:54.299,1:09:58.320
want to call them that just one of the
1:09:55.739,1:10:00.960
other triggers yep I'm saving those
1:09:58.320,1:10:02.640
fights hoping for you know I've already
1:10:00.960,1:10:05.460
killed one coat
1:10:02.640,1:10:07.140
on one of these other sounds I'm kind of
1:10:05.460,1:10:09.000
saving those fights keeping something
1:10:07.140,1:10:11.580
and they're more aggressive usually so
1:10:09.000,1:10:13.440
I'm saving those for all right I've
1:10:11.580,1:10:15.360
called a code up I've shot I've killed
1:10:13.440,1:10:17.640
him I've still got those fights in my
1:10:15.360,1:10:19.440
pocket I can pull those out and
1:10:17.640,1:10:22.699
hopefully kill another coyote or maybe
1:10:19.440,1:10:25.320
two or whatever you get caught in by
1:10:22.699,1:10:28.020
progressing through the stand that way
1:10:25.320,1:10:30.800
there are other guys like Jimmy White's
1:10:28.020,1:10:34.739
prime example kills a pile of coats
1:10:30.800,1:10:36.960
Jimmy's a super aggressive quick run and
1:10:34.739,1:10:40.199
Gun style most of the time he does some
1:10:36.960,1:10:42.360
of the some of the Full stuff too
1:10:40.199,1:10:44.159
but a lot of times he has a Colin style
1:10:42.360,1:10:46.380
where and he's kind of one of the ones
1:10:44.159,1:10:48.900
that I give credit where credit is due
1:10:46.380,1:10:50.460
he's he's one of the first guys I knew
1:10:48.900,1:10:53.940
of that went
1:10:50.460,1:10:56.100
I mean all out just as the more
1:10:53.940,1:10:59.219
aggressive it could get he'll lead off
1:10:56.100,1:11:02.760
with stands he'll kill couch in two or
1:10:59.219,1:11:05.040
three minutes by starting his stand with
1:11:02.760,1:11:07.080
the most aggressive sound he's got on
1:11:05.040,1:11:09.239
his call you know the more aggressive
1:11:07.080,1:11:11.699
that fight is he'll he'll lead with that
1:11:09.239,1:11:14.880
yeah so if you want to do it you can do
1:11:11.699,1:11:16.860
it yeah and Jimmy Jimmy is I mean we
1:11:14.880,1:11:18.060
gotta get him on here sometime and we
1:11:16.860,1:11:20.699
will here in the future I've already
1:11:18.060,1:11:23.040
talked to him about it but uh yeah I
1:11:20.699,1:11:24.900
mean just go you know people's Colin
1:11:23.040,1:11:27.120
styles are different you can never say
1:11:24.900,1:11:30.540
it don't work for Jimmy white good grief
1:11:27.120,1:11:32.520
man killed a lot of coyotes there there
1:11:30.540,1:11:34.260
are a lot of different ways to do it I
1:11:32.520,1:11:35.880
don't think any of it's right or wrong
1:11:34.260,1:11:38.159
for people I think a lot of times people
1:11:35.880,1:11:40.320
get hung up on what order you put your
1:11:38.159,1:11:42.540
sounds in how long between the sounds
1:11:40.320,1:11:45.360
how long was each sound how loud was
1:11:42.540,1:11:48.060
each sound a lot of that stuff doesn't
1:11:45.360,1:11:49.560
matter that much you can you could move
1:11:48.060,1:11:52.500
your
1:11:49.560,1:11:55.800
bites and stuff around I typically do
1:11:52.500,1:12:00.659
the order that that I I talked about and
1:11:55.800,1:12:02.100
I I run my fans you know whatever feels
1:12:00.659,1:12:03.840
good to me and
1:12:02.100,1:12:06.179
the length of time and all that kind of
1:12:03.840,1:12:08.580
stuff for the most part usually I'm two
1:12:06.179,1:12:09.840
or three minutes on most sounds but
1:12:08.580,1:12:11.400
another really good I didn't mention
1:12:09.840,1:12:14.340
this earlier just crossed my mind
1:12:11.400,1:12:17.040
because we're talking about this
1:12:14.340,1:12:19.380
um damn dishes the dim vicious pup
1:12:17.040,1:12:22.140
fights there's two of them then vicious
1:12:19.380,1:12:25.380
and then vicious too um those are two
1:12:22.140,1:12:28.020
pup fights that people can run
1:12:25.380,1:12:30.000
for a longer period of time because they
1:12:28.020,1:12:32.340
are multiple pup fights
1:12:30.000,1:12:35.400
that were recorded at different they're
1:12:32.340,1:12:38.100
all they're all free range natural
1:12:35.400,1:12:40.140
fights but I stacked multiple fights
1:12:38.100,1:12:42.960
together and they're kind of in order of
1:12:40.140,1:12:45.000
as that sound plays it gets more
1:12:42.960,1:12:47.699
aggressive so that's a sound that when I
1:12:45.000,1:12:49.800
played ambitious the ambitious to bike
1:12:47.699,1:12:51.719
challenge is another one but I'll play
1:12:49.800,1:12:53.880
those sounds longer because they're
1:12:51.719,1:12:56.520
changing a lot as the sound progresses
1:12:53.880,1:12:58.020
uh so that's just another little tip to
1:12:56.520,1:13:00.000
throw in there those are some really
1:12:58.020,1:13:02.940
good sounds that progress
1:13:00.000,1:13:05.940
uh through and you know you could start
1:13:02.940,1:13:08.460
with a sound like that and kill a lot of
1:13:05.940,1:13:12.000
Cults doing it right that's right if
1:13:08.460,1:13:14.520
you're on a gun you know want to make a
1:13:12.000,1:13:17.280
seven eight minute stand tops you could
1:13:14.520,1:13:18.239
do that you could sit down go right to
1:13:17.280,1:13:20.340
your
1:13:18.239,1:13:22.739
you know whatever you wanna
1:13:20.340,1:13:24.480
get with you know start out with pound
1:13:22.739,1:13:26.000
town or some of those High producing
1:13:24.480,1:13:29.520
sounds
1:13:26.000,1:13:31.140
uh Pope three from Fox pros and another
1:13:29.520,1:13:33.000
one of those High producing sounds that
1:13:31.140,1:13:35.820
people typically don't start out with
1:13:33.000,1:13:37.800
right but good you can start out with
1:13:35.820,1:13:40.140
sounds like getting kill coats
1:13:37.800,1:13:42.179
I personally think you leave some coats
1:13:40.140,1:13:45.420
out there
1:13:42.179,1:13:47.340
you know going to that Park my I'm the
1:13:45.420,1:13:49.260
same way Tori and you know like I ain't
1:13:47.340,1:13:51.120
saying it's exactly right but my
1:13:49.260,1:13:53.340
notorious calling styles are very very
1:13:51.120,1:13:56.219
similar if not pretty close to identical
1:13:53.340,1:13:58.500
really and I like I like to build in
1:13:56.219,1:14:00.900
intensity I don't like to start out at
1:13:58.500,1:14:02.880
the top end and and this really isn't
1:14:00.900,1:14:04.980
anything proven I don't guess because we
1:14:02.880,1:14:06.659
really just don't know but I feel like
1:14:04.980,1:14:08.340
you leave Coyotes out there too if you
1:14:06.659,1:14:11.100
start on the aggressive end because I
1:14:08.340,1:14:13.440
think if you can call coyotes into a
1:14:11.100,1:14:15.900
less aggressive sound you always have
1:14:13.440,1:14:19.380
the ability to bump up in aggressiveness
1:14:15.900,1:14:21.719
and call more coyotes in I feel like if
1:14:19.380,1:14:24.360
you start out on the high end it's
1:14:21.719,1:14:27.000
harder to get a trigger later on to uh
1:14:24.360,1:14:29.219
to a lesser aggressive sound if that
1:14:27.000,1:14:31.260
makes sense to everybody you know I want
1:14:29.219,1:14:34.080
to start out on a lower end of intensity
1:14:31.260,1:14:36.900
and as I progress in throughout the
1:14:34.080,1:14:38.040
stand into different sounds that's when
1:14:36.900,1:14:41.100
they start getting a little bit more
1:14:38.040,1:14:43.080
aggressive than I end on the high end of
1:14:41.100,1:14:45.659
the most aggressive stuff I've got on my
1:14:43.080,1:14:47.580
on my you know Fox Pro and usually
1:14:45.659,1:14:50.760
that's ending with you know fight
1:14:47.580,1:14:52.380
challenge BMF fight stuff like that so
1:14:50.760,1:14:54.540
you know because I feel like to me if
1:14:52.380,1:14:55.500
you start out with fight challenge it's
1:14:54.540,1:14:57.360
probably
1:14:55.500,1:14:59.760
a little tougher to probably try to call
1:14:57.360,1:15:02.219
one at the end of the stand to to broke
1:14:59.760,1:15:05.280
pups or something like that right yeah
1:15:02.219,1:15:09.000
yeah I I agree and to play devil's
1:15:05.280,1:15:12.300
advocate for for black Jimmy dating some
1:15:09.000,1:15:13.500
of those more fast-paced quick run and
1:15:12.300,1:15:16.800
Gun there's a lot of them out there that
1:15:13.500,1:15:18.900
do that fast paced Run and Gun style you
1:15:16.800,1:15:22.760
got Greg Gallagher that'll make a he
1:15:18.900,1:15:25.679
kills a pile of codes he's an Asian and
1:15:22.760,1:15:27.659
methodical as anybody I know completely
1:15:25.679,1:15:29.520
different he's even more patient than
1:15:27.659,1:15:31.560
you and I are with this oh I see him
1:15:29.520,1:15:34.199
he'll you know I see his Facebook posts
1:15:31.560,1:15:36.239
he'll talk about yeah 30 on a 32 minute
1:15:34.199,1:15:38.580
Mark I like what in the world I made my
1:15:36.239,1:15:40.199
second third stand but he's killing wow
1:15:38.580,1:15:43.800
they're killing coyotes later on you
1:15:40.199,1:15:45.600
know so absolute absolutely smashes them
1:15:43.800,1:15:47.460
and then the flip side to that to play
1:15:45.600,1:15:50.699
the devil Devil's Advocate you've got
1:15:47.460,1:15:53.400
impatient more quick paced Jimmy White
1:15:50.699,1:15:54.060
dating Jay to some of them that are you
1:15:53.400,1:15:56.460
know
1:15:54.060,1:15:59.880
you could call it almost like a contest
1:15:56.460,1:16:02.880
style yes and you don't have to contest
1:15:59.880,1:16:05.040
to have a running gun yeah quick style
1:16:02.880,1:16:06.960
exactly and we've got in arguments over
1:16:05.040,1:16:08.719
that sometimes Dayton will hunt with me
1:16:06.960,1:16:12.179
and he'll get aggravated me and him and
1:16:08.719,1:16:14.040
JT hunted last year and we spent half
1:16:12.179,1:16:15.719
the morning on one group of coyotes and
1:16:14.040,1:16:17.760
finally killed one of them I really
1:16:15.719,1:16:20.040
enjoyed that because it was challenging
1:16:17.760,1:16:22.260
and we've walked two miles moving on
1:16:20.040,1:16:24.900
these guys took forever finally got one
1:16:22.260,1:16:26.760
coat kill Dayton's griping the whole
1:16:24.900,1:16:28.860
time he's like we could have made three
1:16:26.760,1:16:32.219
stands and then killed three other cows
1:16:28.860,1:16:34.140
I could have killed a dozen and so we go
1:16:32.219,1:16:36.000
back and forth on that and the flip to
1:16:34.140,1:16:38.340
that is I get it we're sitting there
1:16:36.000,1:16:41.000
hoping we can get you know maybe one or
1:16:38.340,1:16:44.580
two coyotes by going through multiple
1:16:41.000,1:16:47.280
stands the Run and Gun guy his method
1:16:44.580,1:16:48.840
works too and he's saying hey I may not
1:16:47.280,1:16:51.420
kill
1:16:48.840,1:16:54.300
anything on this man wasting all this
1:16:51.420,1:16:56.040
time you know sitting there why sit
1:16:54.300,1:16:58.500
there 15 or 20 minutes when I can sit
1:16:56.040,1:16:59.880
there five minutes and pop the kill one
1:16:58.500,1:17:03.000
and then go make another five minute
1:16:59.880,1:17:06.080
stand yeah both methods work they work
1:17:03.000,1:17:09.300
really well it's just whichever one
1:17:06.080,1:17:11.520
suits you and sometimes
1:17:09.300,1:17:13.500
I think a lot of us probably mix that
1:17:11.520,1:17:15.659
just depending on the the circumstances
1:17:13.500,1:17:18.480
how many stands we've got to make how
1:17:15.659,1:17:21.600
much ground we can cover all that stuff
1:17:18.480,1:17:23.640
uh factors into it so right yeah it's
1:17:21.600,1:17:25.260
not a set set way I think people think
1:17:23.640,1:17:27.300
sometimes we're holding back on them
1:17:25.260,1:17:29.580
when they'll send you a message or a
1:17:27.300,1:17:31.860
question about exactly how to structure
1:17:29.580,1:17:33.120
a stand in the sequence
1:17:31.860,1:17:34.860
there's
1:17:33.120,1:17:37.440
there's not a
1:17:34.860,1:17:38.940
a definite no you know what to do with
1:17:37.440,1:17:41.340
any of that any of that stuff will
1:17:38.940,1:17:43.260
produce it's just they were kind of
1:17:41.340,1:17:46.199
giving you a general outline you can you
1:17:43.260,1:17:49.800
can you can subtract add stretch out
1:17:46.199,1:17:52.560
shrink the stuff we talk about any
1:17:49.800,1:17:54.480
you know form or fashion and you could
1:17:52.560,1:17:56.040
be doing it you could be doing something
1:17:54.480,1:17:57.840
better than we're then we're telling you
1:17:56.040,1:18:00.540
you're really cool
1:17:57.840,1:18:02.580
yeah I got I got one more question for
1:18:00.540,1:18:04.320
you all right go ahead we've actually
1:18:02.580,1:18:06.060
man this might be our longest podcast
1:18:04.320,1:18:07.320
yet but I gotta ask this one because I
1:18:06.060,1:18:09.480
always ask you something like this
1:18:07.320,1:18:13.080
towards the end and this is just
1:18:09.480,1:18:15.659
considering fights okay coyote fights
1:18:13.080,1:18:19.380
watching top three coyote fights if you
1:18:15.659,1:18:21.480
can only have three on your Foxpro x24
1:18:19.380,1:18:24.300
walk Three I'm down back for year round
1:18:21.480,1:18:25.920
you can only have three fights what are
1:18:24.300,1:18:28.440
they
1:18:25.920,1:18:31.620
ready that is a pretty tough one I got
1:18:28.440,1:18:34.320
you I got you stopped yeah cause I've
1:18:31.620,1:18:35.880
got to go I've got to go with you know
1:18:34.320,1:18:37.679
something from each of the different
1:18:35.880,1:18:40.920
categories I'm gonna pick one from each
1:18:37.679,1:18:42.900
category uh of course by own town you
1:18:40.920,1:18:44.159
just yep that's just you didn't have to
1:18:42.900,1:18:45.420
mention that I already knew it I already
1:18:44.159,1:18:47.100
had a wrote down
1:18:45.420,1:18:48.600
and you could flip that with fight
1:18:47.100,1:18:50.520
challenge Pound Town fight challenge
1:18:48.600,1:18:53.820
both of them are great
1:18:50.520,1:18:55.320
um girl fight uh probably overall for
1:18:53.820,1:18:57.120
the breeding sound
1:18:55.320,1:18:59.460
a breeding fight
1:18:57.120,1:19:02.040
and then
1:18:59.460,1:19:04.560
uh probably have to go with the table
1:19:02.040,1:19:05.880
scraps for a food fight out of as far as
1:19:04.560,1:19:09.179
stuff that's
1:19:05.880,1:19:11.820
that's available right now right that'll
1:19:09.179,1:19:13.800
probably be
1:19:11.820,1:19:16.020
that would probably be it that's it
1:19:13.800,1:19:17.580
that's it all right that mine's pretty
1:19:16.020,1:19:20.100
similar I'm actually going to keep Pam
1:19:17.580,1:19:21.900
town and fight challenge I'm going to
1:19:20.100,1:19:24.000
the one I struggle with is that third
1:19:21.900,1:19:25.920
one and I think I'll have to put table
1:19:24.000,1:19:27.600
scraps in there
1:19:25.920,1:19:29.580
um there's a few fights that I've used
1:19:27.600,1:19:32.040
I've had really good luck off of but
1:19:29.580,1:19:34.140
just at this point in time I've called
1:19:32.040,1:19:36.719
more coyotes to table scraps and I have
1:19:34.140,1:19:39.120
all those others so I gotta say fight
1:19:36.719,1:19:42.360
challenge pound town and table scraps
1:19:39.120,1:19:44.400
yeah it'd be easy to to stream 10 fights
1:19:42.360,1:19:46.440
together really quick that are their top
1:19:44.400,1:19:49.199
producers and we we covered a lot of
1:19:46.440,1:19:52.920
those during the podcast so right any of
1:19:49.199,1:19:55.080
those and a mixture of those is what I
1:19:52.920,1:19:57.300
just keep in mind you know different
1:19:55.080,1:19:59.460
fights what's the reason and make sure
1:19:57.300,1:20:02.640
you're mixing those different triggers
1:19:59.460,1:20:06.659
in food fights pup fights sub adult
1:20:02.640,1:20:08.820
fights adult fights and uh and then of
1:20:06.659,1:20:10.920
course the breeding fights too when and
1:20:08.820,1:20:12.900
if they apply but uh
1:20:10.920,1:20:15.000
and then of course all the age classes
1:20:12.900,1:20:17.159
mix that stuff together I guarantee you
1:20:15.000,1:20:18.719
kill more coats oh that's exactly right
1:20:17.159,1:20:20.820
and we really appreciate you coming on
1:20:18.719,1:20:23.340
again or Tori just like we've kind of
1:20:20.820,1:20:25.380
said towards the beginning of the of the
1:20:23.340,1:20:28.980
podcast one thing I really said thanks
1:20:25.380,1:20:31.380
sits the mfk fights apart from
1:20:28.980,1:20:33.840
everything else it it's not a this ain't
1:20:31.380,1:20:37.440
they're not forced they're just a
1:20:33.840,1:20:39.780
natural occurring fights uh that that
1:20:37.440,1:20:42.239
you've recorded you and Tori Lynn have
1:20:39.780,1:20:44.760
have recorded and put this stuff out
1:20:42.239,1:20:46.320
there for us to use and I really think
1:20:44.760,1:20:47.760
it makes a difference in the field I
1:20:46.320,1:20:49.920
think towards the end of the season I
1:20:47.760,1:20:52.860
really think having this natural
1:20:49.920,1:20:55.620
occurring recordings from these coyotes
1:20:52.860,1:20:58.260
I just think it's it pays off I think it
1:20:55.620,1:20:59.640
really really shines uh however many
1:20:58.260,1:21:00.360
coyotes you stack up towards the end of
1:20:59.640,1:21:02.340
the year
1:21:00.360,1:21:04.920
no doubt about it there's nothing else
1:21:02.340,1:21:07.260
like out there like it so that alone you
1:21:04.920,1:21:09.420
know separates it and it matches
1:21:07.260,1:21:11.520
matches exactly what the coyotes are
1:21:09.420,1:21:14.580
doing at different times of the year and
1:21:11.520,1:21:16.679
just uh didn't go wrong with it no well
1:21:14.580,1:21:18.480
I appreciate you being on again and like
1:21:16.679,1:21:19.980
I said I've we've talked about before if
1:21:18.480,1:21:22.260
you guys are interested in some of these
1:21:19.980,1:21:23.820
sounds that you may not have on your on
1:21:22.260,1:21:27.600
your collar you know go check out go
1:21:23.820,1:21:28.980
foxpro.com and mfkgamecalls.com all
1:21:27.600,1:21:30.900
these sounds will be up on the website
1:21:28.980,1:21:32.340
so if you need them go over and get them
1:21:30.900,1:21:34.500
and we hope you enjoyed this episode
1:21:32.340,1:21:36.739
join us again right here on the Foxpro
1:21:34.500,1:21:36.739
podcast